Player Matchup

Olorun
Olorun
FishTidties
Olorun
Level 49
God Stats
5W - 13L
1,136 SR
Queue Stats
185W - 278L
1,245 Elo+
Party 1
Anubis
Anubis
MoetheViking
Anubis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 251L
1,264 Elo+
Party 1
Gilgamesh
Gilgamesh
StapleGlitter5
Gilgamesh
Level 69
God Stats
4W - 7L
1,063 SR
Queue Stats
331W - 475L
1,220 Elo+
Party 1
Team Averages
Level 62
1,233 SR
1,243 Elo+

VS

Team Averages
Level 18
1,357 SR
1,066 Elo+
Aphrodite
Aphrodite
Sade_Kush707
Aphrodite
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 22L
923 Elo+
Party 2
Jormungandr
Jormungandr
SweetGráss
Jormungandr
Level 4
God Stats
0W - 5L
1,072 SR
Queue Stats
1W - 21L
1,093 Elo+
Party 2
Pele
Pele
xElizabethxo
Pele
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 40L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
10 / 0 / 5
9,570
870
8,484
5,950
2,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
8 / 1 / 14
9,793
890
15,308
9,226
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
StapleGlitter5
Gilgamesh
14
4 / 0 / 10
8,807
801
4,934
12,567
9,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Sade_Kush707
Aphrodite
10
0 / 6 / 1
6,661
606
1,443
8,790
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SweetGráss
Jormungandr
10
0 / 8 / 1
6,664
606
5,476
13,401
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 1
6,518
593
6,663
12,454
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
22
Kills
0
1
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
10
0
5
12.5
W
Anubis
8
1
14
15
L
Aphrodite
Sade_Kush707
Aphrodite
0
6
1
0.08
W
Gilgamesh
StapleGlitter5
Gilgamesh
4
0
10
9
L
Jormungandr
SweetGráss
Jormungandr
0
8
1
0.06
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,726
Damage
13,582
27,743
Taken
34,645
15,849
Mitigated
12,838
13,623
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,484
3,786
500
2,867
5,950
2,278
1,288
2,455
3,495
30,167
0
W
Anubis
15,308
478
0
4,134
9,226
3,823
1,005
1,936
7,290
40,651
0
L
Aphrodite
Sade_Kush707
Aphrodite
1,443
332
1,060
1,411
8,790
3,421
116
6,057
2,733
12,151
0
W
Gilgamesh
StapleGlitter5
Gilgamesh
4,934
548
0
6,122
12,567
9,748
252
3,962
8,605
0
24,781
L
Jormungandr
SweetGráss
Jormungandr
5,476
1,810
0
860
13,401
5,729
182
9,356
4,045
20,235
0
L
6,663
1,603
301
1,878
12,454
3,688
121
8,520
3,934
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
19,843
131
Minions Killed
87
6
Camps Cleared
3
624,348
Distance Traveled
516,248
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,570
870
41
4
3
226,802
4
W
Anubis
9,793
890
57
5
1
173,413
1
L
Aphrodite
6,661
606
18
2
0
154,263
1
W
Gilgamesh
8,807
801
33
3
2
224,133
1
L
Jormungandr
6,664
606
34
3
0
164,826
0
L
Pele
6,518
593
35
3
3
197,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role