Player Matchup

Apollo
Apollo
BoooRadley
Apollo
Level 52
God Stats
1W - 0L
1,513 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 1
Amaterasu
Amaterasu
K3rn3lP4nic
Amaterasu
Level 107
God Stats
46W - 43L
1,513 SR
Queue Stats
302W - 318L
1,368 Elo+
Solo
Fenrir
Fenrir
Lockmydotbud
Fenrir
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
373W - 379L
1,365 Elo+
Solo
Geb
Geb
Nodoko99
Geb
Level 66
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 1
Poseidon
Poseidon
RancidThermos
Poseidon
Level 73
God Stats
3W - 1L
1,556 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,469 Elo+

VS

Team Averages
Level 91
1,514 SR
1,479 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CBHydraKID
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,495 Elo+
Party 2
Neith
Neith
GuamAG
Neith
Level 84
God Stats
8W - 7L
1,742 SR
Queue Stats
30W - 38L
1,446 Elo+
Solo
Atlas
Atlas
Kleatus13
Atlas
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 75L
1,469 Elo+
Solo
Vulcan
Vulcan
MoMonXD
Vulcan
Level 66
God Stats
0W - 2L
1,328 SR
Queue Stats
39W - 36L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BoooRadley
Apollo
15
7 / 2 / 2
9,360
624
11,734
11,999
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
K3rn3lP4nic
Amaterasu
14
2 / 0 / 7
9,158
611
7,099
14,314
12,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
15
8 / 1 / 5
9,499
633
8,215
11,244
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 1 / 12
9,317
621
6,567
11,696
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
RancidThermos
Poseidon
17
10 / 1 / 6
10,633
709
11,738
9,640
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 6 / 0
7,969
531
6,776
14,386
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
CBHydraKID
Ne Zha
10
1 / 7 / 0
6,546
436
4,799
11,855
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
GuamAG
Neith
10
2 / 4 / 0
6,691
446
8,354
9,200
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Kleatus13
Atlas
9
1 / 7 / 2
6,676
445
6,267
16,421
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
MoMonXD
Vulcan
12
1 / 6 / 1
7,192
479
6,901
8,801
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
30
Kills
5
5
Deaths
30
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
0
0
W
Apollo
BoooRadley
Apollo
7
2
2
4
L
Ne Zha
CBHydraKID
Ne Zha
1
7
0
0.14
L
Neith
GuamAG
Neith
2
4
0
0.5
W
Amaterasu
K3rn3lP4nic
Amaterasu
2
0
7
5.5
L
Atlas
Kleatus13
Atlas
1
7
2
0.29
W
Fenrir
8
1
5
10.5
L
Vulcan
MoMonXD
Vulcan
1
6
1
0.25
W
3
1
12
9
W
Poseidon
RancidThermos
Poseidon
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,353
Damage
33,097
58,893
Taken
60,663
35,447
Mitigated
28,636
25,028
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,776
2,047
0
3,405
14,386
8,488
400
2,348
12,038
3,541
60,694
W
Apollo
BoooRadley
Apollo
11,734
8,399
0
7,446
11,999
3,947
222
3,774
8,185
0
71,218
L
Ne Zha
CBHydraKID
Ne Zha
4,799
1,659
0
644
11,855
3,133
0
4,000
7,855
0
31,973
L
Neith
GuamAG
Neith
8,354
3,165
0
1,405
9,200
3,322
165
3,372
5,828
0
39,782
W
Amaterasu
K3rn3lP4nic
Amaterasu
7,099
2,554
47
6,811
14,314
12,570
392
1,962
12,281
0
55,035
L
Atlas
Kleatus13
Atlas
6,267
1,894
369
2,159
16,421
10,628
0
5,462
10,959
19,283
0
W
Fenrir
8,215
1,664
0
4,370
11,244
4,719
0
2,728
8,262
0
50,473
L
Vulcan
MoMonXD
Vulcan
6,901
934
0
1,006
8,801
3,065
0
3,123
5,678
41,006
0
W
6,567
1,012
324
3,427
11,696
10,941
496
2,192
9,504
26,537
0
W
Poseidon
RancidThermos
Poseidon
11,738
1,974
0
2,603
9,640
3,270
858
2,615
6,529
83,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
35,074
498
Minions Killed
382
0
Camps Cleared
0
1,622,006
Distance Traveled
1,463,614
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,969
531
132
9
0
305,979
8
W
Apollo
9,360
624
125
8
0
292,755
1
L
Ne Zha
6,546
436
57
4
0
313,062
3
L
Neith
6,691
446
78
5
0
272,271
6
W
Amaterasu
9,158
611
111
7
0
322,393
9
L
Atlas
6,676
445
31
2
0
270,046
3
W
Fenrir
9,499
633
87
6
0
355,313
2
L
Vulcan
7,192
479
84
6
0
302,256
5
W
Geb
9,317
621
33
2
0
314,620
3
W
Poseidon
10,633
709
142
9
0
336,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role