Player Matchup

Rama
Rama
Andygoodman
Rama
Level 86
God Stats
0W - 1L
1,648 SR
Queue Stats
46W - 28L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
HorusKingOfGods
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,595 Elo+
Party 3
Da Ji
Da Ji
LokiMain120489
Da Ji
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 35L
1,595 Elo+
Party 3
Chronos
Chronos
jay20742
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 43L
1,507 Elo+
Party 2
Janus
Janus
leprechaun213
Janus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 57L
1,558 Elo+
Party 2
Team Averages
Level 115
1,530 SR
1,549 Elo+

VS

Team Averages
Level 121
1,505 SR
1,646 Elo+
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BiGbossSmith-007
Ganesha
Level 155
God Stats
8W - 1L
1,340 SR
Queue Stats
372W - 393L
1,596 Elo+
Solo
Discordia
Discordia
IITempe
Discordia
Level 146
God Stats
1W - 0L
1,682 SR
Queue Stats
53W - 14L
1,673 Elo+
Party 1
Skadi
Skadi
Noxus_Vhozon
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,673 Elo+
Party 1
Izanami
Izanami
PeacefulKoala
Izanami
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 19L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,151
795
8,908
7,688
3,181
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
9
0 / 6 / 1
6,034
670
3,013
12,279
15,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 6 / 1
7,953
884
7,591
7,802
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
jay20742
Chronos
13
1 / 4 / 2
6,706
745
5,817
9,952
2,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 7 / 2
5,956
662
7,166
9,234
2,931
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
8 / 1 / 14
9,294
1,033
11,806
10,492
4,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 3 / 19
7,624
847
4,766
11,404
11,425
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
IITempe
Discordia
15
8 / 1 / 12
9,040
1,004
16,012
5,403
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 15
8,047
894
5,166
5,063
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
15
8 / 1 / 13
9,622
1,069
7,323
10,067
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
8
Kills
26
26
Deaths
8
8
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
1
14
15
L
1
3
2
0.67
W
0
3
19
3.17
L
Cabrakan
0
6
1
0.08
W
Discordia
IITempe
Discordia
8
1
12
14
L
6
6
1
1.08
W
2
2
15
4.75
W
Izanami
8
1
13
14.5
L
Chronos
jay20742
Chronos
1
4
2
0.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
45,073
46,955
Taken
42,429
27,165
Mitigated
28,932
8,152
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,806
4,177
1,088
4,690
10,492
4,685
944
4,328
6,164
19,825
0
L
8,908
6,470
959
1,801
7,688
3,181
0
4,844
2,844
0
21,956
W
4,766
221
161
2,331
11,404
11,425
309
3,273
8,131
10,207
0
L
Cabrakan
3,013
368
246
540
12,279
15,484
0
7,378
4,901
4,258
0
W
Discordia
IITempe
Discordia
16,012
760
1,529
536
5,403
2,155
548
2,253
3,150
24,963
0
L
7,591
1,214
0
283
7,802
2,733
0
5,864
1,938
0
9,913
W
5,166
1,540
1,844
45
5,063
2,394
1,662
2,275
2,788
0
23,787
W
Izanami
7,323
3,636
2,185
1,992
10,067
8,273
1,482
3,867
6,200
0
15,391
L
Chronos
jay20742
Chronos
5,817
781
1,019
1,538
9,952
2,836
0
7,252
2,700
19,407
0
L
7,166
230
1,031
735
9,234
2,931
0
7,246
1,988
12,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
43,627
74
Minions Killed
103
0
Camps Cleared
0
793,620
Distance Traveled
891,677
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,294
1,033
25
3
0
186,276
0
L
Rama
7,151
795
27
3
0
158,938
1
W
Ganesha
7,624
847
0
0
0
185,013
2
L
Cabrakan
6,034
670
3
0
0
158,388
0
W
Discordia
9,040
1,004
29
3
0
185,978
3
L
Da Ji
7,953
884
7
1
0
159,389
0
W
Skadi
8,047
894
25
3
0
177,285
0
W
Izanami
9,622
1,069
24
3
0
157,125
0
L
Chronos
6,706
745
24
3
0
164,882
1
L
Janus
5,956
662
13
1
0
152,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role