Player Matchup

Hachiman
Hachiman
Gold III
JBeast99x
Hachiman
Gold III
Level 159
God Stats
4W - 3L
1,876 SR
Queue Stats
69W - 59L
1,681 MMR
Solo
Khepri
Khepri
Gold IV
Kerio199
Khepri
Gold IV
Level 126
God Stats
9W - 15L
1,500 SR
Queue Stats
158W - 136L
1,681 MMR
Party 1
Cerberus
Cerberus
Gold II
SpacingBridge6
Cerberus
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 48L
1,674 MMR
Solo
Hun Batz
Hun Batz
Gold IV
feferefe9
Hun Batz
Gold IV
Level 128
God Stats
3W - 1L
1,752 SR
Queue Stats
100W - 82L
1,681 MMR
Party 1
Persephone
Persephone
Gold II
i Javo Mx
Persephone
Gold II
Level 99
God Stats
7W - 3L
1,500 SR
Queue Stats
420W - 410L
1,688 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,626 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,519 SR
1,681 MMR
Artio
Artio
Platinum V
Job WeII Done
Artio
Platinum V
Level 155
God Stats
7W - 5L
1,320 SR
Queue Stats
402W - 392L
1,681 MMR
Solo
Arachne
Arachne
Gold II
Khayin
Arachne
Gold II
Level 147
God Stats
5W - 5L
1,546 SR
Queue Stats
302W - 301L
1,674 MMR
Solo
Ullr
Ullr
Platinum V
Santino954
Ullr
Platinum V
Level 148
God Stats
3W - 6L
1,320 SR
Queue Stats
61W - 63L
1,677 MMR
Solo
Chang'e
Chang'e
Platinum II
matthew444444444
Chang'e
Platinum II
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 135L
1,773 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
toodanktyr
Sun Wukong
Gold II
Level 74
God Stats
6W - 1L
1,909 SR
Queue Stats
62W - 37L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JBeast99x
Hachiman
17
4 / 6 / 1
11,262
469
9,966
18,568
5,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Kerio199
Khepri
15
0 / 3 / 7
9,885
412
7,901
18,460
23,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
17
1 / 9 / 2
10,932
456
13,424
25,969
22,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
feferefe9
Hun Batz
18
3 / 10 / 3
11,415
476
11,478
21,854
6,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
i Javo Mx
Persephone
16
3 / 7 / 6
11,289
470
18,047
15,225
4,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliLokiThoth

VS

Bans
GebAtlasCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 17
11,954
498
6,048
29,264
30,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
Khayin
Arachne
20
9 / 2 / 6
15,275
636
16,731
25,391
12,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 3 / 7
14,040
585
12,166
15,401
6,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 3 / 11
15,755
656
27,769
19,840
7,821
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
toodanktyr
Sun Wukong
20
7 / 1 / 10
16,458
686
21,017
26,339
20,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
11
Kills
34
35
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
JBeast99x
Hachiman
4
6
1
0.75
W
0
2
17
4.25
L
Khepri
Kerio199
Khepri
0
3
7
1.17
W
Arachne
Khayin
Arachne
9
2
6
6
W
6
3
7
3.17
L
Cerberus
1
9
2
0.22
L
Hun Batz
feferefe9
Hun Batz
3
10
3
0.45
L
Persephone
i Javo Mx
Persephone
3
7
6
0.86
W
12
3
11
5.83
W
Sun Wukong
toodanktyr
Sun Wukong
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
83,731
100,076
Taken
116,235
63,351
Mitigated
77,638
15,480
Healing
47,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
JBeast99x
Hachiman
9,966
4,972
0
3,673
18,568
5,831
588
5,599
12,969
0
79,733
W
6,048
863
1,164
5,912
29,264
30,220
984
11,636
17,320
37,969
0
L
Khepri
Kerio199
Khepri
7,901
434
531
1,089
18,460
23,543
0
7,094
11,366
37,721
0
W
Arachne
Khayin
Arachne
16,731
9,073
0
11,083
25,391
12,417
2,383
5,275
19,888
0
143,194
W
12,166
4,423
0
364
15,401
6,479
8,973
5,291
9,968
0
104,964
L
Cerberus
13,424
459
0
5,931
25,969
22,963
0
5,866
20,103
81,063
0
L
Hun Batz
feferefe9
Hun Batz
11,478
3,361
0
2,846
21,854
6,550
0
9,406
12,448
0
89,821
L
Persephone
i Javo Mx
Persephone
18,047
287
0
1,410
15,225
4,464
0
5,849
9,369
70,852
0
W
27,769
1,728
6,727
11,092
19,840
7,821
1,376
7,668
11,306
125,091
0
W
Sun Wukong
toodanktyr
Sun Wukong
21,017
4,861
0
10,691
26,339
20,701
1,678
8,624
15,463
0
127,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
73,482
671
Minions Killed
774
0
Camps Cleared
0
2,007,596
Distance Traveled
2,508,052
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,262
469
145
6
0
349,642
6
W
Artio
11,954
498
43
2
0
476,570
7
L
Khepri
9,885
412
44
2
0
461,946
9
W
Arachne
15,275
636
174
7
0
583,123
2
W
Ullr
14,040
585
144
6
0
422,333
8
L
Cerberus
10,932
456
201
8
0
408,716
1
L
Hun Batz
11,415
476
169
7
0
417,313
1
L
Persephone
11,289
470
112
5
0
369,979
3
W
Chang'e
15,755
656
196
8
0
491,803
1
W
Sun Wukong
16,458
686
217
9
0
534,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role