Player Matchup

Skadi
Skadi
Spicy_Deflects
Skadi
Level 110
God Stats
1W - 4L
1,500 SR
Queue Stats
401W - 682L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
Whoizzred
Cthulhu
Level 35
God Stats
61W - 96L
1,281 SR
Queue Stats
323W - 555L
1,259 Elo+
Party 2
Chang'e
Chang'e
lexiasaurusrex
Chang'e
Level 23
God Stats
51W - 56L
1,495 SR
Queue Stats
391W - 674L
1,256 Elo+
Party 2
Team Averages
Level 56
1,425 SR
1,259 Elo+

VS

Team Averages
Level 57
1,361 SR
1,262 Elo+
Bacchus
Bacchus
AcEzzfuego
Bacchus
Level 66
God Stats
3W - 6L
1,291 SR
Queue Stats
17W - 26L
1,235 Elo+
Solo
Poseidon
Poseidon
Darth Vince2275
Poseidon
Level 18
God Stats
7W - 2L
1,383 SR
Queue Stats
9W - 8L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
Echidna115
Gilgamesh
Level 88
God Stats
4W - 2L
1,410 SR
Queue Stats
9W - 8L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
10,105
722
12,791
15,225
5,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Whoizzred
Cthulhu
14
1 / 4 / 3
9,101
650
7,584
18,133
14,665
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 7 / 3
8,505
608
7,162
13,628
4,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcEzzfuego
Bacchus
16
7 / 2 / 8
11,632
831
11,148
20,595
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
17
7 / 2 / 4
10,987
785
16,338
8,845
3,080
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Echidna115
Gilgamesh
14
3 / 1 / 8
10,078
720
10,492
13,464
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AcEzzfuego
Bacchus
7
2
8
5.5
W
Poseidon
7
2
4
4.5
W
Gilgamesh
Echidna115
Gilgamesh
3
1
8
7
L
4
6
1
0.75
L
Cthulhu
Whoizzred
Cthulhu
1
4
3
0.63
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
37,978
46,986
Taken
42,904
24,051
Mitigated
30,480
12,362
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AcEzzfuego
Bacchus
11,148
619
463
8,681
20,595
15,562
343
6,618
13,977
24,780
0
W
Poseidon
16,338
2,488
0
3,257
8,845
3,080
1,258
3,048
5,797
47,879
0
W
Gilgamesh
Echidna115
Gilgamesh
10,492
2,260
0
2,015
13,464
11,838
0
5,761
7,703
0
37,212
L
12,791
6,114
0
2,320
15,225
5,197
404
8,623
6,602
0
27,604
L
Cthulhu
Whoizzred
Cthulhu
7,584
517
974
2,879
18,133
14,665
117
11,589
6,544
24,483
0
L
7,162
534
2,616
3,573
13,628
4,189
595
7,487
6,141
26,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
32,697
104
Minions Killed
136
5
Camps Cleared
8
737,867
Distance Traveled
791,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,632
831
21
2
1
274,071
1
W
Poseidon
10,987
785
73
5
0
248,696
0
W
Gilgamesh
10,078
720
42
3
7
269,152
0
L
Skadi
10,105
722
34
2
4
234,893
3
L
Cthulhu
9,101
650
26
2
1
272,469
0
L
Chang'e
8,505
608
44
3
0
230,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role