Player Matchup

Gilgamesh
Gilgamesh
ADropoutFromXbox
Gilgamesh
Level 142
God Stats
3W - 0L
1,895 SR
Queue Stats
61W - 36L
2,033 Elo+
Party 3
Tiamat
Tiamat
Calamitxy
Tiamat
Level 83
God Stats
11W - 8L
1,443 SR
Queue Stats
115W - 88L
1,625 Elo+
Party 2
Neith
Neith
Krybabe567
Neith
Level 46
God Stats
3W - 1L
1,895 SR
Queue Stats
9W - 4L
2,033 Elo+
Party 3
Jormungandr
Jormungandr
TheFunnyManHD
Jormungandr
Level 27
God Stats
9W - 6L
1,714 SR
Queue Stats
21W - 14L
1,632 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nSIow
Ah Muzen Cab
Level 85
God Stats
4W - 3L
1,759 SR
Queue Stats
36W - 30L
1,626 Elo+
Party 2
Team Averages
Level 77
1,741 SR
1,790 Elo+

VS

Team Averages
Level 60
1,618 SR
1,525 Elo+
Erlang Shen
Erlang Shen
DeflatedCheese
Erlang Shen
Level 69
God Stats
2W - 2L
1,860 SR
Queue Stats
70W - 55L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
EtherealSquidz
Jormungandr
Level 15
God Stats
19W - 14L
1,515 SR
Queue Stats
63W - 56L
1,535 Elo+
Party 1
Arachne
Arachne
HGLNuclearWar
Arachne
Level 100
God Stats
24W - 14L
1,874 SR
Queue Stats
92W - 73L
1,611 Elo+
Party 1
Anhur
Anhur
PsykoMike
Anhur
Level 105
God Stats
1W - 2L
1,340 SR
Queue Stats
31W - 19L
1,505 Elo+
Party 1
Freya
Freya
nightmare1878
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
12 / 4 / 11
13,158
822
24,676
15,650
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Calamitxy
Tiamat
19
4 / 1 / 15
12,017
751
13,992
10,458
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
19
5 / 3 / 14
11,760
735
13,944
10,450
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TheFunnyManHD
Jormungandr
20
3 / 0 / 20
12,510
782
10,471
8,512
9,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
nSIow
Ah Muzen Cab
20
7 / 4 / 11
12,509
782
14,451
10,475
4,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeflatedCheese
Erlang Shen
16
3 / 7 / 1
10,489
656
8,358
17,508
13,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
EtherealSquidz
Jormungandr
17
0 / 3 / 9
10,643
665
4,852
14,211
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
19
7 / 7 / 4
12,324
770
10,409
19,566
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
PsykoMike
Anhur
18
2 / 4 / 5
10,858
679
12,639
15,607
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 10 / 5
9,487
593
6,210
20,848
6,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
31
Kills
12
12
Deaths
31
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
12
4
11
4.38
W
Tiamat
Calamitxy
Tiamat
4
1
15
11.5
L
Erlang Shen
DeflatedCheese
Erlang Shen
3
7
1
0.5
L
Jormungandr
EtherealSquidz
Jormungandr
0
3
9
1.5
L
Arachne
7
7
4
1.29
W
Neith
5
3
14
4
L
Anhur
PsykoMike
Anhur
2
4
5
1.13
W
Jormungandr
TheFunnyManHD
Jormungandr
3
0
20
13
W
Ah Muzen Cab
nSIow
Ah Muzen Cab
7
4
11
3.13
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,534
Damage
42,468
55,545
Taken
87,740
33,444
Mitigated
45,317
13,866
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
24,676
9,732
0
1,919
15,650
8,889
0
2,263
13,387
0
48,086
W
Tiamat
Calamitxy
Tiamat
13,992
293
0
4,064
10,458
6,429
28
1,320
9,138
43,125
0
L
Erlang Shen
DeflatedCheese
Erlang Shen
8,358
3,170
0
2,124
17,508
13,291
0
4,108
13,084
0
14,371
L
Jormungandr
EtherealSquidz
Jormungandr
4,852
488
524
2,921
14,211
11,873
0
3,492
10,258
26,871
0
L
Arachne
10,409
5,209
0
4,405
19,566
8,162
0
5,335
13,548
0
45,574
W
Neith
13,944
3,981
0
3,846
10,450
3,927
3,003
1,746
8,704
0
40,231
L
Anhur
PsykoMike
Anhur
12,639
7,947
0
2,726
15,607
5,152
0
4,586
10,686
0
46,770
W
Jormungandr
TheFunnyManHD
Jormungandr
10,471
3,751
152
635
8,512
9,794
515
2,574
5,938
48,077
0
W
Ah Muzen Cab
nSIow
Ah Muzen Cab
14,451
5,135
0
3,250
10,475
4,405
3,812
3,159
7,316
0
48,768
L
6,210
1,673
69
4,168
20,848
6,839
0
5,749
14,583
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,954
Gold Earned
53,801
362
Minions Killed
243
0
Camps Cleared
0
1,644,777
Distance Traveled
1,467,739
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,158
822
74
5
0
358,636
1
W
Tiamat
12,017
751
66
4
0
338,439
2
L
Erlang Shen
10,489
656
14
1
0
320,362
2
L
Jormungandr
10,643
665
32
2
0
325,577
4
L
Arachne
12,324
770
73
5
0
327,950
1
W
Neith
11,760
735
58
4
0
312,352
0
L
Anhur
10,858
679
103
6
0
268,811
1
W
Jormungandr
12,510
782
72
5
0
324,180
0
W
Ah Muzen Cab
12,509
782
92
6
0
311,170
2
L
Freya
9,487
593
21
1
0
225,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role