Player Matchup

Loki
Loki
Gold I
CarranzaLR
Loki
Gold I
Level 122
God Stats
24W - 21L
1,823 SR
Queue Stats
132W - 129L
1,942 MMR
Party 2
Bellona
Bellona
Diamond V
CreepyPegassus
Bellona
Diamond V
Level 156
God Stats
15W - 18L
1,640 SR
Queue Stats
257W - 247L
2,123 MMR
Solo
Izanami
Izanami
Platinum IV
Ix MASLER xI
Izanami
Platinum IV
Level 157
God Stats
10W - 9L
1,708 SR
Queue Stats
198W - 186L
1,852 MMR
Solo
Bacchus
Bacchus
Platinum III
L0v3ly Smith
Bacchus
Platinum III
Level 128
God Stats
6W - 4L
1,578 SR
Queue Stats
139W - 133L
1,964 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
zCryptic5910
Kukulkan
Diamond V
Level 160
God Stats
25W - 11L
1,636 SR
Queue Stats
234W - 208L
2,095 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,677 SR
1,995 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,704 SR
1,901 MMR
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
FatHughHefner
Cernunnos
Diamond IV
Level 149
God Stats
6W - 2L
1,874 SR
Queue Stats
87W - 56L
2,095 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
WackyBoneMan
Cu Chulainn
Platinum I
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 55L
2,064 MMR
Solo
Ymir
Ymir
Platinum III
Z_illist
Ymir
Platinum III
Level 116
God Stats
2W - 0L
1,821 SR
Queue Stats
32W - 28L
1,758 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
clownbaby2020
Morgan Le Fay
Diamond IV
Level 160
God Stats
11W - 7L
1,827 SR
Queue Stats
438W - 445L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 5
10,991
458
8,025
19,774
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 2
11,328
472
13,763
28,344
26,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ix MASLER xI
Izanami
17
1 / 8 / 5
11,222
468
8,608
18,172
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
L0v3ly Smith
Bacchus
17
4 / 5 / 4
11,825
493
13,917
23,289
30,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
zCryptic5910
Kukulkan
20
4 / 3 / 2
12,681
528
22,820
15,887
7,518
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
ThothAtlasKaliGeb

VS

Bans
ArachneCliodhnaArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
13 / 5 / 6
15,422
643
15,774
18,081
15,933
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
FatHughHefner
Cernunnos
20
11 / 2 / 10
17,257
719
29,851
21,836
9,812
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
WackyBoneMan
Cu Chulainn
20
7 / 3 / 11
15,048
627
21,192
30,733
34,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
17
0 / 2 / 15
12,637
527
5,770
27,644
29,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
clownbaby2020
Morgan Le Fay
20
5 / 1 / 11
14,804
617
14,520
11,490
4,869
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
13
Kills
36
36
Deaths
13
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
13
5
6
3.2
L
2
11
5
0.41
L
2
9
2
0.33
W
Cernunnos
FatHughHefner
Cernunnos
11
2
10
8
L
Izanami
Ix MASLER xI
Izanami
1
8
5
0.44
L
Bacchus
L0v3ly Smith
Bacchus
4
5
4
1.2
W
Cu Chulainn
WackyBoneMan
Cu Chulainn
7
3
11
4.17
W
Ymir
0
2
15
3.75
W
Morgan Le Fay
clownbaby2020
Morgan Le Fay
5
1
11
10.5
L
Kukulkan
zCryptic5910
Kukulkan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,133
Damage
87,107
105,466
Taken
109,784
77,422
Mitigated
94,065
17,666
Healing
43,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,774
5,069
0
4,004
18,081
15,933
1,540
6,612
11,469
0
110,885
L
8,025
1,192
0
3,522
19,774
6,940
0
3,899
15,875
0
77,025
L
13,763
6,953
0
5,696
28,344
26,022
968
4,994
23,350
5,001
69,618
W
Cernunnos
FatHughHefner
Cernunnos
29,851
20,358
0
15,565
21,836
9,812
10,918
5,779
16,057
0
169,464
L
Izanami
Ix MASLER xI
Izanami
8,608
5,225
0
3,061
18,172
6,487
1,150
2,119
16,053
0
85,060
L
Bacchus
L0v3ly Smith
Bacchus
13,917
1,325
503
3,174
23,289
30,455
0
6,700
16,589
40,566
0
W
Cu Chulainn
WackyBoneMan
Cu Chulainn
21,192
4,352
0
9,125
30,733
34,022
901
7,941
21,888
0
92,351
W
Ymir
5,770
1,452
1,451
10,566
27,644
29,429
175
13,205
14,439
33,366
2,124
W
Morgan Le Fay
clownbaby2020
Morgan Le Fay
14,520
1,613
0
3,104
11,490
4,869
3,755
5,947
5,543
107,700
0
L
Kukulkan
zCryptic5910
Kukulkan
22,820
66
0
1,710
15,887
7,518
470
2,520
13,367
113,937
1,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
75,168
653
Minions Killed
719
0
Camps Cleared
0
2,178,223
Distance Traveled
2,399,172
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,422
643
131
5
0
498,314
2
L
Loki
10,991
458
108
5
0
487,861
6
L
Bellona
11,328
472
145
6
0
438,074
1
W
Cernunnos
17,257
719
233
10
0
487,960
2
L
Izanami
11,222
468
164
7
0
393,021
11
L
Bacchus
11,825
493
43
2
0
439,841
9
W
Cu Chulainn
15,048
627
149
6
0
434,047
4
W
Ymir
12,637
527
44
2
0
481,239
5
W
Morgan Le Fay
14,804
617
162
7
0
497,612
14
L
Kukulkan
12,681
528
193
8
0
419,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role