Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Elementfe87
Tsukuyomi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 334L
1,596 Elo+
Solo
Amaterasu
Amaterasu
LuNtap
Amaterasu
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 57L
1,643 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,548 Elo+

VS

Team Averages
Level 145
1,546 SR
1,449 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
I_Izzy_G
Sol
Level 145
God Stats
9W - 8L
1,500 SR
Queue Stats
219W - 257L
1,402 Elo+
Solo
Olorun
Olorun
Jair02
Olorun
Level 154
God Stats
4W - 1L
1,732 SR
Queue Stats
99W - 86L
1,414 Elo+
Solo
Set
Set
Minasuske
Set
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
570W - 618L
1,384 Elo+
Solo
Ymir
Ymir
Unlimited Pi
Ymir
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 51L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 2 / 1
6,876
764
5,768
7,920
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
 
Cupid
14
0 / 2 / 2
6,793
755
7,734
6,718
2,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
 
Ratatoskr
12
1 / 1 / 1
6,127
681
3,763
6,901
6,210
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Elementfe87
Tsukuyomi
12
0 / 3 / 1
6,033
670
7,019
6,423
3,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
LuNtap
Amaterasu
5
0 / 1 / 0
5,245
583
475
1,346
744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 5
8,106
901
7,654
9,685
11,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 2
7,636
848
3,221
6,925
3,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Jair02
Olorun
14
2 / 0 / 3
7,977
886
4,757
3,949
2,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 3
8,088
899
7,705
7,458
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 1 / 7
7,852
872
3,083
12,946
14,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
9
9
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Cupid
 
Cupid
0
2
2
0.5
L
Ratatoskr
 
Ratatoskr
1
1
1
1.5
W
Cthulhu
 
Cthulhu
2
0
5
4.5
L
Tsukuyomi
Elementfe87
Tsukuyomi
0
3
1
0.17
W
2
1
2
3
W
Olorun
Jair02
Olorun
2
0
3
3.5
L
Amaterasu
LuNtap
Amaterasu
0
1
0
0
W
3
1
3
4.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
26,420
29,308
Taken
40,963
20,440
Mitigated
39,624
11,200
Healing
18,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,768
486
0
1,622
7,920
7,345
0
4,825
2,712
10,529
0
L
Cupid
 
Cupid
7,734
2,377
3,055
2,703
6,718
2,996
0
4,495
1,892
0
24,407
L
Ratatoskr
 
Ratatoskr
3,763
92
659
1,109
6,901
6,210
0
3,559
3,027
0
4,372
W
Cthulhu
 
Cthulhu
7,654
123
1,668
2,082
9,685
11,666
59
1,282
8,272
19,083
0
L
Tsukuyomi
Elementfe87
Tsukuyomi
7,019
1,003
635
1,204
6,423
3,145
0
4,194
2,059
0
17,547
W
3,221
1,090
1,258
1,513
6,925
3,512
3,753
898
6,027
15,189
0
W
Olorun
Jair02
Olorun
4,757
1,152
5,229
1,859
3,949
2,263
2,359
1,062
2,887
18,914
0
L
Amaterasu
LuNtap
Amaterasu
475
162
0
213
1,346
744
0
890
456
0
694
W
7,705
2,572
1,044
1,540
7,458
7,528
116
502
6,766
0
15,543
W
3,083
619
522
1,866
12,946
14,655
0
2,024
10,795
7,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,074
Gold Earned
39,659
70
Minions Killed
108
0
Camps Cleared
0
714,837
Distance Traveled
873,086
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,876
764
6
1
0
185,030
1
L
Cupid
6,793
755
47
5
0
154,515
0
L
Ratatoskr
6,127
681
2
0
0
195,864
5
W
Cthulhu
8,106
901
26
3
0
168,638
1
L
Tsukuyomi
6,033
670
15
2
0
150,034
0
W
Sol
7,636
848
25
3
0
164,412
3
W
Olorun
7,977
886
35
4
0
183,750
0
L
Amaterasu
5,245
583
0
0
0
29,394
0
W
Set
8,088
899
12
1
0
188,520
4
W
Ymir
7,852
872
10
1
0
167,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role