Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CleverFawn67436
Ymir
Level 129
God Stats
6W - 5L
1,737 SR
Queue Stats
125W - 128L
1,467 Elo+
Solo
Scylla
Scylla
Jennacide_v1
Scylla
Level 102
God Stats
5W - 1L
1,333 SR
Queue Stats
235W - 192L
1,629 Elo+
Party 2
Medusa
Medusa
PaIpitoad
Medusa
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 6L
1,668 Elo+
Party 2
Team Averages
Level 116
1,514 SR
1,553 Elo+

VS

Team Averages
Level 100
1,466 SR
1,479 Elo+
Bacchus
Bacchus
SolubleTie67846
Bacchus
Level 122
God Stats
102W - 108L
1,505 SR
Queue Stats
635W - 624L
1,489 Elo+
Solo
Danzaburou
Danzaburou
The_Devinator27
Danzaburou
Level 156
God Stats
14W - 19L
1,347 SR
Queue Stats
283W - 316L
1,417 Elo+
Party 1
King Arthur
King Arthur
WaldyThaGawd
King Arthur
Level 55
God Stats
2W - 8L
1,204 SR
Queue Stats
19W - 28L
1,483 Elo+
Solo
Ra
Ra
fennesy
Ra
Level 18
God Stats
1W - 1L
1,454 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
junebug_97
Nemesis
Level 147
God Stats
2W - 4L
1,822 SR
Queue Stats
107W - 102L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 1 / 1
7,140
649
4,462
6,660
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
 
Osiris
12
0 / 0 / 1
7,064
642
4,015
6,923
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 8
6,281
571
3,507
6,376
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
0 / 1 / 5
6,590
599
4,211
3,620
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PaIpitoad
Medusa
12
7 / 1 / 1
7,515
683
8,247
6,127
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,698
518
3,321
9,692
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
The_Devinator27
Danzaburou
9
2 / 4 / 1
5,585
508
3,308
5,770
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

King Arthur
WaldyThaGawd
King Arthur
12
0 / 1 / 0
6,060
551
4,152
8,118
3,689
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 1
5,149
468
1,684
3,731
912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
junebug_97
Nemesis
9
1 / 6 / 4
5,561
506
5,235
9,881
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
6
6
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
1
6.5
W
Osiris
 
Osiris
0
0
1
0.5
W
1
3
8
1.67
W
Scylla
0
1
5
2.5
W
Medusa
PaIpitoad
Medusa
7
1
1
7.5
L
3
2
2
2
L
Danzaburou
The_Devinator27
Danzaburou
2
4
1
0.63
L
King Arthur
WaldyThaGawd
King Arthur
0
1
0
0
L
0
1
1
0.5
L
Nemesis
junebug_97
Nemesis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
17,700
29,706
Taken
37,192
15,027
Mitigated
15,117
10,943
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,462
1,510
0
1,560
6,660
2,550
670
1,071
5,589
0
41,885
W
Osiris
 
Osiris
4,015
2,143
0
4,509
6,923
5,342
386
0
6,923
0
42,531
W
3,507
705
0
1,643
6,376
4,435
0
2,515
3,861
16,958
0
W
Scylla
4,211
885
0
780
3,620
857
0
320
3,300
37,150
0
W
Medusa
PaIpitoad
Medusa
8,247
5,169
0
2,451
6,127
1,843
754
1,099
5,028
0
44,578
L
3,321
509
127
2,591
9,692
6,399
0
2,841
6,796
14,234
0
L
Danzaburou
The_Devinator27
Danzaburou
3,308
1,762
0
1,281
5,770
1,263
0
735
5,035
0
23,558
L
King Arthur
WaldyThaGawd
King Arthur
4,152
752
0
2,202
8,118
3,689
0
0
8,118
0
40,052
L
1,684
255
139
1,254
3,731
912
0
1,291
2,340
24,763
0
L
Nemesis
junebug_97
Nemesis
5,235
2,522
0
1,453
9,881
2,854
0
2,536
7,185
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
28,053
374
Minions Killed
247
0
Camps Cleared
0
1,066,336
Distance Traveled
1,068,551
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,140
649
73
7
0
240,780
4
W
Osiris
7,064
642
105
10
0
196,703
3
W
Ymir
6,281
571
18
2
0
208,564
1
W
Scylla
6,590
599
84
8
0
218,883
2
W
Medusa
7,515
683
94
9
0
201,406
5
L
Bacchus
5,698
518
20
2
0
216,110
4
L
Danzaburou
5,585
508
49
4
0
201,703
3
L
King Arthur
6,060
551
82
7
0
221,953
3
L
Ra
5,149
468
50
5
0
204,735
2
L
Nemesis
5,561
506
46
4
0
224,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role