Player Matchup

Ares
Ares
Gold IV
BossKevin131207
Ares
Gold IV
Level 110
God Stats
3W - 5L
1,500 SR
Queue Stats
285W - 282L
1,801 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
RavneeL_
Ah Muzen Cab
Platinum IV
Level 157
God Stats
31W - 18L
1,707 SR
Queue Stats
184W - 165L
1,811 MMR
Solo
Osiris
Osiris
Gold I
Sanguine-Ronin
Osiris
Gold I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,796 MMR
Solo
Agni
Agni
Platinum III
Zius VicTA
Agni
Platinum III
Level 128
God Stats
19W - 12L
1,709 SR
Queue Stats
391W - 391L
1,928 MMR
Party 2
Awilix
Awilix
Platinum III
xWCxHEADHUNTER
Awilix
Platinum III
Level 124
God Stats
13W - 20L
1,546 SR
Queue Stats
116W - 119L
1,813 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,593 SR
1,830 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,681 SR
1,830 MMR
Medusa
Medusa
Gold III
AnyUwUsHere
Medusa
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,730 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
DLeonAA
Cu Chulainn
Platinum V
Level 160
God Stats
10W - 11L
2,036 SR
Queue Stats
521W - 535L
1,822 MMR
Solo
Artio
Artio
Platinum II
DiamondEyez510
Artio
Platinum II
Level 160
God Stats
7W - 3L
1,730 SR
Queue Stats
241W - 229L
1,835 MMR
Solo
The Morrigan
The Morrigan
Platinum III
H4LO ASSASSIN1
The Morrigan
Platinum III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,882 MMR
Party 1
Fenrir
Fenrir
Platinum III
JackTheWez
Fenrir
Platinum III
Level 156
God Stats
9W - 5L
1,641 SR
Queue Stats
70W - 66L
1,882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,948
378
8,783
18,276
16,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
RavneeL_
Ah Muzen Cab
19
3 / 7 / 0
11,449
545
13,241
15,753
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 7 / 0
10,016
477
7,282
18,281
15,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 1
9,896
471
14,751
9,065
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 6 / 2
9,895
471
6,532
16,079
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ZeusBastetCliodhnaMulan

VS

Bans
AtlasThothLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 3 / 4
13,038
621
9,401
15,847
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
DLeonAA
Cu Chulainn
20
5 / 0 / 11
14,396
686
14,264
18,717
15,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 18
12,349
588
9,742
26,247
29,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
H4LO ASSASSIN1
The Morrigan
18
5 / 2 / 7
12,688
604
8,022
8,939
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
JackTheWez
Fenrir
20
13 / 0 / 7
14,318
682
16,672
20,476
12,019
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
6
Kills
32
32
Deaths
6
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
4
2.33
L
0
7
2
0.14
W
Cu Chulainn
DLeonAA
Cu Chulainn
5
0
11
10.5
W
4
1
18
13
W
The Morrigan
H4LO ASSASSIN1
The Morrigan
5
2
7
4.25
W
Fenrir
JackTheWez
Fenrir
13
0
7
16.5
L
Ah Muzen Cab
RavneeL_
Ah Muzen Cab
3
7
0
0.43
L
0
7
0
0
L
2
5
1
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,589
Damage
58,101
77,454
Taken
90,226
46,127
Mitigated
64,286
12,968
Healing
36,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,401
4,399
0
6,065
15,847
4,680
2,383
1,465
14,324
0
92,465
L
8,783
391
0
2,869
18,276
16,738
0
6,650
11,526
28,947
0
W
Cu Chulainn
DLeonAA
Cu Chulainn
14,264
3,568
0
6,315
18,717
15,292
2,270
4,194
14,313
15,165
90,653
W
9,742
1,210
2,041
13,268
26,247
29,416
670
8,735
16,686
27,517
0
W
The Morrigan
H4LO ASSASSIN1
The Morrigan
8,022
1,218
0
2,133
8,939
2,879
2,745
5,520
3,004
71,895
2,362
W
Fenrir
JackTheWez
Fenrir
16,672
4,970
0
7,106
20,476
12,019
9,803
5,489
14,841
0
115,678
L
Ah Muzen Cab
RavneeL_
Ah Muzen Cab
13,241
4,577
0
4,417
15,753
4,886
0
1,592
14,161
0
101,063
L
7,282
2,664
0
4,987
18,281
15,530
724
3,541
14,666
1,458
70,204
L
14,751
172
0
225
9,065
2,891
0
2,644
6,287
69,646
0
L
6,532
2,977
0
470
16,079
6,082
0
5,178
10,745
0
81,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
66,789
623
Minions Killed
707
0
Camps Cleared
0
1,914,428
Distance Traveled
2,179,654
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,038
621
158
8
0
391,667
9
L
Ares
7,948
378
29
1
0
363,760
7
W
Cu Chulainn
14,396
686
221
11
0
430,972
8
W
Artio
12,349
588
29
1
0
455,263
7
W
The Morrigan
12,688
604
137
7
0
406,458
4
W
Fenrir
14,318
682
162
8
0
495,294
3
L
Ah Muzen Cab
11,449
545
186
9
0
354,544
3
L
Osiris
10,016
477
144
7
0
370,060
0
L
Agni
9,896
471
142
7
0
374,382
1
L
Awilix
9,895
471
122
6
0
451,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role