Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EuGostoDeBalões
Ullr
Level 29
God Stats
3W - 1L
1,726 SR
Queue Stats
55W - 45L
1,593 Elo+
Solo
Chaac
Chaac
Sleet170
Chaac
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 70L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
TheMacDaddie-
Nu Wa
Level 88
God Stats
3W - 1L
1,351 SR
Queue Stats
28W - 15L
1,388 Elo+
Solo
Bacchus
Bacchus
kingwalruton
Bacchus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 70L
1,654 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,558 Elo+

VS

Team Averages
Level 65
1,503 SR
1,442 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Akazoo29
Amaterasu
Level 24
God Stats
101W - 130L
1,514 SR
Queue Stats
101W - 133L
1,462 Elo+
Solo
Awilix
Awilix
CagyTiger646
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,530 Elo+
Solo
Kukulkan
Kukulkan
ZReinc
Kukulkan
Level 16
God Stats
15W - 14L
1,500 SR
Queue Stats
62W - 65L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 5
8,623
784
9,333
5,085
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 2
8,560
778
9,911
7,754
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Sleet170
Chaac
15
5 / 2 / 10
9,005
819
7,981
12,994
6,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 2 / 5
7,311
665
8,638
7,787
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
kingwalruton
Bacchus
15
5 / 0 / 8
8,820
802
7,081
8,554
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 6 / 1
7,742
704
9,829
10,166
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
14
2 / 6 / 3
7,701
700
5,189
12,099
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Akazoo29
Amaterasu
13
3 / 3 / 2
8,262
751
5,210
10,209
6,876
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
11
0 / 3 / 1
6,453
587
2,166
9,221
2,994
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
ZReinc
Kukulkan
15
1 / 2 / 1
7,831
712
2,962
7,196
2,337
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
8
8
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
5
4.5
L
Nu Wa
 
Nu Wa
2
6
1
0.42
L
Apollo
 
Apollo
2
6
3
0.58
L
Amaterasu
Akazoo29
Amaterasu
3
3
2
1.33
L
Awilix
0
3
1
0.17
W
7
3
2
2.67
W
Chaac
Sleet170
Chaac
5
2
10
5
W
1
2
5
1.75
L
Kukulkan
ZReinc
Kukulkan
1
2
1
0.75
W
Bacchus
kingwalruton
Bacchus
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,944
Damage
25,356
42,174
Taken
48,891
26,581
Mitigated
19,834
11,291
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,333
1,174
0
1,041
5,085
1,980
821
1,757
3,328
41,290
0
L
Nu Wa
 
Nu Wa
9,829
1,226
0
522
10,166
3,452
0
4,116
5,720
31,597
0
L
Apollo
 
Apollo
5,189
2,652
0
2,011
12,099
4,175
0
5,000
6,723
0
12,980
L
Amaterasu
Akazoo29
Amaterasu
5,210
2,720
0
4,671
10,209
6,876
0
4,447
5,526
0
18,224
L
Awilix
2,166
563
0
970
9,221
2,994
0
5,038
3,835
0
5,510
W
9,911
3,820
242
257
7,754
2,954
1,320
2,238
5,516
0
30,975
W
Chaac
Sleet170
Chaac
7,981
1,200
1,388
5,026
12,994
6,957
1,010
2,753
10,241
0
17,225
W
8,638
2,329
399
1,291
7,787
2,777
1,745
3,492
4,295
20,410
0
L
Kukulkan
ZReinc
Kukulkan
2,962
426
105
549
7,196
2,337
0
4,805
2,035
25,809
0
W
Bacchus
kingwalruton
Bacchus
7,081
922
586
1,061
8,554
11,913
649
2,551
6,003
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
37,989
198
Minions Killed
153
0
Camps Cleared
0
1,078,613
Distance Traveled
998,054
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,623
784
81
7
0
220,889
1
L
Nu Wa
7,742
704
46
4
0
193,047
1
L
Apollo
7,701
700
17
2
0
195,878
0
L
Amaterasu
8,262
751
26
2
0
191,462
0
L
Awilix
6,453
587
9
1
0
224,089
0
W
Ullr
8,560
778
50
5
0
184,750
0
W
Chaac
9,005
819
19
2
0
222,841
1
W
Nu Wa
7,311
665
28
3
0
208,279
3
L
Kukulkan
7,831
712
55
5
0
193,578
0
W
Bacchus
8,820
802
20
2
0
241,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role