Player Matchup

Poseidon
Poseidon
BADsport109
Poseidon
Level 69
God Stats
12W - 14L
2,031 SR
Queue Stats
49W - 65L
1,572 Elo+
Party 3
Charybdis
Charybdis
Brandonalvarezz
Charybdis
Level 38
God Stats
1W - 2L
1,547 SR
Queue Stats
205W - 248L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FoundMarioJudah
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 223L
1,520 Elo+
Party 1
Achilles
Achilles
OhNoController
Achilles
Level 25
God Stats
14W - 12L
1,407 SR
Queue Stats
284W - 282L
1,523 Elo+
Party 1
Awilix
Awilix
Two2PointOh
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,596 Elo+
Party 3
Team Averages
Level 45
1,597 SR
1,543 Elo+

VS

Team Averages
Level 77
1,603 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BiGBoiiAnbu
Chaac
Level 101
God Stats
40W - 37L
1,662 SR
Queue Stats
95W - 92L
1,603 Elo+
Party 2
Thor
Thor
MintyPotato
Thor
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,602 Elo+
Party 2
Thoth
Thoth
ThiccBoyMacho
Thoth
Level 66
God Stats
6W - 6L
1,632 SR
Queue Stats
99W - 98L
1,583 Elo+
Party 2
Atlas
Atlas
mixelspokemon1
Atlas
Level 100
God Stats
29W - 20L
1,721 SR
Queue Stats
106W - 101L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BADsport109
Poseidon
16
4 / 7 / 3
10,305
542
10,729
12,569
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Brandonalvarezz
Charybdis
14
1 / 10 / 3
9,095
479
6,640
17,668
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
FoundMarioJudah
Kumbhakarna
10
2 / 10 / 3
8,231
433
3,912
23,130
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
4 / 6 / 1
9,485
499
10,659
17,414
12,564
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
14
2 / 6 / 4
9,068
477
5,124
15,221
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
14 / 3 / 4
12,348
650
18,306
10,676
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 11
9,820
517
12,986
14,738
12,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
10 / 3 / 11
11,233
591
8,303
12,901
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 3 / 8
11,397
600
19,583
9,400
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 25
10,200
537
10,006
13,168
13,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
13
Kills
39
39
Deaths
14
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
14
3
4
5.33
L
Poseidon
BADsport109
Poseidon
4
7
3
0.79
W
0
4
11
1.38
L
Charybdis
Brandonalvarezz
Charybdis
1
10
3
0.25
L
Kumbhakarna
FoundMarioJudah
Kumbhakarna
2
10
3
0.35
W
10
3
11
5.17
L
Achilles
4
6
1
0.75
W
11
3
8
5
L
Awilix
2
6
4
0.67
W
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
69,184
86,002
Taken
60,883
41,403
Mitigated
40,215
11,789
Healing
16,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,306
8,285
0
3,530
10,676
5,117
2,179
1,864
8,772
68
95,729
L
Poseidon
BADsport109
Poseidon
10,729
1,285
0
1,115
12,569
2,983
166
5,776
6,793
65,663
0
W
12,986
2,379
0
4,955
14,738
12,781
258
2,116
12,576
4,602
59,939
L
Charybdis
Brandonalvarezz
Charybdis
6,640
3,173
0
2,951
17,668
4,710
0
4,283
13,385
0
59,617
L
Kumbhakarna
FoundMarioJudah
Kumbhakarna
3,912
893
585
1,437
23,130
15,667
0
12,244
10,886
13,408
0
W
8,303
1,775
0
4,707
12,901
4,896
530
3,830
8,832
0
63,282
L
Achilles
10,659
2,530
0
1,997
17,414
12,564
0
6,161
11,253
0
42,388
W
19,583
1,633
0
1,355
9,400
3,511
165
2,999
6,121
81,238
0
L
Awilix
5,124
1,823
0
3,704
15,221
5,479
0
3,331
11,890
0
43,802
W
10,006
3,467
370
1,936
13,168
13,910
250
3,075
9,941
32,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,184
Gold Earned
54,998
413
Minions Killed
521
0
Camps Cleared
0
1,713,841
Distance Traveled
1,746,969
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,348
650
160
8
0
311,476
9
L
Poseidon
10,305
542
126
7
0
337,771
9
W
Chaac
9,820
517
109
6
0
351,106
2
L
Charybdis
9,095
479
110
6
0
320,068
2
L
Kumbhakarna
8,231
433
18
1
0
332,826
5
W
Thor
11,233
591
107
6
0
358,934
6
L
Achilles
9,485
499
77
4
0
350,678
4
W
Thoth
11,397
600
111
6
0
369,445
1
L
Awilix
9,068
477
82
4
0
372,498
4
W
Atlas
10,200
537
34
2
0
356,008
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role