Player Matchup

Eset
Eset
AgentMesso
Eset
Level 81
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 10L
1,424 Elo+
Party 2
Sobek
Sobek
ThePerfectSize
Sobek
Level 87
God Stats
31W - 25L
1,782 SR
Queue Stats
290W - 321L
1,441 Elo+
Solo
Neith
Neith
userryan12
Neith
Level 127
God Stats
9W - 6L
1,647 SR
Queue Stats
80W - 88L
1,559 Elo+
Party 2
Team Averages
Level 98
1,760 SR
1,475 Elo+

VS

Team Averages
Level 142
1,516 SR
1,493 Elo+
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
IBSSPARKX
Bastet
Level 140
God Stats
11W - 5L
1,741 SR
Queue Stats
53W - 27L
1,564 Elo+
Party 1
Agni
Agni
ickeress
Agni
Level 160
God Stats
24W - 38L
1,306 SR
Queue Stats
1,445W - 1,730L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
8,074
734
6,495
7,066
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,607
692
2,539
13,316
12,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
9
0 / 9 / 1
6,354
578
2,120
11,617
3,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 6
8,564
779
8,673
6,879
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
IBSSPARKX
Bastet
14
8 / 2 / 5
8,859
805
11,492
8,153
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
13
2 / 0 / 12
8,080
735
8,614
3,455
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
15
15
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
6
8
L
3
3
0
1
W
Bastet
IBSSPARKX
Bastet
8
2
5
5.25
L
0
3
3
0.5
W
Agni
2
0
12
8
L
Neith
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
28,779
31,999
Taken
18,487
17,323
Mitigated
6,879
5,295
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,673
503
284
1,693
6,879
2,511
0
3,472
3,185
0
36,361
L
6,495
110
560
1,155
7,066
2,078
0
1,025
6,041
20,803
0
W
Bastet
IBSSPARKX
Bastet
11,492
1,897
294
2,478
8,153
3,324
81
3,287
4,683
0
27,331
L
2,539
143
0
2,615
13,316
12,235
0
3,537
9,779
9,355
0
W
Agni
8,614
508
0
250
3,455
1,044
792
2,143
1,182
23,371
0
L
Neith
2,120
330
0
965
11,617
3,010
0
4,052
7,565
0
15,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
25,503
104
Minions Killed
130
1
Camps Cleared
10
550,396
Distance Traveled
653,169
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,564
779
52
5
4
230,059
2
L
Eset
8,074
734
47
4
0
184,420
0
W
Bastet
8,859
805
34
3
5
218,496
1
L
Sobek
7,607
692
22
2
1
211,649
7
W
Agni
8,080
735
44
4
1
204,614
7
L
Neith
6,354
578
35
3
0
154,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role