Player Matchup

Bastet
Bastet
A-Y-K-Darkstar
Bastet
Level 89
God Stats
15W - 5L
1,779 SR
Queue Stats
73W - 70L
1,681 Elo+
Party 2
Janus
Janus
Deadasskickher
Janus
Level 119
God Stats
5W - 8L
1,463 SR
Queue Stats
260W - 270L
1,552 Elo+
Party 4
Zeus
Zeus
lotfsv5
Zeus
Level 121
God Stats
20W - 13L
1,786 SR
Queue Stats
81W - 66L
1,600 Elo+
Party 2
Odin
Odin
plutirium
Odin
Level 25
God Stats
5W - 3L
1,904 SR
Queue Stats
77W - 69L
1,585 Elo+
Party 2
Geb
Geb
xDarkXGurdian04x
Geb
Level 32
God Stats
5W - 0L
1,586 SR
Queue Stats
103W - 115L
1,560 Elo+
Party 4
Team Averages
Level 77
1,704 SR
1,595 Elo+

VS

Team Averages
Level 75
1,549 SR
1,495 Elo+
Ymir
Ymir
ChemsAngry22
Ymir
Level 30
God Stats
9W - 4L
1,831 SR
Queue Stats
71W - 71L
1,449 Elo+
Party 3
Atlas
Atlas
Krim223
Atlas
Level 15
God Stats
2W - 6L
1,457 SR
Queue Stats
278W - 269L
1,480 Elo+
Party 1
Zeus
Zeus
Pain_and_Fire117
Zeus
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 157L
1,517 Elo+
Party 1
Thor
Thor
SirChucklez0071
Thor
Level 128
God Stats
17W - 13L
1,221 SR
Queue Stats
200W - 182L
1,491 Elo+
Party 1
Skadi
Skadi
TheSpiderFox714
Skadi
Level 62
God Stats
1W - 2L
1,735 SR
Queue Stats
133W - 126L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,431
496
10,253
12,993
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 1 / 6
10,035
528
12,251
11,990
4,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
lotfsv5
Zeus
17
6 / 2 / 5
10,339
544
21,343
12,426
6,068
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
18
8 / 1 / 5
10,861
572
13,470
10,206
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 8
9,002
474
5,831
14,358
15,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
7,306
385
3,318
19,724
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
Krim223
Atlas
11
0 / 8 / 2
7,549
397
6,236
18,121
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 7 / 2
8,883
468
13,309
13,471
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
8,890
468
8,319
13,885
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 1
9,418
496
8,873
14,499
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
26
Kills
8
8
Deaths
26
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
0
4
3
0.38
W
4
1
6
7
L
Atlas
Krim223
Atlas
0
8
2
0.13
L
1
7
2
0.29
L
3
2
3
2.25
L
4
5
1
0.9
W
Zeus
lotfsv5
Zeus
6
2
5
4.25
W
Odin
8
1
5
10.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
40,055
61,973
Taken
79,700
39,928
Mitigated
39,828
20,882
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,253
2,024
0
5,618
12,993
4,221
0
4,525
8,348
0
42,721
L
3,318
1,010
0
1,766
19,724
16,540
0
12,233
7,451
11,904
0
W
12,251
702
302
4,026
11,990
4,527
1,134
5,736
5,988
80,356
0
L
Atlas
Krim223
Atlas
6,236
1,890
0
1,591
18,121
8,616
228
5,521
12,090
32,168
3,416
L
13,309
1,181
0
1,824
13,471
5,053
0
6,952
6,407
62,517
0
L
8,319
1,441
0
5,316
13,885
4,508
0
5,068
8,701
0
50,476
L
8,873
3,225
336
2,120
14,499
5,111
0
9,382
5,053
0
50,584
W
Zeus
lotfsv5
Zeus
21,343
3,819
0
6,384
12,426
6,068
1,313
1,992
10,430
84,601
3,689
W
Odin
13,470
2,457
37
1,215
10,206
9,745
0
5,240
4,838
0
62,578
W
5,831
467
176
3,124
14,358
15,367
0
4,347
9,829
28,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
42,046
529
Minions Killed
386
0
Camps Cleared
0
1,886,987
Distance Traveled
1,648,392
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,431
496
70
4
0
438,608
0
L
Ymir
7,306
385
10
1
0
339,975
2
W
Janus
10,035
528
151
8
0
387,401
7
L
Atlas
7,549
397
65
3
0
277,324
4
L
Zeus
8,883
468
130
7
0
323,283
3
L
Thor
8,890
468
83
4
0
378,372
1
L
Skadi
9,418
496
98
5
0
329,438
1
W
Zeus
10,339
544
162
9
0
293,930
2
W
Odin
10,861
572
119
6
0
366,188
5
W
Geb
9,002
474
27
1
0
400,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role