Player Matchup

Guan Yu
Guan Yu
BattousaiTM
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,309 Elo+
Solo
Sol
Sol
KiiiOne
Sol
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,153 Elo+
Solo
Jormungandr
Jormungandr
cergma
Jormungandr
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 35L
1,254 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,239 Elo+

VS

Team Averages
Level 97
1,666 SR
1,541 Elo+
Achilles
Achilles
Just Equinox
Achilles
Level 107
God Stats
32W - 32L
1,882 SR
Queue Stats
533W - 531L
1,409 Elo+
Solo
Sol
Sol
x J O P I K
Sol
Level 83
God Stats
2W - 6L
1,615 SR
Queue Stats
85W - 106L
1,472 Elo+
Solo
Nemesis
Nemesis
xxturtlepops
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 92L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BattousaiTM
Guan Yu
19
6 / 2 / 6
13,589
679
10,572
30,305
29,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
19
6 / 0 / 7
14,113
706
22,337
17,359
6,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
cergma
Jormungandr
17
1 / 1 / 10
12,433
622
14,032
20,142
23,795
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Just Equinox
Achilles
16
3 / 3 / 0
11,583
579
15,660
29,140
49,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 3
11,391
570
26,605
13,785
6,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
xxturtlepops
Nemesis
14
0 / 9 / 3
10,811
541
10,545
17,762
10,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BattousaiTM
Guan Yu
6
2
6
4.5
L
Achilles
Just Equinox
Achilles
3
3
0
1
W
Sol
6
0
7
9.5
W
Jormungandr
cergma
Jormungandr
1
1
10
6
L
0
1
3
1.5
L
Nemesis
xxturtlepops
Nemesis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
52,810
67,806
Taken
60,687
59,855
Mitigated
67,030
38,852
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BattousaiTM
Guan Yu
10,572
849
6,405
14,829
30,305
29,682
51
9,754
20,028
132
29,895
L
Achilles
Just Equinox
Achilles
15,660
2,427
0
5,202
29,140
49,918
0
18,121
9,936
0
39,841
W
Sol
22,337
4,522
2,308
9,012
17,359
6,378
1,445
8,921
8,041
84,274
0
W
Jormungandr
cergma
Jormungandr
14,032
4,121
893
5,405
20,142
23,795
255
8,820
10,648
49,976
0
L
26,605
9,269
940
5,739
13,785
6,236
32
8,680
5,014
70,333
0
L
Nemesis
xxturtlepops
Nemesis
10,545
3,519
1,143
1,668
17,762
10,876
0
9,687
7,705
0
42,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
33,785
214
Minions Killed
195
11
Camps Cleared
7
1,095,924
Distance Traveled
1,069,241
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,589
679
41
2
1
427,429
6
L
Achilles
11,583
579
44
2
0
367,645
2
W
Sol
14,113
706
125
6
8
340,470
3
W
Jormungandr
12,433
622
48
2
2
328,025
0
L
Sol
11,391
570
100
5
2
347,146
0
L
Nemesis
10,811
541
51
3
5
354,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role