Player Matchup

Bastet
Bastet
SavageNaota
Bastet
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
105W - 132L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
SavageRiku
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,357 Elo+
Party 1
Discordia
Discordia
SavageRimuru
Discordia
Level 82
God Stats
3W - 9L
1,246 SR
Queue Stats
10W - 32L
1,227 Elo+
Party 1
Neith
Neith
SavageShoto
Neith
Level 25
God Stats
5W - 4L
1,461 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
ZERO KNIGHTMAR
Sylvanus
Level 65
God Stats
5W - 12L
1,404 SR
Queue Stats
47W - 81L
1,344 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,358 Elo+

VS

Team Averages
Level 53
1,488 SR
1,458 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DittoSoar
Chernobog
Level 25
God Stats
8W - 13L
1,293 SR
Queue Stats
50W - 59L
1,362 Elo+
Party 2
Ymir
Ymir
FrontwardEye25
Ymir
Level 18
God Stats
23W - 20L
1,621 SR
Queue Stats
25W - 22L
1,665 Elo+
Party 2
Ah Puch
Ah Puch
Hikarousuke
Ah Puch
Level 28
God Stats
46W - 45L
1,527 SR
Queue Stats
53W - 52L
1,380 Elo+
Solo
Poseidon
Poseidon
Sehthy
Poseidon
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 51L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
13 / 6 / 5
15,050
792
22,128
30,070
10,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SavageRiku
Guan Yu
19
3 / 10 / 8
12,470
656
14,423
29,553
27,818
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SavageRimuru
Discordia
20
3 / 4 / 8
12,730
670
16,422
16,267
5,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 11 / 6
12,657
666
9,975
21,733
8,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
17
0 / 7 / 6
11,840
623
6,883
28,194
24,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
4 / 2 / 17
14,502
763
16,608
17,974
9,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
DittoSoar
Chernobog
20
4 / 4 / 15
15,179
799
19,643
20,116
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 10
13,813
727
5,767
20,287
26,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Hikarousuke
Ah Puch
20
8 / 6 / 13
14,403
758
25,241
19,292
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Sehthy
Poseidon
20
17 / 4 / 11
17,475
920
40,834
21,212
6,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
104
21
Kills
38
38
Deaths
21
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
17
6.25
W
Chernobog
DittoSoar
Chernobog
4
4
15
2.88
W
5
5
10
2
W
Ah Puch
Hikarousuke
Ah Puch
8
6
13
2.42
L
Bastet
13
6
5
2.58
L
Guan Yu
SavageRiku
Guan Yu
3
10
8
0.7
L
Discordia
SavageRimuru
Discordia
3
4
8
1.75
L
2
11
6
0.45
W
Poseidon
Sehthy
Poseidon
17
4
11
5.63
L
Sylvanus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,831
Damage
108,093
125,817
Taken
98,881
76,708
Mitigated
57,218
28,591
Healing
31,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,608
3,385
0
5,437
17,974
9,733
2,989
4,884
13,090
0
44,436
W
Chernobog
DittoSoar
Chernobog
19,643
13,332
0
8,272
20,116
7,805
5,284
4,705
15,411
0
92,432
W
5,767
220
0
2,668
20,287
26,156
982
3,250
17,037
23,092
0
W
Ah Puch
Hikarousuke
Ah Puch
25,241
734
0
7,954
19,292
6,880
789
5,083
14,209
49,002
0
L
Bastet
22,128
7,076
0
1,875
30,070
10,292
0
16,241
13,163
0
40,638
L
Guan Yu
SavageRiku
Guan Yu
14,423
2,955
3,656
4,760
29,553
27,818
104
16,693
12,132
0
42,834
L
Discordia
SavageRimuru
Discordia
16,422
610
0
997
16,267
5,789
0
8,965
6,977
56,309
0
L
9,975
3,460
617
825
21,733
8,682
1,409
14,569
6,707
0
53,251
W
Poseidon
Sehthy
Poseidon
40,834
4,302
274
6,703
21,212
6,644
23
5,383
15,829
101,848
0
L
Sylvanus
6,883
2,075
7,936
7,925
28,194
24,127
0
12,972
14,738
17,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,747
Gold Earned
75,372
278
Minions Killed
377
0
Camps Cleared
0
1,637,851
Distance Traveled
1,976,261
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,502
763
59
3
0
441,094
7
W
Chernobog
15,179
799
132
7
0
373,561
0
W
Ymir
13,813
727
40
2
0
356,356
0
W
Ah Puch
14,403
758
28
1
0
390,756
1
L
Bastet
15,050
792
36
2
0
368,190
0
L
Guan Yu
12,470
656
55
3
0
345,436
0
L
Discordia
12,730
670
72
4
0
350,581
0
L
Neith
12,657
666
93
5
0
266,501
0
W
Poseidon
17,475
920
118
6
0
414,494
0
L
Sylvanus
11,840
623
22
1
0
307,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role