Player Matchup

Gilgamesh
Gilgamesh
Avulsion2141
Gilgamesh
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Drew5545-
Ullr
Level 102
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
FurtiveNip
Cernunnos
Level 44
God Stats
5W - 7L
1,679 SR
Queue Stats
257W - 241L
1,520 Elo+
Party 1
Anubis
Anubis
M1chL
Anubis
Level 144
God Stats
14W - 17L
1,500 SR
Queue Stats
700W - 706L
1,414 Elo+
Solo
Xing Tian
Xing Tian
TangerineTiddy
Xing Tian
Level 24
God Stats
12W - 9L
1,507 SR
Queue Stats
104W - 90L
1,456 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,478 Elo+

VS

Team Averages
Level 93
1,673 SR
1,613 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Niftynose
Geb
Level 18
God Stats
2W - 0L
1,895 SR
Queue Stats
19W - 12L
1,681 Elo+
Party 2
Hera
Hera
flashbang33
Hera
Level 88
God Stats
5W - 3L
1,561 SR
Queue Stats
71W - 69L
1,600 Elo+
Party 2
Mulan
Mulan
spaceman015
Mulan
Level 106
God Stats
3W - 3L
1,554 SR
Queue Stats
53W - 54L
1,649 Elo+
Party 2
Awilix
Awilix
theProtαgonist
Awilix
Level 127
God Stats
5W - 4L
1,855 SR
Queue Stats
32W - 31L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avulsion2141
Gilgamesh
12
1 / 4 / 1
6,711
447
3,563
9,660
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
11
4 / 5 / 0
7,423
495
3,869
10,587
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
FurtiveNip
Cernunnos
14
5 / 1 / 1
8,327
555
10,917
8,842
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
M1chL
Anubis
12
0 / 5 / 3
6,965
464
4,107
10,340
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
TangerineTiddy
Xing Tian
11
0 / 1 / 5
7,402
493
5,404
11,454
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 2 / 0
7,245
483
2,784
8,255
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 5
7,657
510
3,208
9,370
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
2 / 3 / 5
7,885
526
7,992
6,273
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 5
9,848
657
13,416
10,460
8,815
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 2
8,922
595
6,476
10,478
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
16
16
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
0
0
L
Gilgamesh
Avulsion2141
Gilgamesh
1
4
1
0.38
L
Ullr
4
5
0
0.8
L
Cernunnos
FurtiveNip
Cernunnos
5
1
1
5.5
L
Anubis
M1chL
Anubis
0
5
3
0.3
W
1
2
5
1.75
L
Xing Tian
TangerineTiddy
Xing Tian
0
1
5
2.5
W
2
3
5
1.5
W
6
1
5
8.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
33,876
50,883
Taken
44,836
27,848
Mitigated
22,062
13,026
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,784
1,483
0
3,643
8,255
1,560
0
310
7,945
0
47,022
L
Gilgamesh
Avulsion2141
Gilgamesh
3,563
766
0
1,304
9,660
5,254
0
305
9,355
0
28,020
L
Ullr
3,869
1,753
0
2,536
10,587
3,588
559
1,510
9,057
0
30,531
L
Cernunnos
FurtiveNip
Cernunnos
10,917
5,176
0
3,609
8,842
3,073
1,187
2,028
6,814
0
70,154
L
Anubis
M1chL
Anubis
4,107
201
0
4,606
10,340
4,214
0
4,012
6,030
43,737
0
W
3,208
538
0
1,542
9,370
6,603
144
3,061
6,309
14,339
0
L
Xing Tian
TangerineTiddy
Xing Tian
5,404
772
0
971
11,454
11,719
200
2,843
8,427
23,271
0
W
7,992
1,776
0
1,212
6,273
1,837
512
2,569
3,668
49,472
0
W
13,416
2,479
0
5,336
10,460
8,815
80
1,419
8,643
0
63,253
W
6,476
2,809
0
4,280
10,478
3,247
0
2,152
8,326
0
61,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
41,557
377
Minions Killed
456
0
Camps Cleared
0
1,333,571
Distance Traveled
1,429,454
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,245
483
103
7
0
264,571
5
L
Gilgamesh
6,711
447
65
4
0
277,517
2
L
Ullr
7,423
495
64
4
0
259,749
5
L
Cernunnos
8,327
555
124
8
0
266,959
1
L
Anubis
6,965
464
86
6
0
246,173
5
W
Geb
7,657
510
12
1
0
319,292
2
L
Xing Tian
7,402
493
38
3
0
283,173
0
W
Hera
7,885
526
103
7
0
259,143
2
W
Mulan
9,848
657
125
8
0
272,241
2
W
Awilix
8,922
595
113
8
0
314,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role