Player Matchup

Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dmills1337
Amaterasu
Level 138
God Stats
3W - 3L
1,861 SR
Queue Stats
598W - 578L
1,545 Elo+
Party 1
Fenrir
Fenrir
Oscognuee
Fenrir
Level 144
God Stats
1W - 2L
1,737 SR
Queue Stats
84W - 83L
1,643 Elo+
Party 3
Agni
Agni
deFCon
Agni
Level 64
God Stats
7W - 6L
1,907 SR
Queue Stats
153W - 137L
1,598 Elo+
Party 3
Zhong Kui
Zhong Kui
gfdemosh
Zhong Kui
Level 154
God Stats
4W - 3L
1,285 SR
Queue Stats
398W - 361L
1,549 Elo+
Party 1
Team Averages
Level 120
1,658 SR
1,567 Elo+

VS

Team Averages
Level 117
1,716 SR
1,612 Elo+
Artemis
Artemis
Arlann
Artemis
Level 144
God Stats
3W - 2L
1,625 SR
Queue Stats
59W - 64L
1,478 Elo+
Solo
Da Ji
Da Ji
Benmilker
Da Ji
Level 144
God Stats
11W - 18L
1,512 SR
Queue Stats
305W - 263L
1,635 Elo+
Party 2
Ymir
Ymir
Coolbling12
Ymir
Level 107
God Stats
18W - 6L
1,974 SR
Queue Stats
131W - 87L
1,574 Elo+
Party 2
Discordia
Discordia
NeonSplit
Discordia
Level 77
God Stats
2W - 1L
1,538 SR
Queue Stats
7W - 5L
1,730 Elo+
Party 2
Erlang Shen
Erlang Shen
joshua1088
Erlang Shen
Level 112
God Stats
16W - 9L
1,931 SR
Queue Stats
208W - 185L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 6 / 4
12,206
531
12,709
16,969
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Dmills1337
Amaterasu
18
2 / 6 / 6
11,643
506
12,279
21,222
13,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
Oscognuee
Fenrir
15
3 / 6 / 5
10,394
452
9,009
20,159
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
deFCon
Agni
17
1 / 7 / 3
10,775
468
12,006
16,502
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
gfdemosh
Zhong Kui
18
3 / 8 / 0
12,245
532
12,840
27,372
23,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arlann
Artemis
19
4 / 3 / 5
12,684
551
11,866
14,026
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Da Ji
Benmilker
Da Ji
20
13 / 1 / 10
15,398
669
20,707
19,169
8,463
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 5 / 11
12,854
559
7,304
25,103
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
NeonSplit
Discordia
20
8 / 3 / 6
14,045
611
22,632
11,397
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
joshua1088
Erlang Shen
20
4 / 1 / 14
13,993
608
17,042
29,193
24,980
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
13
Kills
33
33
Deaths
13
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
4
6
4
1
W
Artemis
Arlann
Artemis
4
3
5
2.17
W
Da Ji
Benmilker
Da Ji
13
1
10
18
W
4
5
11
1.9
L
Amaterasu
Dmills1337
Amaterasu
2
6
6
0.83
W
Discordia
NeonSplit
Discordia
8
3
6
3.67
L
Fenrir
Oscognuee
Fenrir
3
6
5
0.92
L
Agni
deFCon
Agni
1
7
3
0.36
L
Zhong Kui
gfdemosh
Zhong Kui
3
8
0
0.38
W
Erlang Shen
joshua1088
Erlang Shen
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,843
Damage
79,551
102,224
Taken
98,888
61,445
Mitigated
69,737
16,431
Healing
43,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,709
5,546
0
1,352
16,969
4,256
338
4,756
12,101
0
92,528
W
Artemis
Arlann
Artemis
11,866
5,784
0
6,521
14,026
5,694
5,045
2,618
11,408
0
93,664
W
Da Ji
Benmilker
Da Ji
20,707
8,933
0
8,458
19,169
8,463
2,074
3,821
15,348
0
122,311
W
7,304
2,376
975
5,764
25,103
26,202
0
4,847
20,256
37,495
0
L
Amaterasu
Dmills1337
Amaterasu
12,279
4,506
0
1,448
21,222
13,596
0
4,543
16,556
0
89,887
W
Discordia
NeonSplit
Discordia
22,632
436
0
4,171
11,397
4,398
2,234
3,373
7,855
92,499
0
L
Fenrir
Oscognuee
Fenrir
9,009
2,275
0
2,938
20,159
17,223
0
5,281
14,714
1,104
30,332
L
Agni
deFCon
Agni
12,006
243
0
2,173
16,502
3,055
0
8,784
7,102
79,107
0
L
Zhong Kui
gfdemosh
Zhong Kui
12,840
2,264
0
8,520
27,372
23,315
819
5,442
21,815
74,848
0
W
Erlang Shen
joshua1088
Erlang Shen
17,042
8,854
0
17,381
29,193
24,980
2,609
11,645
17,548
0
101,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,263
Gold Earned
68,974
611
Minions Killed
666
0
Camps Cleared
0
2,103,108
Distance Traveled
2,263,700
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,206
531
154
7
0
446,710
5
W
Artemis
12,684
551
149
6
0
394,684
6
W
Da Ji
15,398
669
160
7
0
497,185
1
W
Ymir
12,854
559
44
2
0
438,277
10
L
Amaterasu
11,643
506
140
6
0
466,172
4
W
Discordia
14,045
611
148
6
0
444,660
2
L
Fenrir
10,394
452
27
1
0
463,730
9
L
Agni
10,775
468
132
6
0
409,337
8
L
Zhong Kui
12,245
532
158
7
0
317,159
5
W
Erlang Shen
13,993
608
165
7
0
488,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role