Player Matchup

Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
ArchonsJustice
Scylla
Gold V
Level 128
God Stats
11W - 7L
1,606 SR
Queue Stats
140W - 136L
1,159 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Cabeçäo
Gilgamesh
Silver III
Level 159
God Stats
30W - 38L
1,302 SR
Queue Stats
850W - 857L
912 MMR
Solo
Jormungandr
Jormungandr
Silver III
Rook2020
Jormungandr
Silver III
Level 129
God Stats
11W - 10L
1,554 SR
Queue Stats
473W - 513L
835 MMR
Solo
Artemis
Artemis
Silver V
reyching
Artemis
Silver V
Level 64
God Stats
9W - 6L
1,457 SR
Queue Stats
36W - 51L
670 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,484 SR
1,015 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,529 SR
1,017 MMR
Baba Yaga
Baba Yaga
Silver II
 
Baba Yaga
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
KeeperCelt
Kumbhakarna
Bronze IV
Level 52
God Stats
1W - 5L
1,394 SR
Queue Stats
63W - 155L
16 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Love324
Cu Chulainn
Silver I
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,203 MMR
Party 1
Cernunnos
Cernunnos
Silver I
TheJOD3446
Cernunnos
Silver I
Level 138
God Stats
13W - 7L
1,742 SR
Queue Stats
118W - 127L
1,165 MMR
Solo
Mercury
Mercury
Silver I
UndyingLegacy
Mercury
Silver I
Level 160
God Stats
24W - 29L
1,508 SR
Queue Stats
380W - 399L
1,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 4 / 2
7,184
449
4,964
11,565
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 0
8,470
529
5,667
2,908
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Cabeçäo
Gilgamesh
11
0 / 9 / 1
6,528
408
4,533
16,469
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Rook2020
Jormungandr
14
2 / 1 / 2
8,656
541
6,506
10,640
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
reyching
Artemis
12
0 / 6 / 0
6,795
425
2,963
8,856
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloArachneThoth

VS

Bans
BastetChaacAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
5 / 0 / 1
9,732
608
4,385
6,746
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
KeeperCelt
Kumbhakarna
12
2 / 0 / 5
8,664
542
2,770
10,895
5,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Love324
Cu Chulainn
15
9 / 2 / 3
10,553
660
13,712
11,956
8,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
TheJOD3446
Cernunnos
17
5 / 1 / 3
10,588
662
10,634
10,984
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
16
0 / 2 / 5
9,706
607
3,592
9,346
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
21
21
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
W
Baba Yaga
 
Baba Yaga
5
0
1
5.5
L
2
1
0
2
L
Gilgamesh
Cabeçäo
Gilgamesh
0
9
1
0.06
W
Kumbhakarna
KeeperCelt
Kumbhakarna
2
0
5
4.5
W
Cu Chulainn
Love324
Cu Chulainn
9
2
3
5.25
L
Jormungandr
Rook2020
Jormungandr
2
1
2
3
W
Cernunnos
TheJOD3446
Cernunnos
5
1
3
6.5
W
Mercury
0
2
5
1.25
L
Artemis
reyching
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
35,093
50,438
Taken
49,927
21,306
Mitigated
23,867
12,076
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,964
1,576
0
3,296
11,565
4,270
0
2,727
8,640
0
49,604
W
Baba Yaga
 
Baba Yaga
4,385
609
0
3,547
6,746
2,297
649
1,774
4,792
51,854
0
L
5,667
537
0
630
2,908
887
0
357
2,549
52,275
0
L
Gilgamesh
Cabeçäo
Gilgamesh
4,533
1,340
0
3,118
16,469
9,025
0
3,743
12,666
0
34,171
W
Kumbhakarna
KeeperCelt
Kumbhakarna
2,770
576
1,671
3,511
10,895
5,265
164
3,570
7,209
23,966
0
W
Cu Chulainn
Love324
Cu Chulainn
13,712
2,203
0
2,094
11,956
8,910
103
3,814
8,062
13,739
43,682
L
Jormungandr
Rook2020
Jormungandr
6,506
2,780
0
3,081
10,640
5,408
414
1,939
8,697
45,885
0
W
Cernunnos
TheJOD3446
Cernunnos
10,634
4,913
0
6,289
10,984
4,222
2,095
1,367
9,617
0
95,948
W
Mercury
3,592
1,441
0
500
9,346
3,173
1,495
1,190
8,074
0
74,073
L
Artemis
reyching
Artemis
2,963
933
0
1,951
8,856
1,716
0
994
7,822
0
40,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
49,243
431
Minions Killed
558
0
Camps Cleared
0
1,554,675
Distance Traveled
1,562,898
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,184
449
77
5
0
365,868
10
W
Baba Yaga
9,732
608
114
7
0
314,802
8
L
Scylla
8,470
529
111
7
0
320,919
4
L
Gilgamesh
6,528
408
61
4
0
280,676
0
W
Kumbhakarna
8,664
542
37
2
0
317,530
2
W
Cu Chulainn
10,553
660
118
7
0
305,522
2
L
Jormungandr
8,656
541
104
7
0
302,184
4
W
Cernunnos
10,588
662
146
9
0
298,431
6
W
Mercury
9,706
607
143
9
0
326,613
4
L
Artemis
6,795
425
78
5
0
285,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role