Player Matchup

Arachne
Arachne
BasalAnemone532
Arachne
Level 12
God Stats
16W - 6L
1,588 SR
Queue Stats
231W - 138L
1,511 Elo+
Party 2
Anhur
Anhur
Burnoutmaster98
Anhur
Level 28
God Stats
22W - 19L
1,213 SR
Queue Stats
382W - 360L
1,228 Elo+
Party 2
Mulan
Mulan
Chewwbakaa
Mulan
Level 22
God Stats
11W - 13L
1,459 SR
Queue Stats
266W - 265L
1,440 Elo+
Party 2
Thoth
Thoth
KiaSoul
Thoth
Level 47
God Stats
16W - 11L
1,252 SR
Queue Stats
509W - 445L
1,575 Elo+
Party 2
Fenrir
Fenrir
SETthaTONE
Fenrir
Level 91
God Stats
23W - 30L
1,500 SR
Queue Stats
509W - 478L
1,520 Elo+
Party 2
Team Averages
Level 40
1,402 SR
1,455 Elo+

VS

Team Averages
Level 80
1,504 SR
1,428 Elo+
Poseidon
Poseidon
Bambiiiiiiiiiii
Poseidon
Level 47
God Stats
10W - 5L
1,266 SR
Queue Stats
200W - 179L
1,500 Elo+
Party 1
Fenrir
Fenrir
Destroyahhh
Fenrir
Level 100
God Stats
1W - 5L
1,315 SR
Queue Stats
96W - 141L
1,347 Elo+
Party 3
Bacchus
Bacchus
HabibiHamood
Bacchus
Level 102
God Stats
0W - 1L
1,635 SR
Queue Stats
31W - 14L
1,844 Elo+
Solo
Hou Yi
Hou Yi
OneDrinkDeeper
Hou Yi
Level 125
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Pele
Pele
Zboy8190
Pele
Level 27
God Stats
2W - 2L
1,769 SR
Queue Stats
22W - 59L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 9
11,312
665
17,063
19,310
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 4
9,039
532
3,188
5,974
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
15
0 / 4 / 2
8,803
518
3,486
11,772
5,918
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
KiaSoul
Thoth
17
7 / 3 / 8
10,907
642
10,405
8,826
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SETthaTONE
Fenrir
16
5 / 1 / 11
9,309
548
6,834
9,723
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 11 / 1
7,808
459
7,212
12,407
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
4 / 4 / 0
7,728
455
5,991
11,362
7,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
HabibiHamood
Bacchus
17
4 / 2 / 1
10,069
592
10,617
10,227
12,874
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 1
8,226
484
3,959
9,624
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
0 / 6 / 2
7,231
425
2,469
11,684
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
29
Kills
11
12
Deaths
29
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
11
1
0.23
W
13
2
9
8.75
W
4
2
4
3
W
Mulan
0
4
2
0.25
L
Fenrir
4
4
0
1
L
Bacchus
HabibiHamood
Bacchus
4
2
1
2.25
W
Thoth
KiaSoul
Thoth
7
3
8
3.67
L
1
6
1
0.25
W
Fenrir
SETthaTONE
Fenrir
5
1
11
10.5
L
Pele
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,976
Damage
30,248
55,605
Taken
55,304
23,847
Mitigated
28,268
15,138
Healing
6,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
7,212
1,131
0
422
12,407
2,659
0
3,853
8,554
40,858
0
W
17,063
11,119
0
6,965
19,310
8,780
0
3,840
15,394
0
99,171
W
3,188
1,177
0
2,432
5,974
1,961
358
895
5,047
0
41,780
W
Mulan
3,486
543
0
1,567
11,772
5,918
634
6,470
5,302
0
52,650
L
Fenrir
5,991
785
75
649
11,362
7,697
0
1,747
9,615
0
27,585
L
Bacchus
HabibiHamood
Bacchus
10,617
2,043
0
1,953
10,227
12,874
58
1,408
8,819
68,308
0
W
Thoth
KiaSoul
Thoth
10,405
1,139
0
1,331
8,826
2,633
0
3,690
4,908
76,904
0
L
3,959
1,612
0
1,530
9,624
2,174
147
302
9,322
0
47,573
W
Fenrir
SETthaTONE
Fenrir
6,834
641
177
2,666
9,723
4,555
0
2,518
7,125
0
53,214
L
Pele
2,469
880
0
2,257
11,684
2,864
0
3,095
8,589
0
34,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
41,062
569
Minions Killed
421
0
Camps Cleared
0
1,776,849
Distance Traveled
1,640,885
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,808
459
85
5
0
286,870
2
W
Arachne
11,312
665
137
8
0
411,569
2
W
Anhur
9,039
532
97
6
0
309,428
0
W
Mulan
8,803
518
116
7
0
332,761
1
L
Fenrir
7,728
455
41
2
0
343,689
8
L
Bacchus
10,069
592
128
8
0
352,594
5
W
Thoth
10,907
642
145
9
0
340,275
1
L
Hou Yi
8,226
484
98
6
0
313,274
7
W
Fenrir
9,309
548
74
4
0
382,816
0
L
Pele
7,231
425
69
4
0
344,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role