Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
FadedCDXXFreak
Bellona
Silver II
Level 134
God Stats
78W - 82L
1,428 SR
Queue Stats
317W - 370L
1,121 MMR
Solo
Ymir
Ymir
Silver II
IMainYmir7647
Ymir
Silver II
Level 69
God Stats
30W - 30L
1,503 SR
Queue Stats
70W - 79L
1,053 MMR
Solo
Apollo
Apollo
Silver II
Jeram1ahh
Apollo
Silver II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 292L
1,111 MMR
Solo
Bastet
Bastet
Silver II
Zack1100
Bastet
Silver II
Level 139
God Stats
12W - 11L
1,428 SR
Queue Stats
578W - 590L
1,122 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,472 SR
1,181 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,566 SR
1,103 MMR
Kukulkan
Kukulkan
Silver II
Blackbourne21
Kukulkan
Silver II
Level 126
God Stats
3W - 3L
1,637 SR
Queue Stats
69W - 89L
1,090 MMR
Solo
Achilles
Achilles
Silver IV
Mr_Fahrenheit186
Achilles
Silver IV
Level 104
God Stats
3W - 3L
1,750 SR
Queue Stats
117W - 138L
1,093 MMR
Solo
Chaac
Chaac
Silver II
OVO_BOII_BRYAN
Chaac
Silver II
Level 115
God Stats
30W - 22L
1,604 SR
Queue Stats
1,008W - 1,027L
1,023 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
XGN REDHAWK99
Baron Samedi
Bronze IV
Level 108
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 5L
1,360 MMR
Party 1
Artemis
Artemis
Bronze IV
dudeitstaz82
Artemis
Bronze IV
Level 144
God Stats
2W - 9L
1,333 SR
Queue Stats
2W - 17L
952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
19 / 3 / 6
18,306
704
28,392
17,530
7,638
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 3 / 3
16,566
637
10,998
21,273
24,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 13
13,342
513
8,103
25,707
29,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Jeram1ahh
Apollo
20
3 / 4 / 9
15,668
603
12,312
24,801
10,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Zack1100
Bastet
20
6 / 2 / 12
16,041
617
13,735
20,561
9,647
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Guan YuArachneArtioAh Muzen Cab

VS

Bans
CliodhnaPoseidonHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blackbourne21
Kukulkan
18
1 / 11 / 5
11,627
447
9,091
16,470
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 7 / 3
12,571
484
11,632
22,198
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 0
7,920
305
2,421
10,016
5,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
XGN REDHAWK99
Baron Samedi
16
3 / 12 / 7
11,299
435
17,606
24,186
9,047
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
dudeitstaz82
Artemis
20
7 / 8 / 3
14,150
544
18,321
20,254
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
33
39
Kills
15
15
Deaths
39
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
19
3
6
7.33
L
Kukulkan
Blackbourne21
Kukulkan
1
11
5
0.32
W
8
3
3
3.17
W
3
3
13
3.17
W
Apollo
Jeram1ahh
Apollo
3
4
9
1.88
L
4
7
3
0.79
L
0
1
0
0
L
Baron Samedi
XGN REDHAWK99
Baron Samedi
3
12
7
0.54
W
Bastet
Zack1100
Bastet
6
2
12
6
L
Artemis
dudeitstaz82
Artemis
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,540
Damage
59,071
109,872
Taken
93,124
81,305
Mitigated
36,130
32,463
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
28,392
432
0
5,718
17,530
7,638
1,134
6,612
10,918
139,251
0
L
Kukulkan
Blackbourne21
Kukulkan
9,091
632
0
1,508
16,470
5,903
0
4,967
11,399
73,622
0
W
10,998
3,475
0
7,549
21,273
24,041
5,232
3,959
17,132
9,862
101,732
W
8,103
434
0
4,037
25,707
29,937
147
6,504
18,754
34,416
17,502
W
Apollo
Jeram1ahh
Apollo
12,312
8,103
0
8,484
24,801
10,042
8,267
7,652
16,863
0
121,674
L
11,632
3,268
0
702
22,198
8,572
0
9,768
12,348
0
90,906
L
2,421
550
0
2,087
10,016
5,800
0
2,411
7,605
0
26,411
L
Baron Samedi
XGN REDHAWK99
Baron Samedi
17,606
507
894
5,554
24,186
9,047
640
12,147
11,875
58,814
0
W
Bastet
Zack1100
Bastet
13,735
4,388
0
6,675
20,561
9,647
988
3,465
16,822
0
134,876
L
Artemis
dudeitstaz82
Artemis
18,321
9,850
410
6,066
20,254
6,808
1,435
5,454
14,742
0
77,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,923
Gold Earned
57,567
812
Minions Killed
547
0
Camps Cleared
0
2,517,592
Distance Traveled
1,918,794
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
18,306
704
197
8
0
484,711
0
L
Kukulkan
11,627
447
147
6
0
431,044
6
W
Bellona
16,566
637
206
8
0
516,380
5
W
Ymir
13,342
513
65
3
0
465,740
1
W
Apollo
15,668
603
177
7
0
478,793
5
L
Achilles
12,571
484
137
5
0
370,570
3
L
Chaac
7,920
305
47
2
0
289,492
4
L
Baron Samedi
11,299
435
90
3
0
407,412
2
W
Bastet
16,041
617
167
6
0
571,968
0
L
Artemis
14,150
544
126
5
0
420,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role