Player Matchup

Scylla
Scylla
Ashervinia
Scylla
Level 155
God Stats
4W - 1L
1,717 SR
Queue Stats
72W - 54L
1,604 Elo+
Party 1
Merlin
Merlin
MobyDEEK8036
Merlin
Level 126
God Stats
6W - 5L
1,725 SR
Queue Stats
68W - 62L
1,553 Elo+
Party 1
Medusa
Medusa
Spiderman700
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,762 Elo+
Party 1
Guan Yu
Guan Yu
YoNoBigDeal
Guan Yu
Level 160
God Stats
7W - 1L
1,678 SR
Queue Stats
160W - 126L
1,606 Elo+
Party 1
Hercules
Hercules
getfraggedbro
Hercules
Level 159
God Stats
15W - 9L
1,545 SR
Queue Stats
225W - 244L
1,581 Elo+
Party 1
Team Averages
Level 130
1,633 SR
1,621 Elo+

VS

Team Averages
Level 90
1,465 SR
1,453 Elo+
Nike
Nike
BEASTYSHADOWOLF
Nike
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,553 Elo+
Party 2
Thoth
Thoth
DDevil1169
Thoth
Level 136
God Stats
22W - 37L
1,324 SR
Queue Stats
27W - 42L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HotBearz
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ra
Ra
PitufoconD
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,234 Elo+
Solo
Awilix
Awilix
yubelftw12
Awilix
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashervinia
Scylla
14
2 / 1 / 5
7,750
775
3,836
4,247
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
15
2 / 1 / 5
7,735
774
5,725
5,083
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
11 / 4 / 7
9,722
972
13,278
9,836
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
YoNoBigDeal
Guan Yu
15
5 / 0 / 8
7,870
787
6,573
8,466
7,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
getfraggedbro
Hercules
13
2 / 1 / 12
7,630
763
3,942
8,174
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,713
671
4,874
9,852
8,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
14
3 / 2 / 3
7,892
789
8,915
5,027
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HotBearz
Ah Muzen Cab
12
0 / 7 / 0
6,430
643
4,296
9,070
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 2
6,474
647
2,642
6,398
1,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
yubelftw12
Awilix
13
2 / 4 / 2
7,252
725
4,442
6,834
2,161
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
7
7
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ashervinia
Scylla
2
1
5
4.5
L
1
6
3
0.42
L
Thoth
3
2
3
2.25
L
Ah Muzen Cab
HotBearz
Ah Muzen Cab
0
7
0
0
W
Merlin
2
1
5
4.5
L
1
3
2
0.67
W
Medusa
11
4
7
3.63
W
Guan Yu
YoNoBigDeal
Guan Yu
5
0
8
9
W
Hercules
getfraggedbro
Hercules
2
1
12
8
L
Awilix
yubelftw12
Awilix
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,354
Damage
25,169
35,806
Taken
37,181
20,496
Mitigated
16,501
11,092
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ashervinia
Scylla
3,836
161
0
320
4,247
1,199
480
203
4,006
20,736
0
L
4,874
492
0
250
9,852
8,405
0
2,532
7,194
0
10,325
L
Thoth
8,915
243
0
490
5,027
1,461
0
1,155
3,808
21,947
0
L
Ah Muzen Cab
HotBearz
Ah Muzen Cab
4,296
969
0
629
9,070
2,660
0
2,515
6,390
0
19,858
W
Merlin
5,725
43
0
1,811
5,083
1,773
471
2,280
2,603
31,928
0
L
2,642
256
296
359
6,398
1,814
0
1,045
5,212
14,458
0
W
Medusa
13,278
5,792
0
1,611
9,836
3,635
2,316
2,904
6,674
0
45,385
W
Guan Yu
YoNoBigDeal
Guan Yu
6,573
836
2,075
3,200
8,466
7,920
416
2,634
5,671
0
16,667
W
Hercules
getfraggedbro
Hercules
3,942
615
0
2,075
8,174
5,969
235
2,695
5,295
0
9,769
L
Awilix
yubelftw12
Awilix
4,442
1,540
0
250
6,834
2,161
0
2,054
4,714
0
11,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,707
Gold Earned
34,761
237
Minions Killed
123
0
Camps Cleared
0
1,082,490
Distance Traveled
968,925
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,750
775
55
6
0
201,348
1
L
Nike
6,713
671
12
1
0
196,322
0
L
Thoth
7,892
789
29
3
0
197,602
0
L
Ah Muzen Cab
6,430
643
41
4
0
186,319
0
W
Merlin
7,735
774
60
6
0
197,943
0
L
Ra
6,474
647
24
2
0
178,323
0
W
Medusa
9,722
972
90
9
0
211,174
1
W
Guan Yu
7,870
787
16
2
0
251,833
1
W
Hercules
7,630
763
16
2
0
220,192
0
L
Awilix
7,252
725
17
2
0
210,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role