Player Matchup

Janus
Janus
Ech4n
Janus
Level 22
God Stats
5W - 7L
1,395 SR
Queue Stats
17W - 19L
1,544 Elo+
Party 2
Hachiman
Hachiman
MercRebell
Hachiman
Level 104
God Stats
4W - 0L
1,500 SR
Queue Stats
254W - 181L
1,578 Elo+
Party 2
Neith
Neith
MexicanCornGod
Neith
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
250W - 195L
1,517 Elo+
Party 2
Bellona
Bellona
TheFancyApple18
Bellona
Level 107
God Stats
8W - 4L
1,500 SR
Queue Stats
117W - 98L
1,615 Elo+
Party 2
Eset
Eset
fartandballs
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 176L
1,612 Elo+
Party 2
Team Averages
Level 88
1,479 SR
1,573 Elo+

VS

Team Averages
Level 47
1,479 SR
1,585 Elo+
Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
SaltyZalty
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,645 Elo+
Party 3
Hou Yi
Hou Yi
SoccerStarWrekz
Hou Yi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,645 Elo+
Party 3
Nemesis
Nemesis
ThootiesNine98
Nemesis
Level 28
God Stats
1W - 5L
1,229 SR
Queue Stats
64W - 74L
1,469 Elo+
Party 1
Hades
Hades
papasantz
Hades
Level 16
God Stats
3W - 2L
1,663 SR
Queue Stats
16W - 13L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ech4n
Janus
11
1 / 2 / 2
5,923
592
2,235
4,589
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MercRebell
Hachiman
11
4 / 2 / 4
6,307
631
5,473
5,636
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 4
7,181
718
5,219
3,186
894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 3
6,410
641
4,741
6,323
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 5
6,327
633
4,884
7,191
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 3 / 2
6,067
607
4,147
7,447
5,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SaltyZalty
Erlang Shen
8
1 / 6 / 0
5,067
507
3,139
11,419
4,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,157
516
2,253
4,886
1,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 4
5,454
545
1,880
5,914
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
papasantz
Hades
9
0 / 1 / 0
5,112
511
1,904
4,451
2,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
2
1
W
Janus
Ech4n
Janus
1
2
2
1
W
Hachiman
MercRebell
Hachiman
4
2
4
3
W
5
0
4
7
L
Erlang Shen
SaltyZalty
Erlang Shen
1
6
0
0.17
L
1
2
1
0.75
W
1
0
3
2.5
L
0
2
4
1
W
3
1
5
5.5
L
Hades
papasantz
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,552
Damage
13,323
26,925
Taken
34,117
12,299
Mitigated
14,343
7,641
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,147
1,277
0
2,390
7,447
5,202
0
232
7,215
0
30,146
W
Janus
Ech4n
Janus
2,235
405
0
304
4,589
1,305
0
1,410
3,179
35,358
0
W
Hachiman
MercRebell
Hachiman
5,473
2,829
0
307
5,636
1,531
0
49
5,587
0
31,324
W
5,219
2,806
0
1,052
3,186
894
15
0
3,186
0
41,078
L
Erlang Shen
SaltyZalty
Erlang Shen
3,139
1,762
161
2,072
11,419
4,516
0
3,274
8,069
0
23,766
L
2,253
1,232
0
1,233
4,886
1,008
0
1,034
3,852
0
23,698
W
4,741
2,136
0
3,357
6,323
4,498
0
0
6,323
0
34,825
L
1,880
74
0
2,765
5,914
1,413
0
421
5,493
0
23,956
W
4,884
700
354
2,267
7,191
4,071
0
445
6,746
18,231
2,089
L
Hades
papasantz
Hades
1,904
192
16
1,360
4,451
2,204
0
1,552
2,808
27,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
26,857
338
Minions Killed
281
0
Camps Cleared
0
1,030,170
Distance Traveled
956,322
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,067
607
69
7
0
173,116
0
W
Janus
5,923
592
74
7
0
210,357
2
W
Hachiman
6,307
631
62
6
0
206,016
3
W
Neith
7,181
718
88
9
0
200,990
5
L
Erlang Shen
5,067
507
40
4
0
199,991
1
L
Hou Yi
5,157
516
47
5
0
187,270
0
W
Bellona
6,410
641
85
9
0
212,835
4
L
Nemesis
5,454
545
65
7
0
222,316
1
W
Eset
6,327
633
29
3
0
199,972
3
L
Hades
5,112
511
60
6
0
173,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role