Player Matchup

Sol
Sol
END5127
Sol
Level 149
God Stats
1W - 0L
1,250 SR
Queue Stats
33W - 22L
1,480 Elo+
Party 3
Bacchus
Bacchus
EsaPengu
Bacchus
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 40L
1,500 Elo+
Party 3
Set
Set
Ohbabyradur
Set
Level 49
God Stats
1W - 0L
1,721 SR
Queue Stats
59W - 44L
1,528 Elo+
Party 3
Tiamat
Tiamat
SmugMud05
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
kingpunis
Hou Yi
Level 99
God Stats
2W - 1L
1,749 SR
Queue Stats
90W - 60L
1,401 Elo+
Party 3
Team Averages
Level 77
1,544 SR
1,482 Elo+

VS

Team Averages
Level 92
1,595 SR
1,539 Elo+
Gilgamesh
Gilgamesh
Chicken_352
Gilgamesh
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 214L
1,601 Elo+
Party 1
Charybdis
Charybdis
ItsGlit
Charybdis
Level 125
God Stats
3W - 4L
1,757 SR
Queue Stats
167W - 166L
1,439 Elo+
Party 2
Merlin
Merlin
Muztafaa
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,620 Elo+
Party 1
Jormungandr
Jormungandr
Stntzy
Jormungandr
Level 94
God Stats
6W - 3L
1,717 SR
Queue Stats
309W - 300L
1,558 Elo+
Party 1
Nox
Nox
dAnkzappuh
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
7 / 3 / 11
12,017
751
20,953
16,899
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
EsaPengu
Bacchus
18
3 / 5 / 11
11,826
739
10,712
18,868
27,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 7 / 8
11,841
740
16,560
21,282
12,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
SmugMud05
Tiamat
20
7 / 4 / 7
12,673
792
15,918
12,734
12,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
kingpunis
Hou Yi
18
1 / 5 / 10
10,732
671
10,066
13,508
5,743
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chicken_352
Gilgamesh
18
5 / 5 / 15
11,310
707
13,872
18,370
16,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
ItsGlit
Charybdis
18
8 / 5 / 7
11,502
719
15,034
16,448
6,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Muztafaa
Merlin
20
3 / 3 / 18
11,761
735
20,811
12,305
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Stntzy
Jormungandr
17
4 / 6 / 14
10,718
670
9,998
21,684
21,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 17
11,148
697
12,426
12,386
5,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
24
Kills
24
24
Deaths
24
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chicken_352
Gilgamesh
5
5
15
2.5
W
Sol
7
3
11
4.17
W
Bacchus
EsaPengu
Bacchus
3
5
11
1.7
L
Charybdis
ItsGlit
Charybdis
8
5
7
2.3
L
Merlin
Muztafaa
Merlin
3
3
18
4
W
6
7
8
1.43
W
Tiamat
SmugMud05
Tiamat
7
4
7
2.63
L
Jormungandr
Stntzy
Jormungandr
4
6
14
1.83
L
4
5
17
2.5
W
Hou Yi
kingpunis
Hou Yi
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,209
Damage
72,141
83,291
Taken
81,193
64,994
Mitigated
55,963
28,189
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chicken_352
Gilgamesh
13,872
3,842
3,643
3,189
18,370
16,787
0
8,713
9,657
0
22,333
W
Sol
20,953
4,837
404
8,186
16,899
6,673
2,852
8,564
8,335
36,698
0
W
Bacchus
EsaPengu
Bacchus
10,712
601
1,370
2,446
18,868
27,297
347
10,657
8,211
15,933
0
L
Charybdis
ItsGlit
Charybdis
15,034
8,491
541
3,677
16,448
6,879
855
11,247
4,963
0
30,740
L
Merlin
Muztafaa
Merlin
20,811
611
2,077
1,602
12,305
5,288
403
6,768
5,339
46,275
0
W
16,560
6,159
1,605
6,658
21,282
12,997
1,020
10,767
10,515
0
27,492
W
Tiamat
SmugMud05
Tiamat
15,918
717
978
3,030
12,734
12,284
841
5,762
6,972
51,184
0
L
Jormungandr
Stntzy
Jormungandr
9,998
1,387
1,315
1,465
21,684
21,416
194
15,327
6,208
20,224
0
L
12,426
752
1,395
1,355
12,386
5,593
512
5,528
6,694
26,288
0
W
Hou Yi
kingpunis
Hou Yi
10,066
3,774
1,387
2,125
13,508
5,743
680
7,485
6,023
0
28,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,089
Gold Earned
56,439
175
Minions Killed
183
0
Camps Cleared
0
1,447,526
Distance Traveled
1,416,548
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,310
707
17
1
0
280,230
2
W
Sol
12,017
751
33
2
0
295,512
1
W
Bacchus
11,826
739
12
1
0
327,127
3
L
Charybdis
11,502
719
42
3
0
274,055
3
L
Merlin
11,761
735
53
3
0
298,959
2
W
Set
11,841
740
21
1
0
259,824
3
W
Tiamat
12,673
792
60
4
0
277,667
2
L
Jormungandr
10,718
670
26
2
0
269,259
0
L
Nox
11,148
697
45
3
0
294,045
0
W
Hou Yi
10,732
671
49
3
0
287,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role