Player Matchup

Scylla
Scylla
CyanUSer007
Scylla
Level 68
God Stats
4W - 10L
1,498 SR
Queue Stats
83W - 110L
1,393 Elo+
Solo
Chaac
Chaac
Papa Fib
Chaac
Level 122
God Stats
48W - 41L
1,327 SR
Queue Stats
148W - 175L
1,613 Elo+
Solo
Set
Set
pigu123
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,470 Elo+
Solo
Team Averages
Level 93
1,442 SR
1,492 Elo+

VS

Team Averages
Level 114
1,573 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Nottoriuz
Sun Wukong
Level 63
God Stats
28W - 33L
1,503 SR
Queue Stats
128W - 154L
1,459 Elo+
Solo
Ah Puch
Ah Puch
SPCCWBYS_1312
Ah Puch
Level 155
God Stats
7W - 2L
1,500 SR
Queue Stats
393W - 430L
1,565 Elo+
Solo
Artemis
Artemis
Scotty7UK
Artemis
Level 125
God Stats
3W - 5L
1,715 SR
Queue Stats
21W - 19L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 8 / 5
16,016
843
21,998
14,583
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Papa Fib
Chaac
18
3 / 5 / 10
13,430
707
12,448
19,413
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
18
2 / 6 / 9
12,963
682
10,532
12,592
8,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nottoriuz
Sun Wukong
20
9 / 4 / 8
15,375
809
13,509
24,287
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
19
7 / 6 / 9
13,838
728
17,645
18,262
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Scotty7UK
Artemis
16
3 / 5 / 10
12,192
642
7,905
12,261
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
15
Kills
19
19
Deaths
15
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
8
5
1.56
L
Sun Wukong
Nottoriuz
Sun Wukong
9
4
8
3.25
W
Chaac
Papa Fib
Chaac
3
5
10
1.6
L
Ah Puch
7
6
9
1.92
L
Artemis
Scotty7UK
Artemis
3
5
10
1.6
W
Set
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
39,059
46,588
Taken
54,810
30,382
Mitigated
20,768
9,673
Healing
20,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,998
1,272
0
1,063
14,583
4,442
1,116
6,656
7,689
55,918
0
L
Sun Wukong
Nottoriuz
Sun Wukong
13,509
1,786
0
11,860
24,287
13,651
452
7,025
16,170
0
68,694
W
Chaac
Papa Fib
Chaac
12,448
1,731
414
7,048
19,413
17,280
730
6,820
12,286
0
50,504
L
Ah Puch
17,645
745
0
6,251
18,262
4,368
279
9,251
8,685
59,811
0
L
Artemis
Scotty7UK
Artemis
7,905
2,859
0
1,920
12,261
2,749
170
6,278
5,546
0
23,752
W
Set
10,532
3,751
0
1,148
12,592
8,660
1,320
4,644
7,678
0
38,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
41,405
206
Minions Killed
209
3
Camps Cleared
14
1,000,494
Distance Traveled
959,089
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,016
843
65
3
0
312,839
1
L
Sun Wukong
15,375
809
84
4
5
378,043
2
W
Chaac
13,430
707
69
4
2
337,745
1
L
Ah Puch
13,838
728
84
4
7
323,684
1
L
Artemis
12,192
642
41
2
2
257,362
2
W
Set
12,963
682
72
4
1
349,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role