Player Matchup

Yemoja
Yemoja
BarbieDior155
Yemoja
Level 41
God Stats
0W - 4L
1,318 SR
Queue Stats
143W - 155L
1,438 Elo+
Solo
Medusa
Medusa
Giannaa18
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowReed24
Sun Wukong
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
202W - 144L
1,587 Elo+
Party 1
Pele
Pele
SlothsNutButter
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,662 Elo+
Party 1
Anubis
Anubis
YungLean4206911
Anubis
Level 43
God Stats
15W - 17L
1,609 SR
Queue Stats
158W - 165L
1,572 Elo+
Solo
Team Averages
Level 61
1,486 SR
1,584 Elo+

VS

Team Averages
Level 79
1,499 SR
1,621 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Rocket2717
Pele
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 108L
1,724 Elo+
Party 2
Agni
Agni
TheRealWez
Agni
Level 149
God Stats
59W - 48L
1,497 SR
Queue Stats
193W - 190L
1,431 Elo+
Solo
Eset
Eset
ThunderMuffinz
Eset
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
291W - 176L
1,687 Elo+
Party 2
Ah Puch
Ah Puch
yoshithekiller
Ah Puch
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 25L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,295
456
3,045
12,027
9,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Giannaa18
Medusa
8
0 / 8 / 0
5,620
351
3,401
12,727
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
ShadowReed24
Sun Wukong
14
0 / 4 / 1
8,389
524
6,864
14,214
9,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 8 / 1
6,551
409
5,428
13,840
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 8 / 1
8,343
521
5,929
12,870
5,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 1 / 7
9,190
574
11,251
13,784
9,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
17 / 1 / 3
11,535
721
14,915
12,680
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 5
10,406
650
12,923
7,551
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 11
8,129
508
5,207
8,642
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 0 / 3
9,319
582
8,068
7,817
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
30
30
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
7
5.5
L
1
2
0
0.5
L
Medusa
Giannaa18
Medusa
0
8
0
0
W
17
1
3
18.5
L
Sun Wukong
ShadowReed24
Sun Wukong
0
4
1
0.13
L
0
8
1
0.06
W
8
1
5
10.5
W
1
0
11
6.5
L
2
8
1
0.31
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,667
Damage
52,364
65,678
Taken
50,474
29,853
Mitigated
27,339
20,682
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,251
2,592
88
4,733
13,784
9,313
25
1,226
12,558
0
54,320
L
3,045
1,203
2,636
3,245
12,027
9,061
0
6,818
5,113
16,550
0
L
Medusa
Giannaa18
Medusa
3,401
1,576
176
1,827
12,727
3,247
0
8,065
4,584
0
19,233
W
14,915
4,674
0
8,201
12,680
4,591
60
2,401
10,279
0
81,680
L
Sun Wukong
ShadowReed24
Sun Wukong
6,864
1,304
0
6,464
14,214
9,257
338
1,866
12,274
0
58,052
L
5,428
1,147
0
3,102
13,840
3,128
0
3,244
10,576
0
32,419
W
12,923
586
0
302
7,551
2,883
29
1,833
5,718
82,510
0
W
5,207
1,449
562
2,578
8,642
7,665
0
2,392
5,952
17,333
0
L
5,929
65
0
3,232
12,870
5,160
0
5,655
6,933
49,551
0
W
8,068
1,432
0
5,047
7,817
2,887
2,196
1,122
6,695
69,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
48,579
349
Minions Killed
549
0
Camps Cleared
0
1,429,741
Distance Traveled
1,601,744
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,190
574
119
7
0
322,471
3
L
Yemoja
7,295
456
33
2
0
300,127
0
L
Medusa
5,620
351
37
2
0
257,382
0
W
Pele
11,535
721
139
9
0
365,179
0
L
Sun Wukong
8,389
524
124
8
0
299,667
3
L
Pele
6,551
409
58
4
0
320,143
2
W
Agni
10,406
650
144
9
0
331,570
4
W
Eset
8,129
508
13
1
0
294,822
2
L
Anubis
8,343
521
97
6
0
252,422
3
W
Ah Puch
9,319
582
134
8
0
287,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role