Player Matchup

Mercury
Mercury
Blue8216369
Mercury
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
127W - 122L
1,539 Elo+
Solo
Ares
Ares
CrayzA
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Hades
Hades
Saberboy646
Hades
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,229 Elo+
Party 1
Bellona
Bellona
Sprainednut58
Bellona
Level 56
God Stats
15W - 15L
1,884 SR
Queue Stats
266W - 270L
1,384 Elo+
Solo
Apollo
Apollo
VoidSlasher9894
Apollo
Level 52
God Stats
0W - 4L
1,204 SR
Queue Stats
32W - 41L
1,153 Elo+
Party 1
Team Averages
Level 52
1,518 SR
1,361 Elo+

VS

Team Averages
Level 58
1,662 SR
1,472 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JoshingMean2
Geb
Level 28
God Stats
4W - 0L
1,951 SR
Queue Stats
37W - 31L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Knugz
Tsukuyomi
Level 46
God Stats
3W - 5L
1,677 SR
Queue Stats
43W - 69L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Lode Delta
Nu Wa
Level 75
God Stats
7W - 6L
1,476 SR
Queue Stats
65W - 50L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
Master Ceviche
Amaterasu
Level 36
God Stats
8W - 8L
1,706 SR
Queue Stats
39W - 28L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blue8216369
Mercury
11
4 / 2 / 2
8,090
426
5,347
7,415
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
CrayzA
Ares
10
0 / 7 / 2
6,612
348
990
12,708
5,621
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
10 / 5 / 2
9,202
484
20,907
18,575
9,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
3 / 4 / 1
9,195
484
10,167
14,075
14,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 9 / 0
7,456
392
3,882
15,700
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
10 / 3 / 5
11,575
609
17,224
12,562
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 7
9,697
510
3,910
17,705
14,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Knugz
Tsukuyomi
16
3 / 6 / 3
10,246
539
7,731
16,050
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
17
9 / 5 / 6
11,537
607
14,242
8,356
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Master Ceviche
Amaterasu
18
4 / 3 / 3
11,382
599
8,617
17,053
12,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
18
Kills
27
27
Deaths
19
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
3
5
4.17
L
Mercury
Blue8216369
Mercury
4
2
2
2.5
L
Ares
CrayzA
Ares
0
7
2
0.14
W
1
2
7
2.25
W
Tsukuyomi
Knugz
Tsukuyomi
3
6
3
0.75
W
Nu Wa
9
5
6
2.4
W
Amaterasu
Master Ceviche
Amaterasu
4
3
3
1.83
L
10
5
2
2.2
L
Bellona
3
4
1
0.88
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
51,724
68,473
Taken
71,726
34,909
Mitigated
40,340
15,175
Healing
26,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,224
8,361
60
4,898
12,562
4,615
3,097
2,532
10,030
0
79,740
L
Mercury
Blue8216369
Mercury
5,347
2,872
0
823
7,415
1,902
0
2,055
5,170
0
36,630
L
Ares
CrayzA
Ares
990
98
0
0
12,708
5,621
72
2,042
10,572
10,075
0
W
3,910
658
2,504
2,828
17,705
14,485
0
7,126
10,579
28,894
0
W
Tsukuyomi
Knugz
Tsukuyomi
7,731
1,746
0
5,185
16,050
6,244
0
6,152
9,898
0
70,766
W
Nu Wa
14,242
3,234
81
1,515
8,356
2,857
410
4,324
4,032
60,388
0
W
Amaterasu
Master Ceviche
Amaterasu
8,617
5,238
497
9,112
17,053
12,139
2,362
3,431
13,622
0
69,058
L
20,907
2,688
294
7,836
18,575
9,510
355
6,558
11,592
53,927
0
L
Bellona
10,167
3,515
0
3,614
14,075
14,771
654
3,249
10,639
5,712
47,595
L
3,882
2,233
0
2,608
15,700
3,105
1,155
3,234
12,348
0
40,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
54,437
324
Minions Killed
484
0
Camps Cleared
0
1,590,379
Distance Traveled
1,722,841
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,575
609
125
7
0
305,872
1
L
Mercury
8,090
426
72
4
0
247,202
2
L
Ares
6,612
348
10
1
0
317,366
0
W
Geb
9,697
510
38
2
0
339,904
1
W
Tsukuyomi
10,246
539
112
6
0
336,022
2
W
Nu Wa
11,537
607
80
4
0
353,185
2
W
Amaterasu
11,382
599
129
7
0
387,858
4
L
Hades
9,202
484
73
4
0
342,686
3
L
Bellona
9,195
484
97
5
0
365,388
7
L
Apollo
7,456
392
72
4
0
317,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role