Player Matchup

Zeus
Zeus
Easton_Resident
Zeus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 27L
1,414 Elo+
Party 1
Xing Tian
Xing Tian
WHITEY4x
Xing Tian
Level 91
God Stats
9W - 10L
1,519 SR
Queue Stats
102W - 174L
1,332 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yo-G2018
Ah Muzen Cab
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
80W - 159L
1,424 Elo+
Party 1
Anubis
Anubis
djdsgs
Anubis
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 293L
1,394 Elo+
Party 1
Bellona
Bellona
puppy112011223
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,245 Elo+
Solo
Team Averages
Level 69
1,504 SR
1,362 Elo+

VS

Team Averages
Level 52
1,558 SR
1,529 Elo+
Gilgamesh
Gilgamesh
Bloodiedbabies
Gilgamesh
Level 108
God Stats
2W - 0L
1,716 SR
Queue Stats
74W - 82L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
ChronoVeil
Danzaburou
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Arachne
Arachne
DExxxt3r
Arachne
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 10L
1,602 Elo+
Party 2
Anubis
Anubis
LB Cristi4n19TM
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sip of Sunshine
Skadi
Level 16
God Stats
13W - 5L
1,573 SR
Queue Stats
18W - 10L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
9,901
762
7,565
8,276
2,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
WHITEY4x
Xing Tian
16
1 / 3 / 10
9,985
768
8,324
12,760
17,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Yo-G2018
Ah Muzen Cab
17
1 / 3 / 3
9,477
729
8,413
9,457
3,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
djdsgs
Anubis
18
5 / 5 / 5
10,769
828
14,398
10,766
5,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
1 / 7 / 1
8,452
650
4,249
12,492
10,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodiedbabies
Gilgamesh
17
4 / 4 / 13
10,303
793
16,530
17,814
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ChronoVeil
Danzaburou
17
5 / 4 / 8
9,834
756
7,272
11,143
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
DExxxt3r
Arachne
20
13 / 4 / 7
12,398
954
17,753
19,809
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
7,595
584
0
0
0
19
1 / 1 / 2
11,080
852
4,475
5,946
1,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
13
Kills
23
23
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bloodiedbabies
Gilgamesh
4
4
13
2.63
W
Danzaburou
ChronoVeil
Danzaburou
5
4
8
2.25
W
Arachne
DExxxt3r
Arachne
13
4
7
4.13
L
5
5
2
1.2
W
0
0
0
0
W
1
1
2
2
L
Xing Tian
WHITEY4x
Xing Tian
1
3
10
2
L
Ah Muzen Cab
Yo-G2018
Ah Muzen Cab
1
3
3
0.83
L
Anubis
djdsgs
Anubis
5
5
5
1.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
46,030
53,751
Taken
54,712
39,720
Mitigated
18,252
7,805
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bloodiedbabies
Gilgamesh
16,530
5,063
0
1,826
17,814
5,625
0
9,888
7,926
0
37,422
W
Danzaburou
ChronoVeil
Danzaburou
7,272
2,928
0
2,679
11,143
3,744
0
7,059
4,084
0
23,553
W
Arachne
DExxxt3r
Arachne
17,753
12,577
0
8,941
19,809
6,932
21
10,874
8,935
0
50,583
L
7,565
839
75
776
8,276
2,471
423
0
8,276
16,521
0
W
0
0
0
0
0
0
0
0
0
0
0
W
4,475
791
0
543
5,946
1,951
5,678
2,466
3,480
0
62,840
L
Xing Tian
WHITEY4x
Xing Tian
8,324
1,048
137
2,404
12,760
17,748
262
0
12,760
18,299
0
L
Ah Muzen Cab
Yo-G2018
Ah Muzen Cab
8,413
2,432
0
1,958
9,457
3,360
109
0
9,457
0
44,102
L
Anubis
djdsgs
Anubis
14,398
157
0
2,202
10,766
5,728
351
0
10,766
55,568
0
L
4,249
1,300
0
253
12,492
10,413
0
0
12,492
0
12,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
51,210
265
Minions Killed
292
0
Camps Cleared
0
1,109,274
Distance Traveled
1,041,385
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,303
793
39
3
0
267,560
1
W
Danzaburou
9,834
756
30
2
0
223,566
2
W
Arachne
12,398
954
75
6
0
278,447
1
L
Zeus
9,901
762
27
2
0
214,891
0
W
Anubis
7,595
584
0
0
0
195
0
W
Skadi
11,080
852
148
11
0
271,617
2
L
Xing Tian
9,985
768
20
2
0
261,416
4
L
Ah Muzen Cab
9,477
729
92
7
0
246,947
2
L
Anubis
10,769
828
102
8
0
209,397
3
L
Bellona
8,452
650
24
2
0
176,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role