Player Matchup

Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ElCheifKeif
Chiron
Level 68
God Stats
1W - 2L
1,720 SR
Queue Stats
72W - 86L
1,528 Elo+
Party 2
Fenrir
Fenrir
KickzSLZ
Fenrir
Level 66
God Stats
0W - 3L
1,211 SR
Queue Stats
16W - 25L
1,226 Elo+
Party 2
Cabrakan
Cabrakan
SpawnOfHades13
Cabrakan
Level 108
God Stats
4W - 6L
1,519 SR
Queue Stats
631W - 661L
1,537 Elo+
Solo
Chaac
Chaac
Xcoolerh20x
Chaac
Level 85
God Stats
27W - 32L
1,583 SR
Queue Stats
695W - 681L
1,517 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,461 Elo+

VS

Team Averages
Level 100
1,539 SR
1,465 Elo+
Ymir
Ymir
A-Men-94
Ymir
Level 105
God Stats
12W - 7L
1,673 SR
Queue Stats
117W - 132L
1,487 Elo+
Party 1
Horus
Horus
Dreygon DMR
Horus
Level 86
God Stats
44W - 42L
1,597 SR
Queue Stats
134W - 123L
1,532 Elo+
Solo
Medusa
Medusa
OneOfTheBoys187
Medusa
Level 126
God Stats
2W - 1L
1,297 SR
Queue Stats
16W - 21L
1,442 Elo+
Solo
Pele
Pele
T-rav2771
Pele
Level 102
God Stats
49W - 24L
1,626 SR
Queue Stats
254W - 275L
1,404 Elo+
Party 1
Raijin
Raijin
prokiller1234589
Raijin
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 214L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 5 / 1
4,940
494
2,283
6,572
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
8
0 / 2 / 0
5,044
504
3,328
5,904
1,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
KickzSLZ
Fenrir
9
1 / 3 / 0
5,200
520
3,052
6,650
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
6
0 / 6 / 1
4,124
412
3,647
8,548
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 0
6,280
628
7,130
8,334
4,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 0 / 10
5,811
581
2,778
8,056
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 3 / 0
5,724
572
4,813
9,617
5,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
6 / 0 / 3
6,059
606
5,098
3,843
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Pele
12
6 / 0 / 6
6,802
680
4,657
5,970
2,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
4 / 1 / 5
6,690
669
6,049
4,234
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
18
18
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
1
0.1
W
Ymir
0
0
10
5
W
2
3
0
0.67
L
Chiron
0
2
0
0
L
Fenrir
KickzSLZ
Fenrir
1
3
0
0.33
W
6
0
3
7.5
L
Cabrakan
0
6
1
0.08
W
Pele
6
0
6
9
L
3
2
0
1.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
23,395
36,008
Taken
31,720
14,024
Mitigated
13,467
11,463
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,283
578
0
1,821
6,572
1,560
0
3,065
3,237
24,296
0
W
Ymir
2,778
573
1,470
2,661
8,056
4,247
0
3,025
4,838
9,577
0
W
4,813
3,245
44
1,843
9,617
5,069
0
0
9,193
0
24,899
L
Chiron
3,328
1,718
271
2,241
5,904
1,356
0
1,508
4,349
0
27,186
L
Fenrir
KickzSLZ
Fenrir
3,052
367
0
1,687
6,650
1,817
0
1,873
4,642
0
22,590
W
5,098
2,275
0
1,471
3,843
934
354
481
3,319
0
27,367
L
Cabrakan
3,647
777
159
1,125
8,548
4,306
0
1,918
6,584
7,771
0
W
Pele
4,657
1,246
0
560
5,970
2,002
0
673
5,247
0
38,399
L
7,130
2,984
0
4,159
8,334
4,985
0
0
8,334
0
39,354
W
6,049
785
0
750
4,234
1,215
441
1,410
2,769
34,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
31,086
264
Minions Killed
264
0
Camps Cleared
0
930,377
Distance Traveled
975,471
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,940
494
55
6
0
179,548
3
W
Ymir
5,811
581
14
1
0
195,457
7
W
Horus
5,724
572
46
5
0
180,586
2
L
Chiron
5,044
504
65
7
0
187,271
5
L
Fenrir
5,200
520
45
5
0
215,979
2
W
Medusa
6,059
606
55
6
0
180,480
1
L
Cabrakan
4,124
412
13
1
0
166,880
3
W
Pele
6,802
680
75
8
0
240,860
2
L
Chaac
6,280
628
86
9
0
180,699
2
W
Raijin
6,690
669
74
7
0
178,088
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role