Player Matchup

Artio
Artio
BuckeyeJim
Artio
Level 96
God Stats
1W - 0L
1,774 SR
Queue Stats
87W - 31L
1,917 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Chewîe
Tsukuyomi
Level 156
God Stats
3W - 3L
1,862 SR
Queue Stats
205W - 124L
1,786 Elo+
Party 3
Arachne
Arachne
IINV3RT
Arachne
Level 128
God Stats
11W - 8L
1,958 SR
Queue Stats
596W - 569L
1,599 Elo+
Party 1
Nox
Nox
Shifftta
Nox
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,618 Elo+
Party 1
Chiron
Chiron
Sirpunksalot
Chiron
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 43L
1,820 Elo+
Party 3
Team Averages
Level 121
1,719 SR
1,748 Elo+

VS

Team Averages
Level 132
1,691 SR
1,703 Elo+
Susano
Susano
CaptainCuchulain
Susano
Level 79
God Stats
245W - 116L
1,671 SR
Queue Stats
1,183W - 828L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
Chillynn
Amaterasu
Level 158
God Stats
3W - 3L
1,824 SR
Queue Stats
105W - 98L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
DeuxExXx
Danzaburou
Level 152
God Stats
6W - 2L
1,734 SR
Queue Stats
153W - 147L
1,694 Elo+
Solo
Janus
Janus
Frihk
Janus
Level 123
God Stats
5W - 4L
1,563 SR
Queue Stats
516W - 174L
1,867 Elo+
Party 2
Atlas
Atlas
Genmaïcha
Atlas
Level 149
God Stats
3W - 4L
1,663 SR
Queue Stats
72W - 31L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 0 / 11
6,150
615
5,188
9,143
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Chewîe
Tsukuyomi
13
7 / 1 / 5
7,451
745
9,709
7,697
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
IINV3RT
Arachne
12
2 / 0 / 3
6,951
695
6,082
9,804
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 3 / 6
5,977
598
3,372
4,146
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
11
3 / 2 / 2
6,230
623
4,644
6,001
1,861
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,209
521
3,716
7,102
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Chillynn
Amaterasu
11
1 / 1 / 0
6,381
638
5,751
8,682
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
DeuxExXx
Danzaburou
9
1 / 4 / 0
5,288
529
3,468
6,842
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Frihk
Janus
13
4 / 3 / 0
7,428
743
3,125
6,057
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
8
0 / 5 / 3
5,275
528
3,050
11,063
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
6
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
1
0
11
6.5
L
0
4
2
0.25
W
Tsukuyomi
Chewîe
Tsukuyomi
7
1
5
9.5
L
Amaterasu
Chillynn
Amaterasu
1
1
0
1
L
Danzaburou
DeuxExXx
Danzaburou
1
4
0
0.25
L
Janus
Frihk
Janus
4
3
0
1.33
L
Atlas
0
5
3
0.3
W
Arachne
IINV3RT
Arachne
2
0
3
3.5
W
3
3
6
2
W
Chiron
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,995
Damage
19,110
36,791
Taken
39,746
15,115
Mitigated
17,447
17,328
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
5,188
628
861
3,504
9,143
6,178
0
1,129
7,972
15,950
3,962
L
3,716
560
0
329
7,102
1,997
0
797
6,305
0
26,522
W
Tsukuyomi
Chewîe
Tsukuyomi
9,709
3,434
0
1,687
7,697
2,413
0
1,761
5,848
0
41,536
L
Amaterasu
Chillynn
Amaterasu
5,751
2,407
0
2,868
8,682
6,983
0
903
7,779
0
40,581
L
Danzaburou
DeuxExXx
Danzaburou
3,468
1,495
0
2,023
6,842
1,428
0
1,560
5,282
0
28,500
L
Janus
Frihk
Janus
3,125
441
0
1,353
6,057
1,785
0
1,374
4,683
48,237
0
L
Atlas
3,050
1,050
0
2,032
11,063
5,254
0
3,177
7,886
11,110
0
W
Arachne
IINV3RT
Arachne
6,082
3,565
0
7,658
9,804
3,259
0
461
9,297
0
42,852
W
3,372
374
0
617
4,146
1,404
0
1,095
2,941
22,965
0
W
Chiron
4,644
2,240
95
2,906
6,001
1,861
0
1,401
4,558
0
39,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
29,581
325
Minions Killed
348
0
Camps Cleared
0
1,121,279
Distance Traveled
1,040,979
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,150
615
37
4
0
223,961
1
L
Susano
5,209
521
58
6
0
227,058
0
W
Tsukuyomi
7,451
745
75
8
0
249,167
0
L
Amaterasu
6,381
638
111
11
0
216,279
2
L
Danzaburou
5,288
529
56
6
0
184,792
4
L
Janus
7,428
743
109
11
0
221,527
5
L
Atlas
5,275
528
14
1
0
191,323
5
W
Arachne
6,951
695
89
9
0
234,732
4
W
Nox
5,977
598
46
5
0
196,900
1
W
Chiron
6,230
623
78
8
0
216,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role