Player Matchup

Cerberus
Cerberus
Silver V
GonzaLDLR04
Cerberus
Silver V
Level 81
God Stats
0W - 3L
1,256 SR
Queue Stats
44W - 64L
1,096 MMR
Solo
Thanatos
Thanatos
Silver II
HeCtIc-_-TrutH
Thanatos
Silver II
Level 100
God Stats
61W - 50L
1,441 SR
Queue Stats
213W - 209L
1,018 MMR
Solo
Poseidon
Poseidon
Silver I
Mati2558
Poseidon
Silver I
Level 149
God Stats
1W - 5L
1,294 SR
Queue Stats
422W - 434L
1,095 MMR
Solo
Horus
Horus
Silver II
Shimba32
Horus
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
955 MMR
Solo
Heimdallr
Heimdallr
Silver III
SnatchesRevenge
Heimdallr
Silver III
Level 127
God Stats
3W - 4L
1,633 SR
Queue Stats
209W - 235L
1,057 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,425 SR
1,044 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,387 SR
1,044 MMR
Ymir
Ymir
Silver II
I-Bradx
Ymir
Silver II
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 228L
1,082 MMR
Solo
Set
Set
Silver III
Larsqqwwer
Set
Silver III
Level 98
God Stats
5W - 9L
1,042 SR
Queue Stats
120W - 138L
1,068 MMR
Solo
Sylvanus
Sylvanus
Silver III
NuttCracko
Sylvanus
Silver III
Level 112
God Stats
134W - 148L
1,472 SR
Queue Stats
141W - 156L
948 MMR
Solo
Skadi
Skadi
Silver V
THE8THWONDER80
Skadi
Silver V
Level 87
God Stats
7W - 5L
1,277 SR
Queue Stats
217W - 241L
1,051 MMR
Solo
Agni
Agni
Silver III
pokeman1274
Agni
Silver III
Level 114
God Stats
2W - 0L
1,642 SR
Queue Stats
22W - 31L
1,072 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GonzaLDLR04
Cerberus
18
2 / 6 / 5
11,620
447
13,337
29,974
40,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
20
6 / 7 / 2
13,328
513
18,960
26,415
10,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Mati2558
Poseidon
20
4 / 8 / 2
13,462
518
19,071
20,919
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
Shimba32
Horus
14
0 / 8 / 5
9,735
374
2,989
23,848
23,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SnatchesRevenge
Heimdallr
19
2 / 5 / 2
12,469
480
9,226
16,658
7,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
King ArthurSolCliodhnaAthena

VS

Bans
AtlasIzanamiKaliZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
I-Bradx
Ymir
20
5 / 0 / 18
14,694
565
12,631
27,684
41,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 2 / 14
14,874
572
17,374
24,306
17,991
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
NuttCracko
Sylvanus
18
2 / 4 / 10
12,694
488
11,417
23,988
22,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 3 / 9
15,444
594
26,046
18,768
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 5 / 14
13,780
530
23,914
11,990
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
14
Kills
34
34
Deaths
14
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GonzaLDLR04
Cerberus
2
6
5
0.75
L
Thanatos
6
7
2
1
W
Ymir
I-Bradx
Ymir
5
0
18
14
W
5
2
14
6
L
Poseidon
Mati2558
Poseidon
4
8
2
0.63
W
Sylvanus
NuttCracko
Sylvanus
2
4
10
1.75
L
Horus
Shimba32
Horus
0
8
5
0.31
L
Heimdallr
SnatchesRevenge
Heimdallr
2
5
2
0.6
W
14
3
9
6.17
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,583
Damage
91,382
117,814
Taken
106,736
87,515
Mitigated
94,419
40,784
Healing
28,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GonzaLDLR04
Cerberus
13,337
429
4
8,123
29,974
40,159
0
12,562
17,190
63,984
0
L
Thanatos
18,960
6,187
0
16,118
26,415
10,774
0
7,344
18,785
0
101,257
W
Ymir
I-Bradx
Ymir
12,631
2,426
0
3,871
27,684
41,838
544
8,043
19,641
67,800
9,572
W
17,374
7,547
0
2,810
24,306
17,991
761
6,717
17,277
0
151,226
L
Poseidon
Mati2558
Poseidon
19,071
2,667
0
2,175
20,919
6,186
802
8,460
11,897
104,565
0
W
Sylvanus
NuttCracko
Sylvanus
11,417
2,882
4,731
10,267
23,988
22,438
1,501
8,392
15,595
49,705
12,706
L
Horus
Shimba32
Horus
2,989
1,249
3,401
5,066
23,848
23,245
0
9,977
12,527
0
20,811
L
Heimdallr
SnatchesRevenge
Heimdallr
9,226
4,946
0
5,897
16,658
7,151
3,229
3,693
12,853
0
87,744
W
26,046
14,874
0
5,450
18,768
8,284
1,873
3,183
15,585
0
110,093
W
23,914
1,680
0
1,300
11,990
3,868
2,031
7,158
4,832
87,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,614
Gold Earned
71,486
630
Minions Killed
635
0
Camps Cleared
0
2,324,037
Distance Traveled
2,576,027
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,620
447
141
5
0
434,752
1
L
Thanatos
13,328
513
138
5
0
468,247
6
W
Ymir
14,694
565
95
4
0
492,737
12
W
Set
14,874
572
157
6
0
549,125
5
L
Poseidon
13,462
518
188
7
0
485,649
2
W
Sylvanus
12,694
488
113
4
0
455,745
2
L
Horus
9,735
374
25
1
0
493,134
7
L
Heimdallr
12,469
480
138
5
0
442,255
1
W
Skadi
15,444
594
151
6
0
591,294
3
W
Agni
13,780
530
119
5
0
487,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role