Player Matchup

Chang'e
Chang'e
BRAMEZ
Chang'e
Level 96
God Stats
7W - 7L
1,573 SR
Queue Stats
275W - 285L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
MothDaLegend
Nu Wa
Level 76
God Stats
3W - 5L
1,596 SR
Queue Stats
353W - 365L
1,550 Elo+
Party 1
Achilles
Achilles
Peterp4rker
Achilles
Level 69
God Stats
35W - 21L
1,619 SR
Queue Stats
503W - 511L
1,456 Elo+
Solo
Izanami
Izanami
SwallowMyKids
Izanami
Level 89
God Stats
22W - 17L
1,872 SR
Queue Stats
418W - 441L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
communitypatroll
Xing Tian
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,445 Elo+
Party 1
Team Averages
Level 72
1,632 SR
1,504 Elo+

VS

Team Averages
Level 79
1,391 SR
1,258 Elo+
Artio
Artio
AnubisLeftNut
Artio
Level 87
God Stats
14W - 12L
1,160 SR
Queue Stats
57W - 59L
1,079 Elo+
Party 3
Ravana
Ravana
Ashizl
Ravana
Level 126
God Stats
3W - 11L
1,267 SR
Queue Stats
129W - 129L
1,280 Elo+
Party 2
Thoth
Thoth
ImBigChungus
Thoth
Level 106
God Stats
4W - 4L
1,703 SR
Queue Stats
143W - 125L
1,283 Elo+
Party 3
Medusa
Medusa
M0000000
Medusa
Level 62
God Stats
2W - 5L
1,323 SR
Queue Stats
95W - 96L
1,322 Elo+
Party 2
Bastet
Bastet
spasticdingus
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BRAMEZ
Chang'e
20
7 / 2 / 9
12,667
576
14,576
16,576
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 7 / 8
11,107
505
13,661
14,306
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Peterp4rker
Achilles
18
7 / 3 / 3
11,976
544
10,204
19,948
28,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
20
8 / 3 / 5
13,252
602
11,921
15,285
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
18
4 / 0 / 18
12,875
585
11,902
18,730
27,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,397
336
5,094
15,198
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ravana
Ashizl
Ravana
19
7 / 2 / 2
11,584
527
12,038
12,938
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 9
9,578
435
18,210
10,482
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
M0000000
Medusa
17
2 / 8 / 5
10,077
458
7,151
18,330
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 9 / 3
10,242
466
8,345
16,231
5,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
31
Kills
15
15
Deaths
31
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Ravana
Ashizl
Ravana
7
2
2
4
W
Chang'e
BRAMEZ
Chang'e
7
2
9
5.75
L
3
6
9
1.25
L
Medusa
M0000000
Medusa
2
8
5
0.56
W
5
7
8
1.29
W
Achilles
Peterp4rker
Achilles
7
3
3
2.83
W
Izanami
8
3
5
3.5
W
Xing Tian
4
0
18
13
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
50,838
84,845
Taken
73,179
71,499
Mitigated
29,552
30,674
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,094
97
574
3,627
15,198
8,785
0
10,521
4,677
12,183
0
L
Ravana
Ashizl
Ravana
12,038
4,191
0
1,816
12,938
6,302
0
6,794
6,144
0
77,879
W
Chang'e
BRAMEZ
Chang'e
14,576
787
2,382
8,813
16,576
5,909
542
3,396
13,116
93,128
6,522
L
18,210
617
0
375
10,482
3,620
0
5,003
5,479
65,761
0
L
Medusa
M0000000
Medusa
7,151
3,966
0
3,852
18,330
5,525
0
8,831
9,499
0
71,236
W
13,661
2,447
0
2,740
14,306
3,884
614
7,409
6,864
73,269
0
W
Achilles
Peterp4rker
Achilles
10,204
1,990
193
5,241
19,948
28,755
101
3,241
16,579
2,335
63,252
W
Izanami
11,921
6,083
0
6,804
15,285
5,634
4,818
3,386
11,743
0
136,665
W
Xing Tian
11,902
1,243
613
3,888
18,730
27,317
247
5,244
13,239
29,942
0
L
8,345
2,283
0
2,054
16,231
5,320
0
8,651
7,580
0
55,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,877
Gold Earned
48,878
647
Minions Killed
466
0
Camps Cleared
0
1,968,812
Distance Traveled
2,042,557
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,397
336
14
1
0
404,029
5
L
Ravana
11,584
527
119
5
0
477,368
7
W
Chang'e
12,667
576
172
8
0
424,853
6
L
Thoth
9,578
435
95
4
0
380,662
4
L
Medusa
10,077
458
124
6
0
414,031
1
W
Nu Wa
11,107
505
98
4
0
369,105
4
W
Achilles
11,976
544
130
6
0
372,672
4
W
Izanami
13,252
602
220
10
0
360,840
10
W
Xing Tian
12,875
585
27
1
0
441,342
0
L
Bastet
10,242
466
114
5
0
366,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role