Player Matchup

Ymir
Ymir
Dashxslayer
Ymir
Level 28
God Stats
7W - 5L
1,780 SR
Queue Stats
354W - 360L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
DocLanturn
Gilgamesh
Level 17
God Stats
1W - 3L
1,354 SR
Queue Stats
7W - 12L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Ego572
Kukulkan
Level 4
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Odin
Odin
FriskyPaladin0_0
Odin
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 18L
1,395 Elo+
Solo
Zeus
Zeus
MaxLizard3
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,409 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,385 Elo+

VS

Team Averages
Level 23
1,515 SR
1,412 Elo+
Chaac
Chaac
ChickenMachinne
Chaac
Level 27
God Stats
86W - 87L
1,512 SR
Queue Stats
904W - 932L
1,528 Elo+
Solo
Ares
Ares
TypicalWhiteMan
Ares
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 10L
1,282 Elo+
Solo
Odin
Odin
VanillaGorilla27
Odin
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Set
Set
itry_ruiner
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
psychohillbille
Morgan Le Fay
Level 47
God Stats
2W - 3L
1,565 SR
Queue Stats
21W - 21L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,032
781
6,609
12,305
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
DocLanturn
Gilgamesh
9
0 / 0 / 0
5,686
632
0
0
0
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Ego572
Kukulkan
12
0 / 5 / 1
6,337
704
5,427
9,662
3,607
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,101
789
3,682
9,589
6,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 4 / 3
6,682
742
7,925
6,875
2,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
7,838
871
6,853
9,720
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 7
8,075
897
6,920
7,257
4,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 5
6,862
762
2,362
5,151
2,726
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 5 / 9
6,627
736
3,308
8,232
5,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
psychohillbille
Morgan Le Fay
14
5 / 0 / 6
7,665
852
12,726
4,952
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
15
15
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
3
5
2
0.8
L
Gilgamesh
DocLanturn
Gilgamesh
0
0
0
0
L
Kukulkan
Ego572
Kukulkan
0
5
1
0.1
L
3
1
2
4
L
0
4
3
0.38
W
4
0
7
7.5
W
2
0
5
4.5
W
0
5
9
0.9
W
Morgan Le Fay
psychohillbille
Morgan Le Fay
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
32,169
38,431
Taken
35,312
21,998
Mitigated
19,759
5,630
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,853
1,887
306
4,215
9,720
5,658
48
5,796
3,924
0
33,063
L
6,609
1,820
74
624
12,305
10,088
0
5,986
6,319
10,758
0
L
Gilgamesh
DocLanturn
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Ego572
Kukulkan
5,427
978
46
1,092
9,662
3,607
0
4,663
4,999
19,190
0
L
3,682
1,352
114
2,933
9,589
6,246
0
5,014
4,471
0
10,740
L
7,925
1,132
78
669
6,875
2,057
29
3,983
2,863
20,934
0
W
6,920
802
1,116
1,401
7,257
4,268
424
4,527
2,730
16,023
0
W
2,362
1,027
0
550
5,151
2,726
93
3,569
1,582
0
4,924
W
3,308
1,524
0
155
8,232
5,186
285
3,140
5,092
0
8,334
W
Morgan Le Fay
psychohillbille
Morgan Le Fay
12,726
1,891
0
1,337
4,952
1,921
0
2,929
2,023
32,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,838
Gold Earned
37,067
85
Minions Killed
153
0
Camps Cleared
0
710,365
Distance Traveled
944,375
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,838
871
66
7
0
217,954
2
L
Ymir
7,032
781
6
1
0
163,536
0
L
Gilgamesh
5,686
632
0
0
0
10,156
0
L
Kukulkan
6,337
704
25
3
0
180,649
1
L
Odin
7,101
789
14
2
0
199,712
1
L
Zeus
6,682
742
40
4
0
156,312
0
W
Ares
8,075
897
21
2
0
184,112
3
W
Odin
6,862
762
4
0
0
173,319
0
W
Set
6,627
736
9
1
0
186,846
0
W
Morgan Le Fay
7,665
852
53
6
0
182,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role