Player Matchup

Neith
Neith
BeetleGoose8439
Neith
Level 15
God Stats
0W - 4L
988 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 1
Gilgamesh
Gilgamesh
DaLTINIeWeeNIe
Gilgamesh
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 22L
1,491 Elo+
Solo
Ymir
Ymir
Gilius Adder
Ymir
Level 4
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Skadi
Skadi
epsteinsguard
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Kuzenbo
Kuzenbo
hXc HonkSolo
Kuzenbo
Level 39
God Stats
0W - 2L
1,100 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 1
Team Averages
Level 44
1,316 SR
1,180 Elo+

VS

Team Averages
Level 85
1,544 SR
1,427 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AJSWRLD777
Atlas
Level 25
God Stats
2W - 2L
1,757 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hera
Hera
KjerstinMiller
Hera
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
RYSEofATLAS
Nike
Level 109
God Stats
3W - 1L
1,496 SR
Queue Stats
15W - 18L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDreadFrost
Baron Samedi
Level 145
God Stats
1W - 0L
1,469 SR
Queue Stats
14W - 19L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,238
616
2,428
9,792
3,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DaLTINIeWeeNIe
Gilgamesh
18
4 / 6 / 3
11,006
734
13,331
16,544
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 4 / 5
10,147
676
5,509
12,858
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 8 / 7
10,765
718
13,304
15,030
5,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
hXc HonkSolo
Kuzenbo
17
3 / 3 / 2
9,975
665
9,303
16,006
20,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 0 / 11
12,196
813
12,712
14,591
16,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
19
3 / 1 / 10
12,145
810
7,908
13,188
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
2 / 2 / 11
11,177
745
11,215
7,204
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 6
11,133
742
8,760
18,952
15,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TheDreadFrost
Baron Samedi
19
7 / 4 / 8
12,384
826
19,268
14,696
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
23
23
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
11
12.5
W
Atlas
3
1
10
8
L
0
2
2
0.5
L
Gilgamesh
DaLTINIeWeeNIe
Gilgamesh
4
6
3
0.92
L
0
4
5
0.63
W
2
2
11
3.75
W
4
2
6
3.5
W
Baron Samedi
TheDreadFrost
Baron Samedi
7
4
8
2.75
L
2
8
7
0.69
L
Kuzenbo
hXc HonkSolo
Kuzenbo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
59,863
70,230
Taken
68,631
50,207
Mitigated
58,077
6,935
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,712
2,925
0
3,328
14,591
16,084
0
3,244
11,020
0
56,923
W
Atlas
7,908
2,250
0
1,988
13,188
16,375
1,407
4,702
8,448
29,036
0
L
2,428
455
0
0
9,792
3,280
86
7,377
2,415
0
11,050
L
Gilgamesh
DaLTINIeWeeNIe
Gilgamesh
13,331
3,509
190
1,866
16,544
10,461
0
9,090
7,454
0
35,570
L
5,509
1,697
247
3,370
12,858
10,313
24
5,433
7,425
14,865
0
W
11,215
3,472
347
1,742
7,204
2,583
897
1,886
5,162
38,142
0
W
8,760
763
540
519
18,952
15,732
992
2,582
16,225
0
26,805
W
Baron Samedi
TheDreadFrost
Baron Samedi
19,268
2,180
3,057
5,321
14,696
7,303
4,302
2,398
12,008
56,308
0
L
13,304
3,961
0
1,087
15,030
5,719
0
8,965
6,065
0
45,376
L
Kuzenbo
hXc HonkSolo
Kuzenbo
9,303
2,190
0
175
16,006
20,434
0
7,526
8,480
30,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
59,035
180
Minions Killed
306
0
Camps Cleared
0
1,368,391
Distance Traveled
1,698,656
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,196
813
71
5
0
352,241
0
W
Atlas
12,145
810
49
3
0
323,234
0
L
Neith
9,238
616
32
2
0
295,540
0
L
Gilgamesh
11,006
734
33
2
0
271,702
2
L
Ymir
10,147
676
26
2
0
252,945
2
W
Hera
11,177
745
65
4
0
398,287
3
W
Nike
11,133
742
26
2
0
341,843
6
W
Baron Samedi
12,384
826
95
6
0
283,051
0
L
Skadi
10,765
718
68
5
0
265,817
0
L
Kuzenbo
9,975
665
21
1
0
282,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role