Player Matchup

Pele
Pele
EddyFicio_777
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,507 Elo+
Party 1
Bacchus
Bacchus
IYARO_DLT
Bacchus
Level 160
God Stats
1W - 0L
1,303 SR
Queue Stats
170W - 151L
1,460 Elo+
Party 1
Raijin
Raijin
R_K-S3N-7
Raijin
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 54L
1,531 Elo+
Party 1
Nike
Nike
SweetunicornLALO
Nike
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 97L
1,444 Elo+
Party 1
Cupid
Cupid
linkfloyd96
Cupid
Level 60
God Stats
1W - 0L
1,675 SR
Queue Stats
73W - 64L
1,464 Elo+
Solo
Team Averages
Level 112
1,496 SR
1,481 Elo+

VS

Team Averages
Level 122
1,565 SR
1,512 Elo+
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Coda77
Izanami
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
175W - 195L
1,623 Elo+
Party 2
Baron Samedi
Baron Samedi
GersonLSD
Baron Samedi
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
194W - 219L
1,486 Elo+
Solo
Tiamat
Tiamat
ilou812li
Tiamat
Level 154
God Stats
8W - 8L
1,824 SR
Queue Stats
277W - 312L
1,449 Elo+
Solo
Nu Wa
Nu Wa
jimanee
Nu Wa
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 12
11,910
916
18,979
19,442
12,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
IYARO_DLT
Bacchus
16
4 / 3 / 20
10,185
783
8,636
15,347
19,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
R_K-S3N-7
Raijin
17
6 / 5 / 20
10,782
829
16,211
10,662
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 13
10,506
808
7,230
15,081
15,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 3 / 23
10,333
795
8,661
8,783
3,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 6 / 7
9,172
706
5,597
13,686
18,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Coda77
Izanami
18
11 / 5 / 8
11,327
871
19,060
12,247
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
GersonLSD
Baron Samedi
13
1 / 7 / 6
8,189
630
7,356
14,251
5,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
ilou812li
Tiamat
15
2 / 6 / 9
9,023
694
10,438
12,327
8,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
jimanee
Nu Wa
17
1 / 7 / 12
9,204
708
12,789
11,373
3,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
31
Kills
19
22
Deaths
31
88
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
7
1.25
L
Izanami
Coda77
Izanami
11
5
8
3
W
14
5
12
4
L
Baron Samedi
GersonLSD
Baron Samedi
1
7
6
0.57
W
Bacchus
IYARO_DLT
Bacchus
4
3
20
4.67
W
Raijin
R_K-S3N-7
Raijin
6
5
20
3.2
W
4
6
13
1.75
L
Tiamat
ilou812li
Tiamat
2
6
9
1.08
L
Nu Wa
jimanee
Nu Wa
1
7
12
1
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
55,240
69,315
Taken
63,884
56,154
Mitigated
41,600
23,781
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,597
850
594
726
13,686
18,821
0
5,444
7,937
107
6,490
L
Izanami
Coda77
Izanami
19,060
13,075
489
2,849
12,247
4,948
578
4,303
7,751
0
38,299
W
18,979
2,992
609
5,218
19,442
12,867
2,259
5,277
13,696
0
34,269
L
Baron Samedi
GersonLSD
Baron Samedi
7,356
904
1,480
2,427
14,251
5,555
0
4,969
9,144
20,176
0
W
Bacchus
IYARO_DLT
Bacchus
8,636
607
3,305
4,739
15,347
19,751
494
6,256
8,621
14,891
0
W
Raijin
R_K-S3N-7
Raijin
16,211
1,059
783
891
10,662
4,660
1,176
5,393
5,064
43,806
0
W
7,230
467
456
672
15,081
15,284
22
8,627
5,955
2,780
15,292
L
Tiamat
ilou812li
Tiamat
10,438
436
1,702
2,669
12,327
8,505
52
5,416
6,770
23,139
0
L
Nu Wa
jimanee
Nu Wa
12,789
2,561
783
920
11,373
3,771
54
4,650
6,625
23,043
0
W
8,661
2,619
5,326
1,782
8,783
3,592
1,763
3,967
4,672
0
30,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
46,915
155
Minions Killed
122
0
Camps Cleared
0
1,176,766
Distance Traveled
979,122
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,172
706
9
1
0
202,285
0
L
Izanami
11,327
871
40
3
0
188,316
1
W
Pele
11,910
916
24
2
0
231,143
2
L
Baron Samedi
8,189
630
20
2
0
158,521
0
W
Bacchus
10,185
783
8
1
0
250,021
0
W
Raijin
10,782
829
52
4
0
205,739
2
W
Nike
10,506
808
21
2
0
218,346
0
L
Tiamat
9,023
694
29
2
0
215,042
1
L
Nu Wa
9,204
708
24
2
0
214,958
0
W
Cupid
10,333
795
50
4
0
271,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role