Player Matchup

Zeus
Zeus
FoBMarleY670
Zeus
Level 60
God Stats
10W - 18L
1,474 SR
Queue Stats
26W - 48L
1,311 Elo+
Party 2
Izanami
Izanami
MollyBear23
Izanami
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ellomark30
Sun Wukong
Level 68
God Stats
6W - 7L
1,588 SR
Queue Stats
40W - 73L
1,342 Elo+
Party 2
Team Averages
Level 52
1,521 SR
1,384 Elo+

VS

Team Averages
Level 58
1,485 SR
1,385 Elo+
Athena
Athena
BounciestMocha0
Athena
Level 87
God Stats
11W - 8L
1,455 SR
Queue Stats
49W - 45L
1,443 Elo+
Party 1
Thanatos
Thanatos
MagicalFebreze
Thanatos
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 21L
1,192 Elo+
Solo
Ra
Ra
SuckaMyD1ck
Ra
Level 26
God Stats
5W - 0L
1,500 SR
Queue Stats
29W - 12L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,510
626
10,608
7,840
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MollyBear23
Izanami
11
2 / 6 / 1
7,511
626
8,350
13,919
5,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
ellomark30
Sun Wukong
12
1 / 2 / 3
7,713
643
7,175
9,980
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
9,193
766
8,900
17,565
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
12
5 / 1 / 6
8,860
738
9,189
9,259
3,523
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 5
8,929
744
8,907
8,299
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
1
5
2
0.4
W
Thanatos
5
1
6
8
L
Izanami
MollyBear23
Izanami
2
6
1
0.42
W
5
1
5
7.5
L
Sun Wukong
ellomark30
Sun Wukong
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,133
Damage
26,996
31,739
Taken
35,123
15,568
Mitigated
18,937
6,100
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,900
1,646
0
3,877
17,565
12,095
24
4,913
11,823
20,811
0
L
10,608
889
132
1,158
7,840
2,373
0
2,999
4,841
25,779
0
W
Thanatos
9,189
1,869
0
4,560
9,259
3,523
347
2,350
6,491
0
18,668
L
Izanami
MollyBear23
Izanami
8,350
5,336
0
2,052
13,919
5,006
732
9,215
4,704
0
25,364
W
8,907
1,004
1,437
2,000
8,299
3,319
492
2,845
4,906
34,860
0
L
Sun Wukong
ellomark30
Sun Wukong
7,175
1,251
515
2,243
9,980
8,189
76
5,846
4,134
0
20,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,734
Gold Earned
26,982
119
Minions Killed
113
5
Camps Cleared
4
643,133
Distance Traveled
728,090
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,193
766
28
2
1
249,193
6
L
Zeus
7,510
626
43
4
1
210,852
3
W
Thanatos
8,860
738
19
2
2
245,005
4
L
Izanami
7,511
626
38
3
1
187,599
7
W
Ra
8,929
744
66
6
1
233,892
0
L
Sun Wukong
7,713
643
38
3
3
244,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role