Player Matchup

Aphrodite
Aphrodite
Coil Vivid
Aphrodite
Level 125
God Stats
2W - 2L
1,714 SR
Queue Stats
80W - 68L
1,438 Elo+
Party 1
Ymir
Ymir
D0CT4 J
Ymir
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 59L
1,415 Elo+
Party 1
Nike
Nike
SleepyDragon148
Nike
Level 27
God Stats
8W - 8L
1,582 SR
Queue Stats
57W - 68L
1,438 Elo+
Party 1
Team Averages
Level 93
1,599 SR
1,431 Elo+

VS

Team Averages
Level 34
1,404 SR
1,349 Elo+
Neith
Neith
RegisBlack233
Neith
Level 15
God Stats
1W - 3L
1,297 SR
Queue Stats
56W - 84L
1,326 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TH3xJ3D1
Cu Chulainn
Level 47
God Stats
4W - 3L
1,423 SR
Queue Stats
24W - 27L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Vengeful_Kahn
Cthulhu
Level 39
God Stats
69W - 61L
1,492 SR
Queue Stats
145W - 141L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Coil Vivid
Aphrodite
18
6 / 1 / 4
12,272
682
21,414
21,338
18,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
D0CT4 J
Ymir
14
0 / 4 / 9
10,306
573
8,514
23,109
24,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 1 / 6
11,029
613
14,914
18,308
17,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
12,150
675
18,577
12,686
5,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TH3xJ3D1
Cu Chulainn
15
3 / 4 / 2
11,208
623
14,043
25,373
23,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
1 / 2 / 5
10,980
610
16,228
24,033
29,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
10
Kills
6
6
Deaths
10
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Coil Vivid
Aphrodite
6
1
4
8
L
Ymir
D0CT4 J
Ymir
0
4
9
1.13
W
2
4
4
1
L
4
1
6
7
W
Cu Chulainn
TH3xJ3D1
Cu Chulainn
3
4
2
1
W
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,842
Damage
48,848
62,755
Taken
62,092
60,646
Mitigated
57,985
30,718
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Coil Vivid
Aphrodite
21,414
3,254
7,746
15,532
21,338
18,437
1,278
5,830
15,052
75,644
0
L
Ymir
D0CT4 J
Ymir
8,514
1,149
709
4,661
23,109
24,281
316
5,459
17,107
24,157
0
W
18,577
11,917
894
3,352
12,686
5,288
2,354
8,430
4,135
0
55,184
L
14,914
2,739
349
1,721
18,308
17,928
0
5,077
12,687
3,055
29,644
W
Cu Chulainn
TH3xJ3D1
Cu Chulainn
14,043
2,721
0
0
25,373
23,392
458
10,159
14,505
2,255
36,380
W
Cthulhu
16,228
796
918
6,116
24,033
29,305
204
12,749
10,776
36,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,607
Gold Earned
34,338
183
Minions Killed
158
10
Camps Cleared
3
910,322
Distance Traveled
878,009
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,272
682
122
7
7
315,049
2
L
Ymir
10,306
573
29
2
2
240,428
4
W
Neith
12,150
675
63
4
2
239,841
0
L
Nike
11,029
613
32
2
1
354,845
0
W
Cu Chulainn
11,208
623
47
3
0
316,655
0
W
Cthulhu
10,980
610
48
3
1
321,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role