Player Matchup

Kukulkan
Kukulkan
DarkAçaí
Kukulkan
Level 36
God Stats
45W - 64L
1,461 SR
Queue Stats
61W - 80L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JJshaqattack
Ah Muzen Cab
Level 86
God Stats
1W - 3L
1,782 SR
Queue Stats
274W - 465L
1,407 Elo+
Party 3
Geb
Geb
JakeDaCamper
Geb
Level 54
God Stats
1W - 3L
1,301 SR
Queue Stats
269W - 439L
1,414 Elo+
Party 3
Horus
Horus
Mawtyyy
Horus
Level 122
God Stats
1W - 5L
1,848 SR
Queue Stats
95W - 118L
1,580 Elo+
Party 2
Arachne
Arachne
SailorHole
Arachne
Level 104
God Stats
7W - 6L
1,432 SR
Queue Stats
78W - 89L
1,634 Elo+
Party 2
Team Averages
Level 80
1,565 SR
1,521 Elo+

VS

Team Averages
Level 76
1,515 SR
1,388 Elo+
Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Samuch0
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,432 Elo+
Party 1
Tyr
Tyr
Sett73
Tyr
Level 18
God Stats
6W - 8L
1,281 SR
Queue Stats
131W - 143L
1,274 Elo+
Party 1
Set
Set
TerMiixCapo
Set
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,271 Elo+
Party 1
Poseidon
Poseidon
kakashidlv
Poseidon
Level 126
God Stats
13W - 15L
1,792 SR
Queue Stats
490W - 513L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkAçaí
Kukulkan
13
0 / 6 / 1
8,614
392
2,152
9,629
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JJshaqattack
Ah Muzen Cab
16
2 / 6 / 2
9,880
449
10,468
14,859
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 2
9,266
421
7,629
20,794
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Mawtyyy
Horus
17
3 / 4 / 3
10,805
491
15,017
16,942
13,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SailorHole
Arachne
17
2 / 2 / 1
10,355
471
5,373
17,708
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 11
9,382
426
6,049
12,366
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Samuch0
Skadi
17
10 / 2 / 3
11,297
514
14,082
12,876
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Sett73
Tyr
18
6 / 3 / 3
11,144
507
13,405
12,834
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 4
10,059
457
4,286
14,645
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
kakashidlv
Poseidon
20
6 / 0 / 8
13,162
598
12,856
7,303
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
22
22
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
L
Kukulkan
DarkAçaí
Kukulkan
0
6
1
0.08
L
Ah Muzen Cab
JJshaqattack
Ah Muzen Cab
2
6
2
0.5
L
2
4
2
0.75
L
Horus
Mawtyyy
Horus
3
4
3
1.13
L
Arachne
SailorHole
Arachne
2
2
1
1.25
W
Skadi
Samuch0
Skadi
10
2
3
5.75
W
Tyr
Sett73
Tyr
6
3
3
2.5
W
0
3
4
0.67
W
Poseidon
kakashidlv
Poseidon
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
50,678
79,932
Taken
60,024
39,734
Mitigated
31,604
25,421
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,049
539
0
2,229
12,366
10,712
0
2,755
8,791
28,029
0
L
Kukulkan
DarkAçaí
Kukulkan
2,152
43
0
0
9,629
2,675
445
3,945
5,549
48,266
0
L
Ah Muzen Cab
JJshaqattack
Ah Muzen Cab
10,468
5,469
621
5,752
14,859
5,230
310
2,231
12,628
0
72,286
L
7,629
596
81
5,222
20,794
12,298
140
6,293
12,166
23,160
3,455
L
Horus
Mawtyyy
Horus
15,017
5,267
0
5,906
16,942
13,841
107
1,588
14,321
8,143
58,720
L
Arachne
SailorHole
Arachne
5,373
3,064
0
7,839
17,708
5,690
276
4,848
12,832
0
60,955
W
Skadi
Samuch0
Skadi
14,082
6,750
0
3,389
12,876
4,077
1,010
4,005
8,302
0
66,649
W
Tyr
Sett73
Tyr
13,405
2,340
0
5,331
12,834
6,274
622
1,340
11,280
0
79,809
W
4,286
1,190
0
4,549
14,645
7,911
414
1,490
12,460
0
50,602
W
Poseidon
kakashidlv
Poseidon
12,856
1,304
0
2,155
7,303
2,630
0
898
6,245
132,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
55,044
474
Minions Killed
632
0
Camps Cleared
0
1,896,226
Distance Traveled
2,144,375
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,382
426
8
0
0
435,703
3
L
Kukulkan
8,614
392
103
5
0
335,277
0
L
Ah Muzen Cab
9,880
449
101
5
0
365,579
2
L
Geb
9,266
421
39
2
0
417,887
3
L
Horus
10,805
491
121
6
0
383,349
3
L
Arachne
10,355
471
110
5
0
394,134
0
W
Skadi
11,297
514
159
7
0
400,899
2
W
Tyr
11,144
507
127
6
0
462,705
2
W
Set
10,059
457
105
5
0
389,132
2
W
Poseidon
13,162
598
233
11
0
455,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role