Player Matchup

Charybdis
Charybdis
Bhebert104
Charybdis
Level 109
God Stats
4W - 6L
1,829 SR
Queue Stats
346W - 453L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
FerrousOWl225
Zhong Kui
Level 68
God Stats
20W - 9L
1,947 SR
Queue Stats
130W - 129L
1,406 Elo+
Solo
Kukulkan
Kukulkan
Xgersonblack360
Kukulkan
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
iiM StarFox
Cu Chulainn
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Mercury
Mercury
ninjaremover
Mercury
Level 60
God Stats
52W - 40L
1,561 SR
Queue Stats
151W - 162L
1,337 Elo+
Solo
Team Averages
Level 78
1,667 SR
1,415 Elo+

VS

Team Averages
Level 77
1,559 SR
1,351 Elo+
Bellona
Bellona
DarkHero8733
Bellona
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
26W - 37L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Diegox7126728
Cthulhu
Level 29
God Stats
4W - 4L
1,527 SR
Queue Stats
5W - 4L
1,287 Elo+
Party 1
Sylvanus
Sylvanus
JeRz3yMiKe
Sylvanus
Level 70
God Stats
5W - 6L
1,713 SR
Queue Stats
88W - 108L
1,436 Elo+
Solo
Charybdis
Charybdis
ignamateo
Charybdis
Level 79
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 146L
1,274 Elo+
Party 1
Hades
Hades
junsar2
Hades
Level 120
God Stats
29W - 23L
1,557 SR
Queue Stats
327W - 410L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bhebert104
Charybdis
16
4 / 2 / 1
10,333
492
7,693
13,761
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
FerrousOWl225
Zhong Kui
20
10 / 5 / 3
12,991
619
22,971
18,078
11,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
15
1 / 3 / 5
9,689
461
11,548
8,827
2,404
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
iiM StarFox
Cu Chulainn
15
4 / 6 / 11
10,635
506
11,149
16,751
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ninjaremover
Mercury
18
1 / 3 / 3
11,149
531
4,270
13,800
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkHero8733
Bellona
16
6 / 6 / 5
10,782
513
13,602
16,944
16,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
16
2 / 3 / 4
9,205
438
7,722
14,769
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
JeRz3yMiKe
Sylvanus
17
6 / 6 / 2
10,954
522
8,235
17,072
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ignamateo
Charybdis
14
3 / 3 / 2
8,992
428
8,971
13,448
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
junsar2
Hades
16
2 / 3 / 7
10,063
479
9,139
16,588
9,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
20
Kills
19
19
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bhebert104
Charybdis
4
2
1
2.25
L
Bellona
DarkHero8733
Bellona
6
6
5
1.42
L
Cthulhu
2
3
4
1.33
W
Zhong Kui
FerrousOWl225
Zhong Kui
10
5
3
2.3
L
Sylvanus
JeRz3yMiKe
Sylvanus
6
6
2
1.17
W
Kukulkan
1
3
5
1.17
L
Charybdis
ignamateo
Charybdis
3
3
2
1.33
W
Cu Chulainn
iiM StarFox
Cu Chulainn
4
6
11
1.58
L
Hades
junsar2
Hades
2
3
7
1.83
W
Mercury
ninjaremover
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,631
Damage
47,669
71,217
Taken
78,821
38,254
Mitigated
49,615
19,084
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bhebert104
Charybdis
7,693
2,949
0
5,749
13,761
3,448
1,924
3,543
9,883
0
58,288
L
Bellona
DarkHero8733
Bellona
13,602
2,567
0
1,231
16,944
16,363
187
4,602
11,518
5,544
37,707
L
Cthulhu
7,722
219
234
1,490
14,769
11,433
257
7,291
7,401
46,963
0
W
Zhong Kui
FerrousOWl225
Zhong Kui
22,971
2,691
0
8,132
18,078
11,554
788
10,206
7,792
96,913
10,558
L
Sylvanus
JeRz3yMiKe
Sylvanus
8,235
2,031
667
4,848
17,072
7,983
0
12,216
4,782
50,045
10,305
W
Kukulkan
11,548
323
0
660
8,827
2,404
141
4,498
4,083
57,159
0
L
Charybdis
ignamateo
Charybdis
8,971
3,744
0
4,611
13,448
4,007
1,631
5,581
7,786
0
60,203
W
Cu Chulainn
iiM StarFox
Cu Chulainn
11,149
1,687
0
2,215
16,751
15,807
232
3,927
12,661
10,859
27,405
L
Hades
junsar2
Hades
9,139
476
1,549
8,006
16,588
9,829
193
6,698
9,733
62,318
0
W
Mercury
ninjaremover
Mercury
4,270
2,749
0
2,328
13,800
5,041
2,169
3,658
10,142
0
88,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
49,996
579
Minions Killed
489
0
Camps Cleared
0
1,854,833
Distance Traveled
1,789,458
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,333
492
93
4
0
365,032
5
L
Bellona
10,782
513
75
4
0
359,095
0
L
Cthulhu
9,205
438
72
3
0
390,270
5
W
Zhong Kui
12,991
619
186
9
0
333,792
3
L
Sylvanus
10,954
522
121
6
0
308,736
3
W
Kukulkan
9,689
461
92
4
0
347,408
1
L
Charybdis
8,992
428
109
5
0
363,022
0
W
Cu Chulainn
10,635
506
65
3
0
399,169
3
L
Hades
10,063
479
112
5
0
368,335
0
W
Mercury
11,149
531
143
7
0
409,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role