Player Matchup

Cerberus
Cerberus
JAM613
Cerberus
Level 143
God Stats
2W - 2L
1,640 SR
Queue Stats
46W - 53L
1,643 Elo+
Party 2
Nox
Nox
Ls3iiii
Nox
Level 45
God Stats
6W - 11L
1,482 SR
Queue Stats
7W - 14L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
MMGAMER11
Gilgamesh
Level 141
God Stats
2W - 1L
1,634 SR
Queue Stats
85W - 91L
1,493 Elo+
Party 2
Team Averages
Level 110
1,586 SR
1,556 Elo+

VS

Team Averages
Level 97
1,573 SR
1,465 Elo+
Ratatoskr
Ratatoskr
AngryBunny55453
Ratatoskr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,487 Elo+
Party 1
Ares
Ares
ChaosPixie5085
Ares
Level 67
God Stats
8W - 6L
1,819 SR
Queue Stats
36W - 40L
1,453 Elo+
Party 1
Sol
Sol
VirgAries2
Sol
Level 117
God Stats
1W - 1L
1,401 SR
Queue Stats
27W - 34L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JAM613
Cerberus
14
5 / 3 / 5
10,601
707
6,811
20,193
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
14
3 / 4 / 8
9,447
630
7,630
7,686
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MMGAMER11
Gilgamesh
14
5 / 3 / 6
10,031
669
13,086
14,564
9,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AngryBunny55453
Ratatoskr
12
0 / 5 / 6
9,165
611
6,607
13,088
8,970
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 8 / 8
10,155
677
5,581
18,972
21,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 0 / 0
12,859
857
22,134
6,127
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AngryBunny55453
Ratatoskr
0
5
6
0.6
W
0
8
8
0.5
L
Cerberus
JAM613
Cerberus
5
3
5
2.5
L
Nox
3
4
8
1.75
L
Gilgamesh
MMGAMER11
Gilgamesh
5
3
6
2.67
W
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,527
Damage
34,322
42,443
Taken
38,187
31,654
Mitigated
33,494
3,563
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AngryBunny55453
Ratatoskr
6,607
1,135
0
2,627
13,088
8,970
779
5,493
7,595
0
22,012
W
5,581
549
0
1,153
18,972
21,034
203
8,240
10,732
13,845
0
L
Cerberus
JAM613
Cerberus
6,811
376
0
2,785
20,193
18,811
0
13,347
6,598
37,036
0
L
Nox
7,630
1,202
0
9
7,686
2,968
0
5,399
2,229
20,970
0
L
Gilgamesh
MMGAMER11
Gilgamesh
13,086
3,572
0
769
14,564
9,875
0
8,112
6,148
5,410
30,921
W
22,134
6,662
120
3,661
6,127
3,490
1,334
2,407
3,720
72,523
5,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,079
Gold Earned
32,179
168
Minions Killed
158
6
Camps Cleared
7
812,951
Distance Traveled
871,869
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,165
611
32
2
3
313,825
3
W
Ares
10,155
677
15
1
0
264,015
4
L
Cerberus
10,601
707
79
5
6
279,212
0
L
Nox
9,447
630
35
2
0
245,220
0
L
Gilgamesh
10,031
669
54
4
0
288,519
0
W
Sol
12,859
857
111
7
4
294,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role