Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
JCsTwisted
Nike
Level 129
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
OitsCUDDLEs
Arachne
Level 65
God Stats
19W - 18L
1,566 SR
Queue Stats
102W - 128L
1,332 Elo+
Party 1
Ares
Ares
WorthlessStoner
Ares
Level 65
God Stats
13W - 9L
1,618 SR
Queue Stats
32W - 30L
1,519 Elo+
Party 3
Team Averages
Level 94
1,540 SR
1,470 Elo+

VS

Team Averages
Level 91
1,560 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
Brunoganster25
Morgan Le Fay
Level 83
God Stats
25W - 33L
1,325 SR
Queue Stats
56W - 84L
1,481 Elo+
Party 2
Artemis
Artemis
EmilioDantes
Artemis
Level 107
God Stats
24W - 47L
1,606 SR
Queue Stats
57W - 81L
1,500 Elo+
Party 2
Horus
Horus
Ferocidon
Horus
Level 88
God Stats
63W - 48L
1,576 SR
Queue Stats
194W - 186L
1,515 Elo+
Solo
Camazotz
Camazotz
ImSnipezz
Camazotz
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
nievaniel
Ymir
Level 124
God Stats
5W - 4L
1,792 SR
Queue Stats
236W - 292L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 4 / 2
6,588
599
4,152
6,525
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
 
Medusa
11
3 / 1 / 2
6,490
590
6,608
4,793
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 1
6,870
625
6,149
9,440
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
OitsCUDDLEs
Arachne
12
3 / 0 / 1
6,886
626
5,402
7,413
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 5
6,284
571
4,273
8,970
7,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brunoganster25
Morgan Le Fay
9
0 / 4 / 3
5,917
538
3,705
6,107
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
EmilioDantes
Artemis
10
1 / 3 / 0
5,696
518
4,384
7,226
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Ferocidon
Horus
9
4 / 2 / 0
6,169
561
6,150
8,280
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Camazotz
ImSnipezz
Camazotz
10
0 / 2 / 0
5,625
511
4,026
9,042
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
9
0 / 1 / 0
5,641
513
1,245
7,319
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
4
2
0.75
W
Medusa
 
Medusa
3
1
2
4
L
Morgan Le Fay
Brunoganster25
Morgan Le Fay
0
4
3
0.38
L
Artemis
EmilioDantes
Artemis
1
3
0
0.33
L
Horus
Ferocidon
Horus
4
2
0
2
L
Camazotz
ImSnipezz
Camazotz
0
2
0
0
W
2
0
1
2.5
W
Arachne
OitsCUDDLEs
Arachne
3
0
1
3.5
W
2
0
5
4.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
19,510
37,141
Taken
37,974
19,611
Mitigated
15,088
13,198
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,152
312
0
536
6,525
1,508
402
2,255
4,270
34,546
0
W
Medusa
 
Medusa
6,608
2,438
0
1,374
4,793
1,598
477
114
4,679
0
43,178
L
Morgan Le Fay
Brunoganster25
Morgan Le Fay
3,705
443
0
594
6,107
2,011
0
3,442
2,411
32,335
0
L
Artemis
EmilioDantes
Artemis
4,384
1,383
0
2,281
7,226
1,316
0
689
6,537
0
33,367
L
Horus
Ferocidon
Horus
6,150
2,886
338
2,232
8,280
3,284
0
2,462
5,663
0
23,573
L
Camazotz
ImSnipezz
Camazotz
4,026
931
0
3,686
9,042
5,269
60
0
8,620
4,161
24,763
W
6,149
1,954
0
6,318
9,440
5,868
22
787
8,257
0
40,352
W
Arachne
OitsCUDDLEs
Arachne
5,402
3,096
0
3,051
7,413
3,238
199
832
6,488
0
45,983
W
4,273
154
296
1,623
8,970
7,399
128
1,845
7,125
15,257
0
L
Ymir
1,245
249
0
2,126
7,319
3,208
0
1,410
5,761
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
29,048
334
Minions Killed
279
0
Camps Cleared
0
1,183,234
Distance Traveled
1,068,371
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,588
599
70
6
0
205,277
3
W
Medusa
6,490
590
77
7
0
224,279
5
L
Morgan Le Fay
5,917
538
60
5
0
196,988
8
L
Artemis
5,696
518
63
6
0
207,501
3
L
Horus
6,169
561
53
5
0
229,508
1
L
Camazotz
5,625
511
65
6
0
211,199
3
W
Nike
6,870
625
89
8
0
210,501
5
W
Arachne
6,886
626
83
8
0
301,756
1
W
Ares
6,284
571
15
1
0
241,421
7
L
Ymir
5,641
513
38
3
0
223,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role