Player Matchup

Susano
Susano
Askuie
Susano
Level 129
God Stats
225W - 194L
1,505 SR
Queue Stats
308W - 313L
1,489 Elo+
Solo
Scylla
Scylla
FervidDuchess
Scylla
Level 104
God Stats
0W - 3L
1,307 SR
Queue Stats
91W - 104L
1,625 Elo+
Solo
Kukulkan
Kukulkan
JustTurtles3748
Kukulkan
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,321 Elo+
Solo
Erlang Shen
Erlang Shen
PrincipeDePersia
Erlang Shen
Level 119
God Stats
2W - 3L
1,325 SR
Queue Stats
244W - 256L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Y0 DlZ
Ah Muzen Cab
Level 54
God Stats
7W - 3L
1,734 SR
Queue Stats
45W - 52L
1,484 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,490 Elo+

VS

Team Averages
Level 128
1,619 SR
1,506 Elo+
Nox
Nox
AHalstead
Nox
Level 127
God Stats
10W - 6L
1,463 SR
Queue Stats
32W - 32L
1,516 Elo+
Solo
Bastet
Bastet
Keurys
Bastet
Level 156
God Stats
22W - 18L
1,565 SR
Queue Stats
250W - 259L
1,423 Elo+
Solo
Zeus
Zeus
MORO20
Zeus
Level 148
God Stats
198W - 153L
1,683 SR
Queue Stats
576W - 584L
1,614 Elo+
Solo
Athena
Athena
Natethegreat430
Athena
Level 86
God Stats
3W - 5L
1,500 SR
Queue Stats
242W - 260L
1,515 Elo+
Solo
Apollo
Apollo
THE DRUNK ACORN
Apollo
Level 122
God Stats
6W - 1L
1,883 SR
Queue Stats
160W - 169L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Askuie
Susano
17
3 / 4 / 4
11,892
1,081
11,385
13,529
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 1 / 4
11,682
1,062
6,559
7,863
1,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
17
1 / 3 / 5
11,257
1,023
8,813
10,450
3,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
PrincipeDePersia
Erlang Shen
16
1 / 5 / 2
10,526
957
3,855
7,576
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Y0 DlZ
Ah Muzen Cab
16
0 / 5 / 4
10,679
971
5,835
10,770
2,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

168

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
12,688
1,153
6,608
6,404
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Keurys
Bastet
18
5 / 5 / 9
11,906
1,082
11,040
12,021
3,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
MORO20
Zeus
17
6 / 1 / 8
12,486
1,135
18,534
4,517
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 12
11,384
1,035
6,806
10,709
12,872
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 0 / 11
11,535
1,049
4,773
4,605
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
7
Kills
18
18
Deaths
7
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Susano
Askuie
Susano
3
4
4
1.25
L
2
1
4
4
L
Kukulkan
1
3
5
1.17
W
Bastet
Keurys
Bastet
5
5
9
1.9
W
Zeus
MORO20
Zeus
6
1
8
10
W
1
1
12
7
L
Erlang Shen
PrincipeDePersia
Erlang Shen
1
5
2
0.4
W
1
0
11
6.5
L
Ah Muzen Cab
Y0 DlZ
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
47,761
50,188
Taken
38,256
15,880
Mitigated
20,289
3,964
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,608
159
0
735
6,404
1,902
0
1,665
4,739
39,106
0
L
Susano
Askuie
Susano
11,385
1,737
0
173
13,529
4,473
0
6,496
7,033
0
25,152
L
6,559
750
0
159
7,863
1,809
0
5,283
2,580
33,657
0
L
Kukulkan
8,813
920
34
1,244
10,450
3,299
0
8,269
2,181
38,271
0
W
Bastet
Keurys
Bastet
11,040
2,242
0
1,040
12,021
3,032
0
4,969
7,052
0
23,527
W
Zeus
MORO20
Zeus
18,534
457
0
594
4,517
1,160
0
2,276
2,241
34,266
0
W
6,806
1,332
0
259
10,709
12,872
0
5,268
5,441
9,474
0
L
Erlang Shen
PrincipeDePersia
Erlang Shen
3,855
1,043
0
718
7,576
3,445
0
4,607
2,969
0
7,618
W
4,773
2,021
0
1,507
4,605
1,323
0
1,194
3,411
0
31,518
L
Ah Muzen Cab
Y0 DlZ
Ah Muzen Cab
5,835
1,648
0
1,636
10,770
2,854
0
7,293
3,477
0
28,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
59,999
227
Minions Killed
248
9
Camps Cleared
8
914,644
Distance Traveled
1,111,884
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,688
1,153
86
8
2
215,433
0
L
Susano
11,892
1,081
24
2
5
226,558
3
L
Scylla
11,682
1,062
77
7
0
198,842
0
L
Kukulkan
11,257
1,023
62
6
0
194,245
2
W
Bastet
11,906
1,082
29
3
2
235,569
0
W
Zeus
12,486
1,135
41
4
1
228,391
0
W
Athena
11,384
1,035
3
0
0
216,494
0
L
Erlang Shen
10,526
957
6
1
3
83,898
1
W
Apollo
11,535
1,049
89
8
3
215,997
2
L
Ah Muzen Cab
10,679
971
58
5
1
211,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role