Player Matchup

Pele
Pele
Smegmamanishere
Pele
Level 24
God Stats
6W - 12L
1,500 SR
Queue Stats
28W - 41L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
branagan22
Gilgamesh
Level 38
God Stats
6W - 10L
1,494 SR
Queue Stats
119W - 208L
1,253 Elo+
Party 1
Sol
Sol
leftygamer
Sol
Level 47
God Stats
17W - 36L
1,475 SR
Queue Stats
203W - 370L
1,256 Elo+
Party 1
Team Averages
Level 36
1,489 SR
1,344 Elo+

VS

Team Averages
Level 81
1,430 SR
1,495 Elo+
Cthulhu
Cthulhu
CDRSnarff
Cthulhu
Level 25
God Stats
5W - 4L
1,368 SR
Queue Stats
76W - 61L
1,499 Elo+
Party 2
Nox
Nox
jooooolian
Nox
Level 68
God Stats
9W - 9L
1,535 SR
Queue Stats
122W - 99L
1,471 Elo+
Party 2
Neith
Neith
xXSkRibLeXx
Neith
Level 150
God Stats
21W - 27L
1,387 SR
Queue Stats
62W - 80L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 5
12,373
728
10,631
17,421
6,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
branagan22
Gilgamesh
14
1 / 5 / 6
10,139
596
6,626
14,458
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 5 / 2
11,595
682
17,043
16,070
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDRSnarff
Cthulhu
17
4 / 4 / 10
11,590
682
12,698
25,067
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 6 / 12
12,281
722
11,500
9,913
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 8
12,975
763
16,254
15,017
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
13
Kills
18
18
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CDRSnarff
Cthulhu
4
4
10
2.25
L
6
8
5
1.06
L
Gilgamesh
branagan22
Gilgamesh
1
5
6
0.8
W
6
6
12
2
L
6
5
2
1.4
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,300
Damage
40,452
47,949
Taken
49,997
20,084
Mitigated
28,746
10,098
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CDRSnarff
Cthulhu
12,698
1,179
346
9,445
25,067
19,924
396
8,690
16,377
27,698
0
L
10,631
1,473
416
3,543
17,421
6,770
140
7,746
9,568
0
33,421
L
Gilgamesh
branagan22
Gilgamesh
6,626
1,163
395
1,330
14,458
7,035
63
7,313
6,830
0
20,205
W
11,500
628
128
668
9,913
3,382
407
4,094
5,819
29,983
0
L
17,043
6,392
0
4,414
16,070
6,279
1,263
8,446
7,164
39,823
5,781
W
16,254
5,278
0
5,678
15,017
5,440
2,048
3,148
11,869
0
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
36,846
145
Minions Killed
163
6
Camps Cleared
6
790,755
Distance Traveled
830,656
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,590
682
32
2
0
292,866
2
L
Pele
12,373
728
50
3
4
277,756
3
L
Gilgamesh
10,139
596
33
2
1
276,306
4
W
Nox
12,281
722
37
2
2
251,083
3
L
Sol
11,595
682
62
4
1
236,693
1
W
Neith
12,975
763
94
6
4
286,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role