Player Matchup

Artio
Artio
Art of Drama
Artio
Level 18
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Skadi
Skadi
DampTaco74
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
EzekielMondain
Ah Puch
Level 122
God Stats
1W - 2L
1,460 SR
Queue Stats
437W - 566L
1,381 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,395 Elo+

VS

Team Averages
Level 73
1,552 SR
1,650 Elo+
Morgan Le Fay
Morgan Le Fay
Dalliwinder
Morgan Le Fay
Level 29
God Stats
6W - 1L
1,686 SR
Queue Stats
23W - 8L
1,764 Elo+
Party 1
Thor
Thor
Lenofian
Thor
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 81L
1,831 Elo+
Party 1
Neith
Neith
XxFARMBOY88xX
Neith
Level 46
God Stats
60W - 72L
1,469 SR
Queue Stats
362W - 485L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
7,211
601
1,855
16,662
15,293
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
11
2 / 8 / 2
8,281
690
5,465
12,415
3,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 4 / 3
9,006
751
10,748
10,159
3,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dalliwinder
Morgan Le Fay
15
11 / 4 / 8
10,486
874
15,176
11,775
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
7 / 2 / 11
9,677
806
11,018
11,469
8,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 15
8,752
729
9,082
7,598
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
19
19
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Morgan Le Fay
Dalliwinder
Morgan Le Fay
11
4
8
3.75
L
Skadi
2
8
2
0.38
L
3
4
3
1.13
W
Thor
7
2
11
6.25
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
35,276
39,236
Taken
30,842
22,550
Mitigated
14,800
5,400
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,855
249
349
1,295
16,662
15,293
0
5,789
10,282
5,604
0
W
Morgan Le Fay
Dalliwinder
Morgan Le Fay
15,176
1,368
252
1,740
11,775
4,150
448
4,750
7,025
33,704
0
L
Skadi
5,465
1,616
160
361
12,415
3,936
231
3,895
7,950
0
21,599
L
10,748
496
282
2,953
10,159
3,321
0
4,914
4,718
35,336
0
W
Thor
11,018
2,492
0
1,092
11,469
8,253
484
4,535
6,934
184
22,734
W
9,082
3,816
279
2,674
7,598
2,397
994
3,712
3,886
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,498
Gold Earned
28,915
104
Minions Killed
129
4
Camps Cleared
4
563,514
Distance Traveled
645,171
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,211
601
7
1
0
174,648
0
W
Morgan Le Fay
10,486
874
43
4
3
205,546
1
L
Skadi
8,281
690
37
3
1
179,556
0
L
Ah Puch
9,006
751
60
5
3
209,310
0
W
Thor
9,677
806
29
2
1
225,439
4
W
Neith
8,752
729
57
5
0
214,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role