Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aminhyate
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 34L
1,759 Elo+
Party 1
Sobek
Sobek
MalaMalaJ0ng
Sobek
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 14L
1,777 Elo+
Party 1
Ullr
Ullr
zCarlinhosbrown
Ullr
Level 39
God Stats
2W - 2L
1,375 SR
Queue Stats
49W - 25L
1,749 Elo+
Party 1
Team Averages
Level 120
1,475 SR
1,657 Elo+

VS

Team Averages
Level 75
1,499 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lecavoy
Baron Samedi
Level 29
God Stats
11W - 13L
1,425 SR
Queue Stats
55W - 64L
1,438 Elo+
Solo
Artio
Artio
MarcosEdlp15M
Artio
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 57L
1,545 Elo+
Solo
Cupid
Cupid
Yukinee22
Cupid
Level 25
God Stats
15W - 14L
1,569 SR
Queue Stats
17W - 15L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 2 / 4
8,318
832
4,082
5,974
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
 
Tiamat
13
0 / 3 / 10
7,080
708
4,067
5,922
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Aminhyate
Awilix
16
8 / 1 / 5
8,836
884
8,779
7,330
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 9
7,963
796
7,345
7,655
3,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 2 / 9
8,804
880
10,461
6,998
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 2 / 4
7,811
781
4,822
5,935
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
 
Eset
14
2 / 3 / 3
7,627
763
7,119
5,930
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Lecavoy
Baron Samedi
13
1 / 4 / 3
7,293
729
2,599
8,225
3,081
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 3
7,995
800
5,812
14,479
11,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
Yukinee22
Cupid
14
2 / 4 / 1
7,408
741
4,752
7,041
2,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
18
Kills
8
8
Deaths
18
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
4
2
W
Tiamat
 
Tiamat
0
3
10
1.67
L
Loki
 
Loki
1
2
4
1.5
L
Eset
 
Eset
2
3
3
1.17
W
Awilix
Aminhyate
Awilix
8
1
5
10.5
L
Baron Samedi
Lecavoy
Baron Samedi
1
4
3
0.63
W
3
0
9
7.5
L
2
5
3
0.7
L
Cupid
Yukinee22
Cupid
2
4
1
0.63
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,734
Damage
25,104
33,879
Taken
41,610
15,022
Mitigated
21,391
9,641
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,082
2,771
244
3,402
5,974
2,111
1,220
2,221
3,753
32,283
0
W
Tiamat
 
Tiamat
4,067
594
0
945
5,922
3,583
0
3,323
2,599
13,109
0
L
Loki
 
Loki
4,822
832
0
1,340
5,935
1,947
0
1,664
4,271
0
32,111
L
Eset
 
Eset
7,119
335
176
554
5,930
2,019
0
2,415
3,515
25,555
0
W
Awilix
Aminhyate
Awilix
8,779
2,811
0
1,000
7,330
2,888
957
2,218
5,112
0
25,524
L
Baron Samedi
Lecavoy
Baron Samedi
2,599
66
163
1,573
8,225
3,081
0
2,450
5,775
17,451
0
W
7,345
303
0
3,041
7,655
3,442
0
4,366
3,289
20,183
0
L
5,812
595
694
3,660
14,479
11,894
0
7,808
6,671
15,790
0
L
Cupid
Yukinee22
Cupid
4,752
2,386
0
719
7,041
2,450
0
1,157
5,884
0
18,168
W
10,461
5,220
0
1,009
6,998
2,998
672
3,402
3,596
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
38,134
198
Minions Killed
207
0
Camps Cleared
0
1,064,175
Distance Traveled
1,011,288
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,318
832
72
7
0
189,532
2
W
Tiamat
7,080
708
17
2
0
218,396
6
L
Loki
7,811
781
52
5
0
240,756
4
L
Eset
7,627
763
63
6
0
196,605
0
W
Awilix
8,836
884
33
3
0
226,560
2
L
Baron Samedi
7,293
729
38
4
0
157,327
3
W
Sobek
7,963
796
18
2
0
234,143
0
L
Artio
7,995
800
25
3
0
224,426
2
L
Cupid
7,408
741
29
3
0
192,174
2
W
Ullr
8,804
880
58
6
0
195,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role