Player Matchup

Sol
Sol
BIazeIt42O
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,544 Elo+
Party 1
Charybdis
Charybdis
ImEmmy
Charybdis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 101L
1,544 Elo+
Party 1
Tiamat
Tiamat
Juancho643
Tiamat
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 132L
1,523 Elo+
Party 3
Mercury
Mercury
Malwaere
Mercury
Level 159
God Stats
0W - 4L
1,199 SR
Queue Stats
226W - 230L
1,511 Elo+
Solo
Bacchus
Bacchus
XZONEX9
Bacchus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 134L
1,569 Elo+
Party 3
Team Averages
Level 139
1,440 SR
1,538 Elo+

VS

Team Averages
Level 138
1,482 SR
1,657 Elo+
Bastet
Bastet
ClaudieB
Bastet
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 52L
1,760 Elo+
Party 2
Rama
Rama
Dragun0vF7
Rama
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,619 Elo+
Party 4
Raijin
Raijin
drbojanglez21
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 4
Agni
Agni
yetm96
Agni
Level 157
God Stats
7W - 2L
1,412 SR
Queue Stats
217W - 199L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Ërian
Jormungandr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,371
737
11,929
10,423
3,324
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ImEmmy
Charybdis
15
3 / 5 / 7
8,771
877
9,573
9,800
3,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Juancho643
Tiamat
15
2 / 7 / 8
8,687
869
9,424
12,320
8,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Malwaere
Mercury
11
3 / 7 / 7
7,532
753
5,371
7,584
2,184
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
XZONEX9
Bacchus
13
2 / 7 / 9
8,121
812
6,004
16,175
21,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClaudieB
Bastet
17
12 / 1 / 16
10,438
1,044
12,413
9,736
4,773
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 21
9,294
929
8,842
10,861
4,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 19
9,713
971
11,087
8,464
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
yetm96
Agni
17
6 / 2 / 19
9,683
968
12,436
8,317
3,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Ërian
Jormungandr
15
3 / 4 / 18
9,378
938
8,880
17,486
17,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
125
13
Kills
32
32
Deaths
13
33
Assists
93
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Bastet
ClaudieB
Bastet
12
1
16
20
W
5
3
21
5.17
L
Charybdis
ImEmmy
Charybdis
3
5
7
1.3
L
Tiamat
Juancho643
Tiamat
2
7
8
0.86
L
Mercury
Malwaere
Mercury
3
7
7
0.93
L
Bacchus
XZONEX9
Bacchus
2
7
9
0.93
W
6
3
19
5.17
W
Agni
yetm96
Agni
6
2
19
7.75
W
Jormungandr
Ërian
Jormungandr
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
53,658
56,302
Taken
54,864
39,184
Mitigated
34,578
11,459
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,929
3,132
317
2,630
10,423
3,324
0
8,263
2,160
20,044
0
W
Bastet
ClaudieB
Bastet
12,413
2,755
2,044
2,412
9,736
4,773
791
3,569
6,167
0
20,361
W
8,842
7,081
134
2,151
10,861
4,906
2,441
4,780
6,081
0
18,102
L
Charybdis
ImEmmy
Charybdis
9,573
3,234
0
1,836
9,800
3,209
0
5,306
4,494
0
24,055
L
Tiamat
Juancho643
Tiamat
9,424
636
1,156
1,898
12,320
8,614
0
7,701
4,619
18,957
0
L
Mercury
Malwaere
Mercury
5,371
2,106
441
124
7,584
2,184
0
4,235
3,349
0
7,641
L
Bacchus
XZONEX9
Bacchus
6,004
522
484
2,573
16,175
21,853
0
6,898
9,277
8,498
0
W
11,087
1,261
843
1,156
8,464
3,982
908
5,376
3,088
26,515
0
W
Agni
yetm96
Agni
12,436
1,784
554
1,383
8,317
3,660
1,394
4,172
4,145
24,584
0
W
Jormungandr
Ërian
Jormungandr
8,880
2,134
3,541
4,383
17,486
17,257
35
9,460
8,026
19,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
48,506
95
Minions Killed
135
0
Camps Cleared
0
856,425
Distance Traveled
1,014,088
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,371
737
13
1
0
185,855
4
W
Bastet
10,438
1,044
17
2
0
234,367
3
W
Rama
9,294
929
16
2
0
182,983
3
L
Charybdis
8,771
877
41
4
0
164,043
0
L
Tiamat
8,687
869
24
2
0
166,022
1
L
Mercury
7,532
753
7
1
0
158,911
1
L
Bacchus
8,121
812
10
1
0
181,594
0
W
Raijin
9,713
971
46
5
0
185,540
0
W
Agni
9,683
968
34
3
0
196,897
0
W
Jormungandr
9,378
938
22
2
0
214,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role