Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Beelzeboss Kid
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 121L
1,673 Elo+
Party 1
Nemesis
Nemesis
Retro Alex
Nemesis
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 108L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Seattlefan3103
Gilgamesh
Level 88
God Stats
1W - 0L
1,255 SR
Queue Stats
74W - 70L
1,516 Elo+
Solo
Chang'e
Chang'e
SerchForVideos
Chang'e
Level 67
God Stats
9W - 6L
1,680 SR
Queue Stats
26W - 25L
1,614 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,573 Elo+

VS

Team Averages
Level 116
1,534 SR
1,571 Elo+
Achilles
Achilles
Cmanizzo
Achilles
Level 158
God Stats
15W - 12L
1,571 SR
Queue Stats
472W - 485L
1,562 Elo+
Solo
King Arthur
King Arthur
JuicyG3RMS
King Arthur
Level 123
God Stats
3W - 9L
1,402 SR
Queue Stats
102W - 82L
1,525 Elo+
Party 2
Sol
Sol
MephistophelesXP
Sol
Level 116
God Stats
4W - 2L
1,695 SR
Queue Stats
58W - 43L
1,634 Elo+
Party 2
Awilix
Awilix
SuperWaffleDemon
Awilix
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,820 Elo+
Party 2
Baron Samedi
Baron Samedi
bilboswaggins65
Baron Samedi
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 37L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 1 / 1
3,454
691
1,178
4,270
1,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,500
700
1,254
2,253
546
Nemesis
Retro Alex
Nemesis
6
0 / 0 / 0
3,549
710
1,143
2,482
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Seattlefan3103
Gilgamesh
7
0 / 0 / 0
3,728
746
1,157
3,045
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 0
3,577
715
858
2,788
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cmanizzo
Achilles
6
1 / 0 / 0
3,659
732
3,360
5,607
1,936
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
JuicyG3RMS
King Arthur
1
0 / 0 / 0
2,508
502
0
0
0
6
0 / 1 / 1
3,711
742
1,725
1,807
323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,322
664
760
3,074
746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
bilboswaggins65
Baron Samedi
6
0 / 0 / 0
3,375
675
1,134
1,720
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
1
0.5
W
1
0
0
1
L
Achilles
Cmanizzo
Achilles
1
0
0
1
L
King Arthur
JuicyG3RMS
King Arthur
0
0
0
0
L
0
1
1
0.5
W
Nemesis
Retro Alex
Nemesis
0
0
0
0
W
Gilgamesh
Seattlefan3103
Gilgamesh
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
Baron Samedi
bilboswaggins65
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,590
Damage
6,979
14,838
Taken
12,208
4,133
Mitigated
3,473
7,662
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,178
573
533
1,382
4,270
1,127
0
784
3,486
5,629
0
W
1,254
860
0
970
2,253
546
0
807
1,446
0
12,780
L
Achilles
Cmanizzo
Achilles
3,360
860
69
2,591
5,607
1,936
0
830
4,777
0
11,410
L
King Arthur
JuicyG3RMS
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
1,725
760
0
338
1,807
323
54
270
1,537
15,285
0
W
Nemesis
Retro Alex
Nemesis
1,143
55
0
1,385
2,482
621
0
216
2,266
0
15,102
W
Gilgamesh
Seattlefan3103
Gilgamesh
1,157
225
0
1,532
3,045
1,138
0
0
3,045
0
15,131
W
858
25
271
1,589
2,788
701
0
910
1,736
12,896
0
L
760
267
0
632
3,074
746
0
410
2,664
0
10,220
L
Baron Samedi
bilboswaggins65
Baron Samedi
1,134
283
163
890
1,720
468
0
526
1,194
11,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,808
Gold Earned
16,575
136
Minions Killed
101
0
Camps Cleared
0
560,616
Distance Traveled
446,727
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,454
691
10
2
0
108,957
1
W
Anhur
3,500
700
27
5
0
100,786
2
L
Achilles
3,659
732
15
3
0
108,057
2
L
King Arthur
2,508
502
0
0
0
15,687
0
L
Sol
3,711
742
35
7
0
100,243
2
W
Nemesis
3,549
710
32
6
0
132,248
3
W
Gilgamesh
3,728
746
35
7
0
107,541
1
W
Chang'e
3,577
715
32
6
0
111,084
2
L
Awilix
3,322
664
24
5
0
125,801
1
L
Baron Samedi
3,375
675
27
5
0
96,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role