Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Kaygulator
Pele
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 49L
1,479 Elo+
Party 1
Sobek
Sobek
KingDrizzy111
Sobek
Level 86
God Stats
1W - 1L
1,696 SR
Queue Stats
28W - 30L
1,413 Elo+
Party 1
Olorun
Olorun
dachshound4life
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 132L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
lil BIGUN04
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,427 Elo+
Party 1
Team Averages
Level 77
1,582 SR
1,452 Elo+

VS

Team Averages
Level 48
1,545 SR
1,562 Elo+
Horus
Horus
Hitchhiker1012
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,752 Elo+
Party 2
Zeus
Zeus
JaquavionTavious
Zeus
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,507 Elo+
Party 2
Ra
Ra
RakishaShaquisha
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
THAT_ONE_GUY_19
Ah Muzen Cab
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,506 Elo+
Solo
Sobek
Sobek
iplaythog
Sobek
Level 89
God Stats
5W - 1L
1,724 SR
Queue Stats
34W - 31L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 8 / 1
7,882
717
7,619
22,366
16,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 2
8,334
758
5,545
13,388
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 11 / 3
7,406
673
4,379
19,673
17,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 2
7,569
688
5,875
9,544
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
lil BIGUN04
Danzaburou
14
1 / 5 / 3
8,053
732
7,712
10,627
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 25
10,082
917
5,084
15,441
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
14 / 1 / 13
10,919
993
26,415
9,220
9,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 19
9,934
903
15,191
6,865
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
THAT_ONE_GUY_19
Ah Muzen Cab
16
5 / 0 / 21
9,865
897
11,131
5,085
2,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
iplaythog
Sobek
15
5 / 1 / 19
10,233
930
8,700
15,942
23,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
131
5
Kills
34
34
Deaths
5
11
Assists
97
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
8
1
0.19
W
5
2
25
8.75
W
14
1
13
20.5
L
2
6
2
0.5
L
0
11
3
0.14
W
5
1
19
14.5
W
Ah Muzen Cab
THAT_ONE_GUY_19
Ah Muzen Cab
5
0
21
15.5
L
1
4
2
0.5
W
Sobek
iplaythog
Sobek
5
1
19
14.5
L
Danzaburou
lil BIGUN04
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
66,521
75,598
Taken
52,553
45,430
Mitigated
54,588
7,338
Healing
24,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,619
1,294
0
2,190
22,366
16,267
0
14,307
7,786
0
13,935
W
5,084
2,735
2,768
5,121
15,441
15,776
1,497
3,157
12,284
0
8,776
W
26,415
3,219
213
3,552
9,220
9,349
1,184
1,798
7,422
60,424
0
L
5,545
673
0
703
13,388
4,688
0
8,958
4,357
0
23,484
L
4,379
161
0
1,270
19,673
17,599
0
11,633
7,868
12,793
0
W
15,191
2,049
2,925
2,464
6,865
3,550
2,662
1,642
5,223
46,489
0
W
Ah Muzen Cab
THAT_ONE_GUY_19
Ah Muzen Cab
11,131
4,153
228
982
5,085
2,283
3,704
1,070
4,015
0
28,905
L
5,875
1,563
893
1,571
9,544
3,193
0
6,411
3,077
16,663
0
W
Sobek
iplaythog
Sobek
8,700
1,164
2,727
3,702
15,942
23,630
510
2,587
13,355
11,505
0
L
Danzaburou
lil BIGUN04
Danzaburou
7,712
1,568
0
711
10,627
3,683
0
8,301
2,204
0
22,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,244
Gold Earned
51,033
137
Minions Killed
215
0
Camps Cleared
0
982,784
Distance Traveled
1,137,098
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,882
717
13
1
0
206,471
0
W
Horus
10,082
917
8
1
0
230,606
0
W
Zeus
10,919
993
72
7
0
198,959
3
L
Pele
8,334
758
49
4
0
198,412
2
L
Sobek
7,406
673
9
1
0
170,345
0
W
Ra
9,934
903
77
7
0
226,048
0
W
Ah Muzen Cab
9,865
897
50
5
0
235,603
0
L
Olorun
7,569
688
26
2
0
198,226
0
W
Sobek
10,233
930
8
1
0
245,882
1
L
Danzaburou
8,053
732
40
4
0
209,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role