Player Matchup

Sylvanus
Sylvanus
DannoDevity
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,630 Elo+
Party 2
Bellona
Bellona
cookieninja799
Bellona
Level 109
God Stats
27W - 32L
1,342 SR
Queue Stats
185W - 221L
1,450 Elo+
Party 2
Cernunnos
Cernunnos
jooooop
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,535 Elo+
Party 2
Vamana
Vamana
mikemanza77
Vamana
Level 107
God Stats
3W - 10L
1,234 SR
Queue Stats
365W - 411L
1,484 Elo+
Solo
Thoth
Thoth
usersuperior
Thoth
Level 142
God Stats
1W - 2L
1,700 SR
Queue Stats
66W - 65L
1,789 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,577 Elo+

VS

Team Averages
Level 130
1,483 SR
1,432 Elo+
Mulan
Mulan
 
Mulan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GhostMozart17
Tyr
Level 128
God Stats
23W - 22L
1,121 SR
Queue Stats
59W - 49L
1,383 Elo+
Party 1
Scylla
Scylla
HollusStump
Scylla
Level 160
God Stats
9W - 8L
1,829 SR
Queue Stats
392W - 392L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rizz311
Ah Muzen Cab
Level 139
God Stats
6W - 2L
1,524 SR
Queue Stats
24W - 27L
1,367 Elo+
Solo
Fenrir
Fenrir
lllLancelotlll
Fenrir
Level 124
God Stats
4W - 1L
1,443 SR
Queue Stats
31W - 29L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DannoDevity
Sylvanus
8
1 / 2 / 0
5,025
503
2,560
7,624
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
1 / 2 / 1
4,891
489
2,623
7,978
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
jooooop
Cernunnos
7
0 / 3 / 1
4,164
416
2,466
5,451
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
8
0 / 5 / 0
4,586
459
2,903
7,472
5,012
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 4 / 0
5,314
531
1,918
5,313
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 4
5,141
514
4,301
4,934
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 2
6,521
652
5,827
6,577
5,640
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
10
1 / 1 / 6
5,635
564
4,992
2,533
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Rizz311
Ah Muzen Cab
10
4 / 1 / 0
5,706
571
4,897
6,235
1,695
Mace

Mace

+10
Physical Power

10
5 / 1 / 3
6,108
611
3,216
6,408
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
4
3
L
Sylvanus
DannoDevity
Sylvanus
1
2
0
0.5
W
4
0
2
5
W
Scylla
1
1
6
4
W
Ah Muzen Cab
Rizz311
Ah Muzen Cab
4
1
0
4
L
1
2
1
0.75
L
Cernunnos
jooooop
Cernunnos
0
3
1
0.17
W
5
1
3
6.5
L
Vamana
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,470
Damage
23,233
33,838
Taken
26,687
15,342
Mitigated
13,521
7,549
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,301
742
464
1,468
4,934
3,401
0
1,246
3,688
0
16,067
L
Sylvanus
DannoDevity
Sylvanus
2,560
587
685
2,797
7,624
3,762
78
405
7,093
16,637
0
W
5,827
406
0
3,685
6,577
5,640
0
231
6,346
0
31,247
W
Scylla
4,992
377
0
40
2,533
622
0
984
1,549
27,479
0
W
Ah Muzen Cab
Rizz311
Ah Muzen Cab
4,897
1,907
0
2,192
6,235
1,695
106
1,317
4,918
0
37,816
L
2,623
903
0
582
7,978
4,096
0
662
7,225
0
23,457
L
Cernunnos
jooooop
Cernunnos
2,466
738
0
1,129
5,451
1,238
0
502
4,825
0
16,043
W
3,216
829
0
1,219
6,408
2,163
754
700
5,708
0
26,293
L
Vamana
2,903
764
203
1,653
7,472
5,012
0
1,091
6,295
0
20,932
L
1,918
168
0
500
5,313
1,234
749
2,028
3,122
26,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
29,111
230
Minions Killed
273
0
Camps Cleared
0
933,355
Distance Traveled
1,038,840
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,141
514
32
3
0
204,761
3
L
Sylvanus
5,025
503
45
5
0
170,007
3
W
Tyr
6,521
652
70
7
0
226,977
4
W
Scylla
5,635
564
43
4
0
199,896
2
W
Ah Muzen Cab
5,706
571
73
7
0
185,804
0
L
Bellona
4,891
489
39
4
0
235,449
3
L
Cernunnos
4,164
416
35
4
0
160,186
3
W
Fenrir
6,108
611
55
6
0
221,402
0
L
Vamana
4,586
459
50
5
0
194,665
3
L
Thoth
5,314
531
61
6
0
173,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role