Player Matchup

Sol
Sol
Silver III
Bruce wayne4501
Sol
Silver III
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 86L
1,407 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Persxnxl
Hou Yi
Silver IV
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,409 MMR
Solo
Arachne
Arachne
Gold III
TheSaltyDingus
Arachne
Gold III
Level 141
God Stats
17W - 12L
1,750 SR
Queue Stats
716W - 744L
1,570 MMR
Party 1
Chaac
Chaac
Bronze III
VillaInHD3
Chaac
Bronze III
Level 63
God Stats
2W - 3L
1,694 SR
Queue Stats
37W - 47L
1,410 MMR
Solo
Bacchus
Bacchus
Silver I
mini_g_1
Bacchus
Silver I
Level 136
God Stats
23W - 20L
1,500 SR
Queue Stats
513W - 514L
1,250 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,589 SR
1,409 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,530 SR
1,427 MMR
Loki
Loki
Bronze IV
 
Loki
Bronze IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Bronze IV
Abd-Alhuwaykim91
Geb
Bronze IV
Level 49
God Stats
15W - 17L
1,500 SR
Queue Stats
293W - 300L
1,416 MMR
Party 2
Atlas
Atlas
Silver I
FirstPrinceJr22
Atlas
Silver I
Level 118
God Stats
5W - 11L
1,649 SR
Queue Stats
94W - 115L
1,404 MMR
Solo
Izanami
Izanami
Bronze III
Lulkingz
Izanami
Bronze III
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,413 MMR
Solo
Poseidon
Poseidon
Gold IV
lmDrunkMyB
Poseidon
Gold IV
Level 58
God Stats
5W - 4L
1,500 SR
Queue Stats
97W - 83L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,724
623
4,689
9,455
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Persxnxl
Hou Yi
13
3 / 1 / 5
7,725
552
5,064
9,080
2,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 3 / 5
7,746
553
3,701
10,210
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
16
6 / 0 / 1
9,140
653
8,643
8,906
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
mini_g_1
Bacchus
12
3 / 1 / 8
8,269
591
6,805
8,074
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AgniGilgameshCerberus

VS

Bans
BastetApolloTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 5 / 4
6,234
445
4,798
8,944
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 4
6,517
466
4,184
11,584
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 1
5,762
412
5,188
9,690
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Lulkingz
Izanami
13
0 / 3 / 1
7,106
508
3,789
6,432
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
lmDrunkMyB
Poseidon
12
3 / 4 / 2
7,216
515
5,549
8,168
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
18
Kills
5
5
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
4
0.6
L
1
2
4
1.5
W
3
0
2
4
L
0
4
1
0.13
L
Izanami
Lulkingz
Izanami
0
3
1
0.17
W
Hou Yi
Persxnxl
Hou Yi
3
1
5
5.5
W
3
3
5
1.83
W
Chaac
6
0
1
6.5
L
Poseidon
lmDrunkMyB
Poseidon
3
4
2
1
W
Bacchus
mini_g_1
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
23,508
45,725
Taken
44,818
23,169
Mitigated
22,730
18,294
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,798
1,183
0
2,685
8,944
2,479
0
1,678
7,230
0
26,026
L
4,184
536
0
2,632
11,584
9,271
0
4,114
7,432
11,910
0
W
4,689
2,152
0
5,317
9,455
3,126
860
1,076
8,348
60,388
7,497
L
5,188
2,037
162
2,750
9,690
6,175
0
394
8,943
23,794
0
L
Izanami
Lulkingz
Izanami
3,789
2,665
0
1,997
6,432
1,992
314
2,488
3,944
0
55,581
W
Hou Yi
Persxnxl
Hou Yi
5,064
1,303
0
2,507
9,080
2,992
0
3,520
5,560
0
43,672
W
3,701
2,168
0
3,559
10,210
6,201
39
2,571
7,455
0
47,432
W
Chaac
8,643
2,348
0
4,482
8,906
5,579
2,178
4,377
4,116
0
59,588
L
Poseidon
lmDrunkMyB
Poseidon
5,549
229
0
2,172
8,168
2,813
0
1,883
6,249
46,366
0
W
Bacchus
mini_g_1
Bacchus
6,805
811
343
2,086
8,074
5,271
341
2,933
5,141
21,030
2,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
32,835
432
Minions Killed
313
0
Camps Cleared
0
1,439,480
Distance Traveled
1,298,595
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,234
445
63
5
0
260,598
2
L
Geb
6,517
466
12
1
0
309,300
7
W
Sol
8,724
623
126
9
0
271,293
0
L
Atlas
5,762
412
39
3
0
210,303
2
L
Izanami
7,106
508
114
8
0
240,152
6
W
Hou Yi
7,725
552
67
5
0
252,539
4
W
Arachne
7,746
553
81
6
0
318,762
3
W
Chaac
9,140
653
115
8
0
275,265
0
L
Poseidon
7,216
515
85
6
0
278,242
5
W
Bacchus
8,269
591
43
3
0
321,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role